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GoofyStance

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Everything posted by GoofyStance

  1. "Whose bright idea was it to have the Olympics beach volleyball cheerleaders stand next to the bridge weight limit sign?"
  2. Michael Wittman's vaunted crack Tiger Cadre was destroyed by a single Sherman Firefly with a crew who had fired less than a dozen main gun rounds, and those not in combat. Odd things happen. </font>
  3. How come the tarp covering the Jeep is made out of vinyl and not canvas? I had the impression historical authenticity was sought at these reenactments?
  4. Oh, I don't know - check THIS out. A minivan clocking the quarter in the mid-12's? That's almost in Viper territory :eek:
  5. Looks like the Brits were not impervious to making typo's in WW2 - check out the first poster, second row Wouldn't putting a poster on the wall of one of these buildings result in every building of that type, in a town or city suburb in CMAK, having the same poster? I'm assuming that this would hold true even when the same building with a different orientation (front door facing north instead of east, etc.) is used?
  6. handing Seanachai a pair of strong bifocals, and taking away his bottle of Glenfiddich Um, reread the title again
  7. THIS may be what you're looking for - check the passage titled "Ardennes." An interesting read.
  8. Ah - very useful information at that link. Thank you for pointing it out. You should plug your site more often, Grog Dorosh
  9. After seeing a wartime photo of a Stug IV with the markings of a Panzer company in the 116th Panzer Division, I got to wondering how to best replicate such markings in CMAK vehicle mods. How were the markings applied to tanks in the Panzer divisions - were stencils used for pictograph markings, or was the painting done free-hand? That is, would one find a lot of variation between the markings applied to Panzers in the same outfit? Also, was there a color convention used for applying pictograph markings - white on ambush camo, black on winter white, etc.? Thanks in advance.
  10. Thanks for the responses; however, I'm still wondering about the sneak command. Will a unit in this mode keep sneaking despite what's going on around it, until it's either pinned, routed, or killed? I just couldn't believe the Schreck unit would ignore a juicy target less than 50 meters away, with its butt exposed, no less! Mikey - there was no available cover anywhere between the Schreck and the Stuart. I'd have waited for a better opportunity, but the end of the game was fast approaching, and I wanted to claim a kill
  11. I had thought of a move to contact order; however, there were a couple of American infantry units within LOS of the Schreck unit, and I figured the sight of those would keep the Schreck from moving at all. Does it matter if the American infantry units were suppressed / broken or not, in determining a move to contact maneuver?
  12. Last night I was playing a QB as Panzergrenadiers vs. the AI-controlled Americans, Italy, November 1944. Midday, cool, overcast, windy. It was an Allied probe over relatively open and hilly terrain. During the fighting that ensued, it happened that a buttoned-up Stuart parked immediately on the other side of a slight rise from a regular Panzerschreck unit. The Stuart was in the open, with its rear towards the Schreck unit, which was hidden in scattered woods. No LOS. I decided to sneak the Schreck forward to the crest to try and get off a shot into the Stuart's rear, and ordered a nearby 81mm mortar unit to provide covering smoke. In the next turn, the mortar unit was suppressed by MG fire, so the Schreck started sneaking forward into the open ... and the Stuart suddenly reversed over the crest, less than 50 meters away. Did the Schreck stop and put a rocket up the Stuart's hoo-ha? Nooooooo - the dummies kept crawling forward while the Stuart reversed alongside in the opposite direction. It'd have been quite comical if I hadn't been yelling at the Schreck team to stop and fire, stop and fire ... Needless to say, the Stuart crew spotted the Schreck and put the latter out of its misery with three rounds. And all this time, the Schreck kept crawling forward towards the crest until it was finally dispatched. Now, I admire that single-minded determination to achieve an objective, but isn't the game coded to allow some initiative on the part of a unit that's still under command of a platoon HQ? Alternatively, what's a good way to get a Schreck unit forward to take advantage of the Stuart's position?
  13. Mikey, very nice mod. Which Allied outfit used that mailed fist emblem? For a moment, I thought it was the emblem belonging to the 17th SS Panzergrenadier Division Gotz von Berlichingen, but upon double-checking, I saw that their "mailed fist" was tilted to the right, not the left as in your mod.
  14. My PBEM opponent and I are well aware of this propensity - his 9th AF buddies are dropping ordnance everywhere on the map, including on his own troops. My Tiger is unscathed so far, much to his continuing annoyance
  15. To loosely quote Abraham Lincoln, "... (L)ike shoveling fleas across a barnyard. Not a half of them get there." That's my opinion of large battles, with hordes of infantry waiting dumbly for my micromanaging orders. I know a lot of folks relish the variety and flexibility offered by such scenarios, but I'd much rather play a small scenario so I don't have to spend an inordinate amount of time issuing orders for each and every unit. Especially since - with my luck - half of them will at some point go off on an unexpected tack, or sit down and refuse to go further. Plus, my memory isn't quite sharp enough to keep track of all those units The last time I played a medium-sized scenario of some 25 turns, I realized at the end that I'd forgotten all about a platoon of infantry back around Turn 5. They stopped per orders in a wooded area, out of sight, and sat whittling sticks for the remainder of the game. Oops. Turns out, I didn't really need their assistance to win vs. the AI.
  16. Not quite - the original design was called the Maschinenkarabiner 1942 (MKb 42) and was designed by Haenel. Hitler, disgusted by squabbling between the different armed forces over firearms specifications, cancelled all rifle development, and this included the MKb 42. Development of this rifle was continued in secret, however, and in 1943 the developers, after making design changes, produced an improved version they called the Maschinenpistole 43. This new name was to dupe Hitler into thinking the MP 43 was a continuing upgrade of current light submachine gun designs. In 1944, Hitler, with the Army's prompting, saw the brilliance of the MP 43 design and, in an attempted propaganda boost, declared its official name to be the Sturmgewehr 44. Same rifle, different name.
  17. About a month ago, I posted a similar question about the accuracy of rocket artillery. To read the excellent responses (including dispersion data), look HERE
  18. Here's a link to a short description of German IR equipment in WW2: http://www.achtungpanzer.com/ir.htm
  19. Earl, that depends largely on the specs of your current machine. If it's an old PC, it may not support significant upgrades of the processor or RAM, in which case an all-new PC might be the best way to go. If your machine can support it, adding RAM is the more cost-effective way to boost the performance of your machine, up to the maximum amount of RAM supported. For many contemporary machines, this upper limit is 1 GB, but newer ones will support 2 or even 4 GB. Doubling the amount of RAM will be noticeable, and you can get 256 MB of PC133 RAM (what many older PCs use) for less than 100 bucks. A new processor will cost more, and it's more likely your motherboard will not support it. Even adding a new video card with more VRAM (at least 64 MB) can help, especially with graphics-intensive applications like CMAK. A 128 MB video card can be gotten for under 100 bucks as well. [EDIT - Many new video cards are AGP-enabled, meaning they need an AGP slot. Many older machines won't have such a slot, in which case a PCI video card would be necessary.]
  20. Although this is off the topic, it's possible that pilots left perfectly good planes to go fly other makes / models. When the all-Me 262 Jagdverband 44 ("Squadron of Champions") was formed in early 1945, several pilots left their squadrons and went AWOL in order to join JV 44. Considering the squadron was made up of experten, these pilots probably left behind perfectly good prop-driven fighter planes.
  21. Wittman's gunner, Bobby Woll, earned the Knight's Cross for his skill with an 88. So there was some official recognition of just who really earned the rings
  22. I'm tinkering with a kill rings mod for the cannon barrels of AFV's and ATG's. I have several questions regarding the usage of such rings: 1) How commonly used were they? Were they used mostly by the Germans? 2) What was the usual practice for keeping a running score - were the rings transferred with the tank or gun commander, or with the whole crew, or was it a vehicle-specific issue? 3) Was it the usual practice to use a thick bar to denote 10 kills, and thin bars to denote individual kills? Were any other conventions commonly used? Thanks in advance.
  23. If you order prisoners to move closer to, or behind, your forces, do the prisoners contribute to borg spotting?
  24. If you order prisoners to move closer to, or behind, your forces, do the prisoners contribute to borg spotting?
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