Jump to content

General Jack Ripper

Members
  • Posts

    2,326
  • Joined

  • Last visited

  • Days Won

    21

Everything posted by General Jack Ripper

  1. http://community.battlefront.com/topic/125172-command-friction-20/
  2. I am well aware of the potential workarounds. My intention is to report erroneous behavior.
  3. It seems an old bug may have reared it's ugly head once again. Where is Stiles going? I had an infantry squad, a machinegun team, and an engineer team move up along a tall wall. The engineers were given a blast order, and both the infantry squad and mg team were given pause commands on their destination waypoints sufficient to allow the breach to occur. Then I added a movement waypoint towards a nearby building leading (hopefully) through the recently blasted section of wall. The engineers blasted the wall, and moved aside, meanwhile, the infantry squad arrived at their waypoint, paused for 20 seconds, then moved through the blasted section like normal. The mg team arrived at their destination waypoint, and the team leader immediately ran through the un-blasted wall, and took off running across the airfield. Video below: Save file is here, saved during the replay phase: https://www.dropbox.com/sh/xpbgvmcvu8dy8ki/AAB4SSKeucbSPQAq8AnWtp4ea?dl=0 Upon reloading my pre-turn save, the mg team leader did not run away as before, however two members of the infantry squad decided not to move: I hope this helps.
  4. Fun? I think I'll have to look that up in a dictionary somewhere.
  5. I'm busy openly dismissing the claims of the OP after looking for an answer for ten years. Don't YOU have anything better to do?
  6. I heard he secretly agreed to Soviet demands to remove the missiles from Turkey as a means to get the Soviets to abandon Cuba.
  7. Good luck getting the emotional support giraffe into a movie theater too.
  8. This thread is TEN YEARS OLD, buddy. That's a bit longer than '5 minutes'.
  9. So how long do we need to look before you admit there's nothing to be found? Some people still think the Earth is flat.
  10. If I could request a version without film grain, that would be great. I love the green look, I just hate the film grain effect. Remember, it's a representation of night vision, the player is not actually looking through an NVG set. I'd expect film grain on a first-person shooter, not a strategy game.
  11. Well you can count me out of your ignorance, and strike my name off your silly list too.
  12. They shouldn't make a bit of difference in CMSF2, because CMSF2 doesn't have the half-sized textures of it's predecessor. I suppose if you like the way they look, that's one thing, but there's no extant technical reason you need the HD mod in CMSF2.
  13. No, it's just a playlist I found from someone else. That name though...
  14. Not sure if this has been posted yet: https://www.youtube.com/playlist?list=PL9C26824C8359C914
  15. The most likely explanation was the significantly smaller size of textures in SF1. Check out SF1 with the "CMSF in HD" mod.
×
×
  • Create New...