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Fußball

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Everything posted by Fußball

  1. It is a known fact that Russians often stacked their coats on the T-26 for added armor protection. Tschüß! Erich
  2. I always move my captives into a warm shelter with plenty of love and care. And the occasional death threats if they think about escaping... Tschüß! Erich
  3. T-26 tanks are also good "door-knocker" fodder. Fun fun fun! It is nothing more than two logs my friend. And by the looks of it they are not attached to the T34. Tschüß! Erich
  4. Very beautiful place. And a wonderful job on the photoshop. Now if you could point me in the direction of your grass mod... Tschüß! Erich
  5. They are fun tanks nonetheless. Always gives me that early war feel when I fight them in scenarios. Though I must give praise to one T-26c(Ot-134) which flanked my PzIIIG while it was KOing BT-7s and T-60s. Shot it right in the upper left side of its hull. Killed no crew with its weak ammunition but it did KO the tank. Sadly for the T26 my PaK5,0 was waiting for it to reverse, which it did... Tschüß! Erich
  6. -Faxis This morning I was working on a quick battle map in a scenario style. A map that would play like a quickbattle but look more like a "real" Russian village/rural setting. Its quite immersive if I do say so myself. It is a company sized German attack set during June 1942. I have yet to playtest it but if you are interested send me an email at karl_doenitz101@yahoo.com if you are. I can give you more detail on the map and send it to you if you would like. This is very good advice to take. Faxis, just cease any kind of arguement toward Jason. You will never get through Jason's thickhead whether you like it or not but his advice can be helpful. That gave me a good chuckle. Tschüß! Erich
  7. If only you could pair the wonderous realism and gameplay of Combat Mission with those graphics! O well...its a good thing we have MikeyD! Tschüß! Erich
  8. Before I post I would like to thank all the modders for the massive work and selection they have put into CM. A personal suggestion for the pzgrau PzIII and PzIV is MikeyD and Heinzbaby's works. I currently use all of MikeyD's PzIII and PzIV mods available. Of course do remember, this is my personal preference. I would provide links but they are all on one page. Hope this helps. Tschüß! Erich
  9. Welcome to the game! For all your infantry skins you will definitely want andrewtf's infantry mods. And anything by mikeyD is great when it comes to armor. Heinzbaby and vossiewulf are also great for armor. And DEY does great winter mods. Just to name a few. Tschüß! Erich
  10. You devilish fool! You have done it again! Simply beautiful Tiger. Tschüß! Erich
  11. Either crews randomly have either low ammo or full ammo/partial ammo upon abandoning a gun. Or when the crews use their sidearms it actually takes up ammunition from their sidearm bar. I have had several times where my crews have shot at the enemy and caused casualities. Then shortly after abandoning their gun only to have low ammo. Moral of the story being = CM is wonderful. Tschüß! Erich
  12. Thank you kind sir. You have caused me to yell with glee. Seriously, nice work on those beauties. Tschüß! Erich
  13. Of course it will! The 7,92mm round coming from the MG42 or MG34 is powerful enough to penitrate the American halftrack. My last battle I knocked out a lendlease M3 halftrack of the Russians at 114m. I would say it is safest and best to engage the halftrack below 100m if possible though. It only takes a hit in the right spot or enough hits to knock them out. Tschüß! Erich
  14. I would love to see that implemented into the next CM! Tschüß! Erich
  15. Wonderful site Mike. Keep up the good work. Tschüß! Erich
  16. Thank you very much. Finally, some new Matilda models! Tschüß! Erich
  17. I have been through the CM database and no signs of any desert Matilda mods. Maybe I have overlooked something. If anyone has any available send them my way. They need to look their best before I knock them out. Tschüß! Erich
  18. Actually the 7,92x57mm cartridge is faster, losses less distance and the round itself is larger than the 7,62x54mm cartridge. This would not have much effect on the performance however. Just a factual sidenote. I would obviously choose the K98, it is also my favorite rifle of all. And by the way, the MN91, M38 and M44 each had muzzle climb issues and the sights had to be adjusted a certain way for the round to stay on target with what you are aiming at. Perhaps it is only a few FPs but a few FPs can add up. Otherwise I have stated all reasonings for extra FP values in previous posts. If you are referring to me pretending the bayonet mattered, I am not. I am just referring another point as to why the Russian soldier preferred the full length rifle to the carbine. I am not referring to the bayonet in any means of being able to increase FP value in any way, shape or form. And why would they just specifically model one FP value for two ( three at best ) weapons? As I stated if it were the full length MN91 the stats would still be differed. And I personally believed there would not be an m44 modeled as the weapon the soldier carries. This makes things much more understandable. Two rounds is honestly not going to subtract much at all. And beside that the calibre more than makes up for the two lost rounds. As I have stated before and will state again there still is no discrediting that the Mp44 deserves a higher FP value. After the Mk.III that may have been the case. But the Sten magazines suffered from a weak spring just as the Mp40 did. In a sense the StenMk.I and II were like the Mp38. Just like the Mp38 they had a tendency of firing off if dropped onto the ground. Differences between the Mp40 and the Sten Mk. II-V were particularly minimal. Mp40 had slightly higher muzzle velocity, 380mps in comparison to the Sten's 365mps. The Mp40 had 500rpm ROF in comparison to the Sten's 550. And the Mp40 had an estimated effective range of 100m in comparison to the 70m of the Sten. The Mp40 still deserves a higher FP value. 38 is perfect in my opinion. For one, I am not biasing anything against anything else. I have not pointed out any problems in Allied weapons from CMAK. I used other weapons as examples. I was initially focusing on German and Russian weapons. I realize there are problems such as the ones you stated. Nor you or I have the ability to fix them ourselves. Thus why these threads are made. To discuss opinions and whatnot over problems. Tschüß! Erich
  19. This is untrue. Given the full length MN91 the values should come out the same as the K98. This would add the range and accuracy of a full length rifle. They lost huge quantities but there were plenty more left. And dispite whatever you may think the MN91 was preferred and more common seen with the average Russian soldier. Russians also heavily emphasized the use of a bayonet. Where is the bayonet on the carbine before the m44? Nowhere. Bayonet or not thats just one more reason why it was preferred. Its inaccurate for CM not to have the MN91. If the remaining points not given to the Mp44 are because of feed and reliability issues that still does not stop its need for the higher FP value. Any soldier who carried it remarked how it never jammed and it was reliable through even the harshest Russian weather. Yet again there is nothing discrediting the Mp44's need for a higher FP value. 'Famously' the most reliable SMG of WWII? You are the first I have heard branding the M1 as the most reliable of all WWII SMGs. Do not tag me wrong, the M1 Thompson was a reliable weapon. But I have heard plenty of good and not so good comments about it. The Mp40 did jam, but not as often as many would like to think. And the Mp40 especialy was not 'notorious' for it. This was not much of a problem however. Since the majority of the jams were simple stovepipe jams all that was needed was a simple pull of the bolt to remove the jam. This jamming was most attributed to the 32 round magazine. That is why many soldiers removed 1-2 rounds to prevent the jamming, which it did. And also, the magazine springs could be replaced if it were that much of a problem. The Mp40 was also a reliable weapon. There is no doubt about it. And if you honestly want to go into feed issues. The Sten Mk.II does not deserve a 39 FP value. Now the Sten Mk.II is a SMG that had a bad reputation for jamming. But just as with the Mp40 good cleaning and maintenance would keep this problem minimal. As cleaning and maintenance does with most any weapon. This still does not discredit the Mp44's need for higher FP value at close range. And I am fully aware of how accurate the Mp44 was at medium range. Just because its values are better at medium range than a SMG, does not mean that its values at close range, should necesarrily be worse. With the size of its round, rate of fire and control of recoil it was better than many SMGs of the time. 34 FP value does not in any way show how effective the Mp44 was at closer rangers. It would be unreasonable for the M1 Thompson's value to be 39 or 40. Or for the PPSh's FP value to be 44. The same goes for the Mp44. It is not given the FP that the weapon truly deserves. Ja, the 50/75 round saddle drums were used. But the belts were far more common. The 50/75 drums were initially intended to withstand attacks and fast paced movement into and out of positions with ease. It had its other advantages but overall the saddle drum was the same as the belt. The differences being the saddledrum kept dust and dirt from causing jams and the saddledrum held less ammunition. But overall it proved to be unnecessary in comparison to the belt. I am not saying at all that the MG34 needs to be as good as the MG42. I am only saying for its capabilities its FP value is too low. As I have said in my last post. The MG34 is clearly not as fast as the MG42. But that is'nt the point. With the same ammo loadout as the MG42, the MG34 would only be behind by a few points. I think 40 FP value is a nice and even ratio for the MG34. It is indeed not a manliness quotient. The values remain, and if unchanged, will remain inaccurate. A weapon's ( not the squad or man using it ) will have a set value in FP itself. This is accuratley portrayed with weapons such as the Mp44. Argue if you must, it is incorrect. Of course the effects in CM have never been met by any other game. Its a wonderful game. Despite my wishes for corrected FP values and despite the stickler I am about these things I still play it. And it, of course, still retains the title of my favorite game. But such a great game should have such minor fixes to make it that little bit more of a better game. These are problems that I for one would like to see adressed. Whether or not there are more than two people behind me wanting the same thing is debateable. They can be overlooked by those who are not interested in such small realistic detail. But problems such as the full length MN91 being replaced are problems. Its as if taking the M1 Garand and replacing it with the Springfield. Point being: It did not happen that way. CM is wonderful game of tactics. But it is also a very realistic game. These few and minor changes would just prove this fact even further. Tschüß! Erich
  20. You're welcome. If you can't wait for a good WWII FPS then take a look at Resistance and Liberation ( RnL ). Its not out yet but it looks like it has some promise. From current information if all goes well RnL should be the most realistic WWII FPS when it arrives. Check it out: www.resistanceandliberation.com. Enjoy. Tschüß! Erich
  21. Kingfish those screenshots are preeeeeeeeetty. Tschüß! Erich
  22. Its the best FPS out there. But that is not saying a lot. There are a lot of problems with the game that the developers are most likely not going to fix. Red Orchestra: Ostfront ( RO:O ) should be released within the next month. Hopefully they will have fixed problems with the game by then. From what they do it seems as if they do not have a historian on their development team. I will list a few problems with the game to give a little insight into its workings. 1.) ROF for weapons are not what the developers tell people they are. Supposedly RO has the MG42 at its real ROF of 1200rpm. This is untrue. The weapon fires at around 850-900rpm. If they cannot model it to have 1200rpm then they should not advertise it as having so. The MG34 and PPSh are also lowered. The Mg34 has 650-700 instead of 850-900rpm. While the Ppsh only fires at 750-800 in comparison to its actual 900rpm. 2.) The MG34 and MG42 are horrendously inaccurate. The spread fire on the two is horrible. Yet the Russian DP27 in RO fires exactly where you aim it. Ask anyone who has fired the MG34 or MG42 and the reply should come out very positive. The MG34 also has a lowerd 50rd saddle drum in comparison to having a 75rd saddle drum. I am supposing its in attempt to keep it from bettering the DP27. The developers seem infatuated with the DP27. 3.) The grenades are horrible. Supposedly this problem will be fixed in RO:O but we shall see. Here are a few problems with the grenades. Grenades can be thrown much further than the estimated 28-32m. This is a very bad decision for the game because more often than not games are decided by who can throw a grenade better. Firefights are not as large of a factor as the grenades in RO are. The grenade's explosive radius is very out of proportion. A popular term among RO patrons for grenades are "mini nukes". 4.) Do not touch the armor in RO. The RO attempt at simulating armor is a pitiful attempt. And that is putting it lightly. It looks nice on the outside. But when you actually play, especialy if you enjoy armor simulations and CM of course, you will likely be dissapointed. The developers should have stuck with infantry as they originally did. Perhaps stick a halftrack or truck in an occasional map. But no, they added vehicles on large scale maps when there are but few people. I could make a large list of the problems of armor in RO but I don't have all day. To sum it all up RO is a sub-par FPS game. It is a far better alternative to such games as Call of Duty ( CoD ) and Medal of Honor ( MoH ). Since CoD is just a pitiful and gamey attempt at realism. Realism being giving the ability to aim down poorly modeled sights and changing nothing else. Play RO if you have a craving for a WWII FPS and can overlook the downsides. Tschüß! Erich
  23. But it did not replace the entirety of every Russian MN91. This is very annoying. That a game so accurate to detail could miss or 'change' something like this. The carbine was intended for calvary use since it was a lighter and less bulky weapon. Thus lightening the load on a mounted soldier. Do not tag me as wrong. I understand that carbines were issued to units other than calvary. And from what I have read the average Russian soldier preferred the longer MN91 to the carbine. Also an interesting note. Quite a many Russian soldiers did not prefer the carbine. It was not viewed as a "Man's weapon" due to the shorter length. You just cannot replace such a weapon as the MN91 for a carbine. Its as if taking the K98 away and fully replacing it with the G98. Good explanation. I never really looked at it in that way. If calibre does not play a slight role then there are a lot of FP values still out of place. The Greasegun comes to mind here. At 450rpm comparitive to the Mp40's 500rpm. That would mean that the Mp40 still needs to have a better FP value. The two should actually, as I have stated before, have their FP values switched. They both have a controllable recoil, the Mp40 has a higher muzzle velocity, is 50rpm faster and the rounds do not 'spread' as much as the M3A1's rounds at full automatic fire. Switching the FP values for the two would be a very sensible decision. And then the Sten Mk.II. Why is it stronger than both the Mp40 and M3A1 by 3 and 1? The only thing that differs it from the Mp40 is the 50rpm faster rate of fire. Face it, there are a few weapons values that need to be tweaked. If calibre did not play a slightly significant role then the weapons values would be slightly different. And the Mp44, even if you do not count calibre, is too weak. Calibre aside it should have 36 like the botched Mp40 at the least. Now throw in calibre and all those goodies you have a weapon thats FP value should be 40-42 at 40m. The Thompson with calibre aside only has one thing going for it and that is 700rpm rate of fire. Assuming that this is the M1. That would only give it around 42-43 FP value in comparison to its 45 FP value. If this holds true the MG34 needs to have a higher rate of fire than 36. At 850-900rpm, 40 is a good minimal change of FP value. The accuracy of both the MG42 and MG34 are about the same. And the muzzle velocity only differs out at 30 or so meters. The difference between the two being 300-350rpm. Its not about having a favored weapon. It just shows how much historical accuracy goes into such a small detail. Anyone who knows such differences in small arms will agree. Many small arms are misrepresented whether its ones favorite or not. Tschüß! Erich
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