Bone_Vulture
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Everything posted by Bone_Vulture
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Using icons qquals inability to communicate? That's a rather brash statement, how would you justify it? Also, I already speak two languages; my beautifully sophisticated home tongue, and the depraved, simplistic English to appease you foreign mongrels. Even if I was to believe your horrid generalization of having heard "nearly all" of V-Ice's (that's what the true fans call him) material, it still leaves reasonable space for his quality material. Are you trying to signal something with the use of capital letters? Other than lackluster grammar, that is.
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So Is It Refresh Monkey Time Yet?
Bone_Vulture replied to Shep's topic in Combat Mission: Barbarossa to Berlin
Are we there yet? -
So Is It Refresh Monkey Time Yet?
Bone_Vulture replied to Shep's topic in Combat Mission: Barbarossa to Berlin
Are we there yet? -
So Is It Refresh Monkey Time Yet?
Bone_Vulture replied to Shep's topic in Combat Mission: Barbarossa to Berlin
Are we there yet? -
injuries from hand held AT devices
Bone_Vulture replied to coe's topic in Combat Mission: Barbarossa to Berlin
Injuries to self are a possibility with almost every weapon, but I think modeling this to CM would only frustrate people. -
Crappy Russian Tanks
Bone_Vulture replied to Major Disorder's topic in Combat Mission: Barbarossa to Berlin
Don't worry - the next time I'll be unable to log in under my usual alias, I'll re-register as "SS nazigestapohitler". -
Crappy Russian Tanks
Bone_Vulture replied to Major Disorder's topic in Combat Mission: Barbarossa to Berlin
Is there a tank in the Panzer III series that can penetrate T-34 turret front armor at a whopping range of 1900 meters? Think not! [EDIT] Well ok, if it was a tungsten round fired from a 50L60 gun, then there's a very slight possibility. [ February 03, 2003, 12:42 PM: Message edited by: Bone_Vulture ] -
Giving the user an opportunity to take part of gun aiming would open up a new venue for cheating, and I really don't think that it would be worth implementing. On the other hand, a "forced unit LOS" could work as an option for hardcore grog's. Maybe you could have a crude overhead field map of the terrain, but you could only view the 3D terrain through the "eyes" of your troops, or even more realistically, only via the eyes of commanders? It sounds fascinating, although I fear it's too hard to implement without the gameplay suffering.
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Was I banned or something?
Bone_Vulture replied to Bone_Vulture's topic in Combat Mission: Barbarossa to Berlin
You rat bastard. I'm worth ten "peng" thread spammers, and you ought to know that. -
Was I banned or something?
Bone_Vulture replied to Bone_Vulture's topic in Combat Mission: Barbarossa to Berlin
Lessee if the system works now... -
Was I banned or something?
Bone_Vulture replied to Bone_Vulture's topic in Combat Mission: Barbarossa to Berlin
AHAHAHAHAHAHAHAHAHHAAHHAHAHAHAHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!!!!!!!!!! Meh = stupid. Now, the problem is that the forum's database doesn't keep a permanent record of a user's registration data. Now, as I've renamed my e-mail address in the profile from "crystalspider@hotmail.com" to "NOSPAMcrystalspider@hotmail.com", the system is attempting to send the e-mail to an address that doesn't exists. Grand! Now, could some kind moderator/admin please edit the "NOSPAM" part out of my profile, so I could get back in the track? -
A mod may move this thread to an appropriate section, but personally, I'm baffled. One day, the forum prompts for my login data. As I've gotten used to the automatic log-in, I've forgotten my password, and try to ask for a new one to my registration e-mail address, but the system nags that it doesn't find a user under that address. When I try to re-register with my old alias, the system tells that it is already in use. What's going on? :mad:
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Hey "Gamey" guys,head my way!
Bone_Vulture replied to Gutshot's topic in Combat Mission: Barbarossa to Berlin
OMG I \/\/1ll 0\/\/n j00!!!!!!!!!!!!!!!!11111111 -
Is it just a case of "conflicting opinion" between me and the AI? Why does the computer has to use the halftrack's MG which might barely damage the enemy armored car, instead of firing a couple of 20mm round salvos that'd be almost guaranteed to do the job? The halftrack starts with around 14 HE and 6 AP "shots": I ask what's the point, if these rounds are never used (in the same match I witnessed another SPW 250/9 fire at a pinned infantry unit some 20 meters away without using HE 20mm ammo, but only the MG).
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CM model viewer?
Bone_Vulture replied to Bone_Vulture's topic in Combat Mission: Barbarossa to Berlin
I'm thinking... Are the actual models for the vehicles and such placed in individual files or in a larger database? In the case of reviewing skins, a program that could fetch the correct model by the skin files given in order to give a 3D display would definitely be nifty. I think the people on CM coding team are the only people who can give a quick estimate on how easy the model code is to utilize. -
One of my other favorite games besides CM is the Firearms mod for Half-Life. Lately I've been downloading a lot of custom models for the game's armaments, and have found the Half-Life Model Viewer to be a priceless utility for reviewing the models before actually implementing them to the game. I've wondered if there already exists a similar model viewer for CM, or is there perhaps one under construction? Considering that the CM custom model/skin is growing day by day, it'd be useful to put the interesting models/skins "under scope" without all the hassle of having to test them in-game. How is it?