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jiggles

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Everything posted by jiggles

  1. Lou has started shooting at me! Is there a special prize for being first to be shot at in the first two rounds? Grrrr, damned trigger-happy Germans, loosing off their shooters all over the place [ April 25, 2003, 09:02 AM: Message edited by: jiggles ]
  2. OK Lou, I'll get a setup sent to you probably some time today.
  3. As far as I understand it Quincunx is a sort of 3-to-5x FSAA, with the AA sampling grid chosen in such a way that you get (nearly) the effect of 5x with the performance-hit of ~3x FSAA. It has something of a mixed reputation amongst people who think they know about these things. I dare say Google would turn up much more technical info. than you'd ever want to know . There are a lot of in-depth articles about this out there on That There The Internet .
  4. I'm really looking forward to playing with the older units. The North Africa campaign was my favourite when I used to wargame as a boy. I just hope we maps which are large enough that there is some fluency in the tank battles.
  5. Bah, double post [ April 06, 2003, 09:07 AM: Message edited by: jiggles ]
  6. Right ho, looking forward to it [ April 06, 2003, 09:06 AM: Message edited by: jiggles ]
  7. "Firestarter" by The Prodigy. What any self-respecting German tank commander would have had blaring out when going up against the Ronsons.
  8. Personally I don't have a strong prefernce for the style that briefings take, with one exception. Whatever the scenario designer feels like is part of their artistic expression. The exception is the deliberate and obvious falsehoods which you've touched on. Some of these deceptions are so transparent that they spoil the scenario for me. There are a couple on the CMBB CD which fall into this category IMO (naming no names).
  9. Right, but the points have to go somewhere. Are we exchanging an imbalance in one area for an imbalance in another?
  10. Ummm, maybe I'm missing something but I don't see why there's a problem with the Soviets having more points for armour than the Germans. Surely the game as a whole is set up like that for a reason? If that means the Soviets have more tanks, well then surely the German players just have to vary their tactics to compensate? As for the other suggested changes, I don't have a preference either way. [ March 31, 2003, 10:13 AM: Message edited by: jiggles ]
  11. Good news! MyByte and I just finished our in-between game, in yet another demonstration of my inability to play MEs properly. Never mind, I'm learning!
  12. Club 18-30 maybe? Dunno, didn't think Blackpool was a "destination" for that sort of thing :confused:
  13. "CM3: Dunquerque to D-Day" would do me just fine. Only two years to wait, *sigh* (starts drumming fingers). Is it done yet? Is it done yet? Is it done yet?
  14. MrByte and I are two-thirds of the way through a game on the side while we're waiting for the next round. My heroic Russian Partisan boys are just getting set to storm his massed Hungarian infantry, which are nicely camped around the two flags. Meanwhile the crews of his Toldis are proving remarkably unwilling to bail, despite having their tank turned into Swiss cheese by my ATRs. Grrrr. Damned Fascists! :mad:
  15. IMO AF makes a much more noticeable difference than AA, especially if you have hi-res terrain texture mods (like wot I do).
  16. Those Valentines are R0x0r. Apparently. Hey comes on you guys, MrByte has finished me off and is waiting for his next opponent. Wha'chew doin'? Plotting tactics that don't involve gamey tank rushes, or what? A guy could grow old of waiting...!!! I've got a loser to play too!
  17. Any time you get to spend 30 minutes thinking about the things your little polygon men are going to do in the next 60 seconds of their lives is "gamey".
  18. I'll second that. In particular there was one of the 4x.xx series which slowed CMBB down to a crawl (~1-2 frames per second according to FRAPS). Can't remember the exact revision number (42.something I think). In addition, with a GF4MX card don't expect to be able to run sensibly with FSAA and AF turned up to the max. The GF4MX is a GeForce 4 in name only.
  19. That was an excellent ding-dong match! Swung back and forth right until the end. My two heroic units were the T70 which cooly took out two StuG IIIF's and a PSW222 whilst the rest of his tank-mates went up in smoke, and a Efr Norov who demonstrated his party trick of putting an 82mm mortar shell on top of a PIV (impresses the ladies you see). Screenshot here if anybody's interested.
  20. IMO it's anisotropic filtering which has more impact on the visual quality of CMBB, especially if you're using the hi-res scenery tile mods. AFAIK if you install 40+ drivers and enable AF but not FSAA you should be OK. Give it a go!
  21. Surely there must be a pizza place nearby that delivers? Or has he taken the phone lines out too?
  22. Well, yes, frankly! Fundamentally it's their responsibility! NVIDIA clearly have a major quality control problem with their drivers. Their regression testing seems to be non-existent. You can see this from the number of problems which are fixed in a given driver version and then magically un-fixed later. The WHQL seal of "approval" seems to mean very little, except maybe that Microsoft have fallen down on the job too. I say this despite having quite high regard for their drivers (compared to some other hardware I've owned in the past)! NVIDIA FSAA isn't the only long-standing disagreement between CMBx and graphics cards BTW. Ask anybody who owns an ATI card and wants to play foggy scenarios!
  23. MrByte and I are on move 23. He shouldn't have much trouble mopping up the remainder of my forces. I didn't get a prize for being first to be shot at, do I get a prize for being the first to lose? Huh? Like an Elite Sturmtiger?
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