This scenario is pretty silly and does little except to highlight the short-comings of the engine IMO.
I mean for sure if you put your AT guns out in the open in CM they'd get toasted. But in CM you'd also have the option to:
- tell them to hold fire, which they'd do (in ToW "hold fire" seems to have the sole purpose of wearing out my mouse button; as far as I can tell there's no in-game consequence).
- tell them to hide, which would lower their visibility. Not here, it seems. Prance about in big pink neon outfits with "ooo... shoot me" written on the back seems to be the default.
In CM you can also judge the visibility of the guns when you place them. Not in ToW, there's very little useful information presented by the engine about that.
It's not obvious what this mission is supposed to be teaching the player (even presuming the target audience is a total n00b who hasn't played CM or any other decent wargame). Is it "site your guns in the open they get toasted, hide them in cover and you've got a chance"? Because that's not the message I'm getting from it.