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AstroCat

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Everything posted by AstroCat

  1. I think they are as the 3.0 upgrade, right? Not sure on the timing though.
  2. Could different weapons (size) trigger different decal sizes? Like having scaled decals or does it already do this?
  3. Yeah I'm pretty curious when this comes out and when the 3.0 upgrade will be out for CMBN and CMFI.
  4. So cool, of course we are gonna mod 'em up too!
  5. Looks great! Can't wait for release and this will be a cool upgrade for the other 2 ww2 CM games as well.
  6. Thank you. I know it seems small but I've been waiting for this "forever"! :D
  7. Yes, I've been using this mod for a long time, very well done and useful. Although I think I tweaked the colors a little for personal use, but still better than default by far.
  8. Yeah I noticed this "bug" as well, always the leaders are first to go. I reported it in the support forum.
  9. I'd actually take the decals over fire, but fire would be very close behind, as well as an abstracted hand to hand system, although I'd take decals and fire over that any day.
  10. I did. I really hope this feature finally makes an appearance. Damage decals would really add a lot for my immersion in the game.
  11. Yeah not working for me either, actually both the LadenStadt scenarios are missing.
  12. Yeah not working for me either, actually both the LadenStadt scenarios are missing.
  13. Looks good, definitely a must buy. Any chance of damage decals making an appearance, been waiting a long time for those guys?
  14. Check here: http://shop.lenovo.com/us/en/laptops/ideapad/y-series/y510p/
  15. Looks really good to me, but I think we need to "test" it out in game, you know just to be sure.
  16. Yeah it seems there is a set that was introduced in MG that is now unmodded. I think I noted it in an earlier post as well, they really stick out compared to Aris' current awesome work.
  17. At this point 50/50 or more sounds awesome to me. I'll take it, can't wait to see the graphics end try and catch up with the under the hood mechanics side.
  18. Cool! I'm going to be getting into Fortress Italy and Gustav Line more very soon so good timing.
  19. It's what I've done and I like the results. A nice mix...
  20. You could try mixing in a few with and a few without and lowering the volume of the reloading sounds on the ones that are in. That might be a good compromise.
  21. Very cool, look forward to checking it out!
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