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Aragorn2002

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Posts posted by Aragorn2002

  1. 29 minutes ago, Haiduk said:

    These were our UAVs (UJ-22 UAV of UKR design was among of those, which attacked). And I think, this is not last time. Russian citizens, especially in satiated rich Moscow have to feel what is a war, which is not reality TV-show. 

    If that's true, I think it's a serious mistake by Ukraine.

  2. 22 hours ago, Joe982 said:

    Ukrain doesn't have the ammo to waste bombing the suburbs of Moscow. It's somebody else doing this.

    That is also my opinion. If that 'somebody' is prepared to blow up an entire house block, full of their own people, to justify 'anti-terrorist-operations', they won't hesitate to send drones against their own people.

  3. On 5/4/2023 at 5:59 PM, Artkin said:

    Much appreciated. Love these gems hidden by Google's corrupt search engine. I will post anything I find also. I'm usually looking for various unit histories throughout the week

    Corrupt indeed.

    The interesting thing is that such sites sometimes contain information that can't be found anywhere else, not even in the divisional accounts. So much is still hidden in War diaries, reports etc., that hundreds of books can be written by a dozen Douglas E. Nash.

    https://wwii.germandocsinrussia.org/de/nodes/1-fond-500/

    https://wwii.germandocsinrussia.org/de/nodes/9331-findbuch-12482-regimenter-der-wehrmacht

  4. Great atmosphere. I'm recently reading Hinze,  Niepold and others again, to get more insight in what really happened during the German collapse. I think the German infantry divisions did all they could, but the odds were simply too much against them. Only a timely retreat to the Beresina and beyond, resulting in more German reserves, could have improved the situation a little, but even then the situation was pretty hopeless. A couple of Panzer divisions also could have prevented the catastrophic loss of men, but not the collapse itself.

    Your maps are very good and I love your eye for detail. 

  5. 6 hours ago, Mr.X said:

    At the end there will always be a conflict between historical accuracy and playability in CM due to the compressed character of the fightings. 
    Real fighting at company or batallion level would be an extremely boring thing in a game because of the often endless hours they lasted. 
    The same with reports of (for example) huge numbers of destroyed enemy tanks - in most cases such situations were the result of catastrophic decisions by headquarters or bad misjudgment of leading officers on site - many CM Players would not assess such situations as enyoyable playing.

    So, if in doubt, I will always try to prefer playability instead of pure reality.

    So, what players can expect, is historical correct units, historical correct locations/dates/circumstances and as historical as possible built maps (depending on military maps, areal photos and old pictures). 80% of the officers names and ranks will be correct, too - for some officers I have made short portraits to improve the atmosphere. 
    Fighting itself will be harsh, sometimes with limited options, often with much more tactical options than one will expect with first glance. 
     

    Regards

    Mr.X 

    REALLY looking forward to this.

  6. 8 hours ago, Mr.X said:

    By the way, during the making of this BattlePack, it was like a history- and geography lesson for me. 
    Although I was aware of, that the typical wide landscape of the East is mainly found in the Southern (and Ukrainian) Region, I was still surprised about the sheer density of wooded and swampy areas in the Central Region. Almost no place for huge tank operations, only a limited number of roads and always some kind of a  claustrophobic feeling. Now, I can comprehend, why German Headquarters simply lost the contact with whole Army-Corps. 

    It also partly explains why a pre-Bagration retreat behind the Beresina wasn't approved by OKH.. It would have been a very difficult operation, especially because most supply depots were near the frontline and it would have taken months to evacuate them. Wrong decision of course, but no doubt a useful argument for the big man in Berlin not to allow Hrs.Gr.Mitte to do a operation Buffel. One of his biggest blunders in my opinion.

  7. On 5/16/2023 at 6:38 AM, Artkin said:

    Are you sure 178th is a sturm division? Lexikon-der-wehrmacht lists the only sturm division as 78th I.D., the ones that were defending orshanets during Bagration:

    I actually modeled this very division for cmrt to play on the Orsha maps. If it's the same division as the one in your campaign, I will send it over if you're interested

    https://www.flamesofwar.com/Default.aspx?tabid=107&art_id=888

    https://launch.battlefront.co.nz/3535/

    Funnily enough both Stug.Abt. 244 and Stug.Abt. 245 were stug units that fought in stalingrad. I assume they died there too but I'm not sure. I wonder what the story is with the brigades. Maybe they were reformed? Interesting.

    Artkin, what was the name of that campaign again? I probably have it, but I take no risks. 🙂

  8. On 5/16/2023 at 4:11 AM, Mr.X said:

    Short update:

    While I am starting with playtesting for 2 of the 4 campaigns (the biggest one runs already at this stage) - I have now an overview of all the different divisional and Army-Units, the players will command (parts of) through these 5 campaigns. 
    And I couldn‘t resist to list them here 😎

    12th ID 

    24th (mot) ID 

    31st ID 

    45th ID 

    95th ID 

    134th ID 

    178th (Storm) ID

    252nd ID 

    286th Security Division

    383rd ID 

    PGD „Feldherrnhalle“ 

    12th PD 

    20th PD

    3rd SS-PD 

    SS-KG von Gottberg 

    I. Flakabteilung(AA-Battalion)/ Kommandostab RF-SS

    schw.(Heavy) TD-Battallion 665

    schw.(Heavy) Heeres-TD-Battalion 519

    Assault Gun Brigade 244

    Assault Gun Brigade 245

    Assault Gun Brigade 909

     

    Regards 

    Mr.X 

     

     

     

    Edit

  9. 4 hours ago, Sublime said:

    you really are old fashioned! i trust my dog. thats about it

    Yep. And given the alternative I prefer to keep to keep it that way. But seriously, BFC has been given us great games for more than 25 years now. So a little trust is in order, I think. I doubt whether complicated wargames such as CM appeal to young people. Once they're getting older they will realize CM is unique. Hell, perhaps they will even start to read good books about warfare. 😉

  10. 1 hour ago, Simicro said:

    Hello,

    I read from BFC that: There was talk last year of an Engine 5 Upgrade designed to improve game performance free of charge.  This is still planned, but it did get caught up in the PBEM/Tournament development headaches. So if I understand correctly, Engine 5 is for CMx2?

    And CMx3 is supposed to have a whole new engine? In terms of bold timeline, I guess that we will have to wait for a couple of years? Like Sublime and as a new player I would prefer that, after engine 5, BFC prioritizes on CMx3 rather than modules for CMx2.

    Knowing BFC they will work on both. The chimney has to smoke, you know.

  11. 2 hours ago, Sublime said:

    I know I sound crazy. I care about the franchise and maybe you guys dont see it but I do, constantly trying to turn younger gamers onto this, half who are not amateurs by any means (like fly dcs constantly, etc not war thunder types) - half immediately nope out because its A 2006 ENGINE AND YOU CAN TELL..

    And its NOT just graphics, there are some glaring issues for example that show up in MOUT

     

    I know this wont change **** - theyll just churn out CMx2 titles until it dies but god I wish I was wrong

    Just kidding, Sublime. It's your opinion and I respect that.

    But BFC is working on CMx3, so in the meantime producing more modules for CMx2 sounds like good idea to me. I'm still in love with how CMx2 looks and feels, but that's me. I'm conservative and old fashioned. 🙂 And turning 60 this Summer...For me CM will always be a boy's dream come true.

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