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jiggles

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Everything posted by jiggles

  1. Contact (as in shooting) has been made in my game with MrByte. Do we get a prize for being the least creepy creepy around in the bushes?
  2. OK, so I'm not doing the setup I guess SteveS might not manage a setup tonight, last I saw him he was still in the boozer
  3. **SPOILER** Yes, I've just run into this little featurette of this scenario in a PBEM. I was playing Russian, and my reinforcements turned up in the middle of half the German army. My plucky little T34s seemed to be having trouble with their ammo that day. And their aim. Good job there weren't any barn doors around that day, 'cause they'd have missed those too. Literally, four tanks at ranges of ~50m couldn't hit a thing. At least the T60/70's gave a good account of themselves and took out a couple of PIII's before succumbing. Personally I wasn't too pleased. I mean why bother with the reinforcements at all? Why not just deduct the points and be done with it? :mad:
  4. Hi, Sign me up. Never tried a tourney before! [ February 23, 2003, 07:39 AM: Message edited by: jiggles ]
  5. I wanty I wanty I wanty. I clicky I clicky I clicky mouse...
  6. I've tried both, couldn't really tell the difference. By "blackouts" I assume you mean missing text with FSAA turned on? If so, both 30.82 and 30.87 work fine, anything over 40.00 doesn't (so far). Depends what you mean by "work". I've tried every 4x.xx driver out (officially or unofficially) so far, and with most of them (all far two IIRC) CMBB will "work", in the sense that it'll load and run and all that jazz. But all suffer the "whoops where's my text gone?" with FSAA enabled. At least one of the driver sets dropped my frame-rate to ~1fps (from 20fps on the same scenario).
  7. I can't go into a detailed technical description (well, I can, but it's lots of words), but I can tell you the basic problems they solve. Full-scene anti-aliasing (FSAA) addresses the problems of jagged edges on non-axis-aligned polygons rendered on-screen. One technique which can be used to achieve this is to render the scene at higher resolution than the screen, then downsample it. Anisotropic filtering (AF) is a technique which is applied when the textures are sampled which compensates for the fact that the polygons are inclined with respect to the screen. It helps reduce the "shimmering" you see in the distance of you move round the CMBB map. Like KC said, there's lots more info. (detailed and non-detailed) Out There.
  8. Get a utility called aTuner: http://www.guru3d.com/atuner/ Allows your to set the FSAA and AF setting for your card directly. [ February 10, 2003, 01:49 PM: Message edited by: jiggles ]
  9. Try enabling anisotropic filtering too, that makes even more of a difference (IMO).
  10. I wouldn't hold your breath. I've tried all the leaked drivers up to 42.8x, and there's no sign that the FSAA issue is fixed in them. NVIDIAs more critical problem is that seem to have the habit of re-introducing problems which are fixed in previous versions. They've done this both for Windows and Linux. It might be related to the status of the 2x.xx and 3x.xx code trees than 4x.xx was forked, but nevertheless it's rather irritating.
  11. I thought the 4400's were discontinued many many months ago?
  12. NVIDIAs 40.xx series drivers just plain don't like CMBB. It's as simple as that.
  13. I had a hull down Stug III moving (fast, side-on) taken out by a KV-2 at 2100m in a PBEM. I was suprised, but probably not as suprised as the crew of both tanks!
  14. This is a great map! I got a Tactial Victory first time I played it as Germans, but it was a pretty close run thing. I think it would have been closer had I been playing against a human, as some of the AI's tactics were a bit suicidal.
  15. Don't think so, though you might be able to fake it using captured units. Panthers v. Panthers might be quite fun!
  16. There are some bad things being said about DX( out there in net-land. If it's anything like DX's 5, 6, 7 or 8 it'll be buggy for months. And, being DirectX, you can't uninstall it without re-installing Windows (as in taking your hard drive out of your computer, smashing it with a large hammer, immersing in acid for several weeks, then burning it, then re-installing Windows). Furthermore, there aren't any DX9 games available, and there's no reason to believe you should get any performance improvements. As for the 40.xx/41.xx drivers, I haven't found a good set yet when it comes to CMBB. I just tried 41.80, and they slowed the game down to about 1-2 frames per second, even on the tiniest of maps (eg. The Bridgeheads). Call me Mr Cautious, but I'm sticking with DX8 + 3x.xx drivers until someone manages to make some software which works.
  17. If he has spent his points on mines and barbed wire, he hasn't spent his point on troops, artillery and armour. Rock, scissors, paper. You were just unlucky/made a bad choice in that you chose paper and he chose scissors. Make a tactical withdrawl and live to fight another day.
  18. Yeah, the steppes base tiles are definitely an interesting colour.
  19. "Upper hull penetration. Knocked out" Something of an understatement, don't you think?
  20. For me 41.09 + nForce board + 4xS FSAA = missing text, needing ALT-TAB.
  21. I was fiddling about with an online English-Finnish translation engine to send my PBEM opponent some authentic abuse. It kept wanting to translate "Finnish" into "acne". Which made my taunts come across a bit ... strange. :cool:
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