Last night I was playing a QB as Panzergrenadiers vs. the AI-controlled Americans, Italy, November 1944. Midday, cool, overcast, windy. It was an Allied probe over relatively open and hilly terrain. During the fighting that ensued, it happened that a buttoned-up Stuart parked immediately on the other side of a slight rise from a regular Panzerschreck unit. The Stuart was in the open, with its rear towards the Schreck unit, which was hidden in scattered woods. No LOS. I decided to sneak the Schreck forward to the crest to try and get off a shot into the Stuart's rear, and ordered a nearby 81mm mortar unit to provide covering smoke. In the next turn, the mortar unit was suppressed by MG fire, so the Schreck started sneaking forward into the open ... and the Stuart suddenly reversed over the crest, less than 50 meters away. Did the Schreck stop and put a rocket up the Stuart's hoo-ha? Nooooooo - the dummies kept crawling forward while the Stuart reversed alongside in the opposite direction. It'd have been quite comical if I hadn't been yelling at the Schreck team to stop and fire, stop and fire ... Needless to say, the Stuart crew spotted the Schreck and put the latter out of its misery with three rounds. And all this time, the Schreck kept crawling forward towards the crest until it was finally dispatched.
Now, I admire that single-minded determination to achieve an objective, but isn't the game coded to allow some initiative on the part of a unit that's still under command of a platoon HQ? Alternatively, what's a good way to get a Schreck unit forward to take advantage of the Stuart's position?