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Everything posted by Hubert Cater
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PadLock Kuni
Hubert Cater replied to Hueristic's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Locking this one too -
Who is framing me?
Hubert Cater replied to BioWizard's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Guys consider this the first and last warning... please move this discussion out of the forums. Locking this up. -
Enger units - reinforcing?
Hubert Cater replied to Iron Ranger's topic in Strategic Command Tech Support Forum
Re-strengthening should not reset build time... other than that I'm not sure really and I can't speak much for custom mods, are you sure the build time was set for 40 days? -
SC2 Blitz display problem
Hubert Cater replied to henker's topic in Strategic Command Tech Support Forum
Henker are you sure it updated to v1.06 properly when you installed the patch? From your description here this still sounds like v1.05a. The initial video mode setup for v1.06 should look a list of available video modes, something like the following: Can you double check that once you are in game the version number at the bottom right of the screen says v1.06, i.e. when in the MAIN MENU screen? Hubert -
SC2 Blitz display problem
Hubert Cater replied to henker's topic in Strategic Command Tech Support Forum
Henker, sorry to hear about the trouble and agreed with n0kn0k the more info you can provide us the better we will be able to correct the issue for you. Off hand though the v1.06 patch was actually specifically designed to support multiple resolutions... essentially all resolution modes available on your system that are >= 1024 pixels in width and >= 768 pixels in height. Question for you, when you are in game and when you select SETTINGS does it show you all the available resolution settings or just 1024x768. If it shows more than just 1024x768 does clicking on the small arrow buttons (immediate right of the resolution list) work by allowing you to select alternate resolutions? Hubert -
Mouse Segmentation Violation CtD....again
Hubert Cater replied to SeaMonkey's topic in Strategic Command Tech Support Forum
Hey guys, can you tell me what resolution you are both playing and if at all possible a sure fire way to repeat this. I've tried to repeat this on my end but unfortunately have never been able to do so. Hubert -
Problem to start SC 2
Hubert Cater replied to Roger75's topic in Strategic Command Tech Support Forum
No problem and glad to hear you got it working -
Problem to start SC 2
Hubert Cater replied to Roger75's topic in Strategic Command Tech Support Forum
Roger, if you just install the original game from the CD without the v1.06 patch do you receive the same error? -
Problem to start SC 2
Hubert Cater replied to Roger75's topic in Strategic Command Tech Support Forum
Roger I would also try downloading and applying the latest DirectX runtime to see if that helps. This can be found here: http://www.microsoft.com/windows/directx/default.mspx -
Problem to start SC 2
Hubert Cater replied to Roger75's topic in Strategic Command Tech Support Forum
Hi Roger, Sorry to hear about the trouble, sounds like you meet the minimum requirements but just to make sure I would make sure that there is enough Video and RAM memory available. Are you running any other programs in the background that might not allow the game to have enough memory to launch? Also, double check to see that the installation directory is not write-protected. -
n0kn0k, did you change something else on your system, perhaps the video card driver?
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Time Limit question
Hubert Cater replied to Blackatmis's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Hi Paratrooper, Glad you like the game As SeaMonkey mentioned if you open up the desired campaign via the Editor you can change the end date. Also you might want to edit the VICTORY scripts (using the Editor) or disable them when you start the campaign for game play. To do this you just have to go to the OPTIONS->ADVANCED->SCRIPTS dialog and disable the applicable VICTORY events. Hope this helps, Hubert -
Retributar, of course and I'm not trying to really hold any important information back... honest truth is SC2 has kept me busier, for a lot longer than I was originally hoping, so while work has started it is in very early stages and not quite ready for prime time announcments just yet as things could still change. Still narrowing it all down sort of thing
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Adding Screenshots or Pictures
Hubert Cater replied to The K Man's topic in Strategic Command Tech Support Forum
Yes they need to be placed on the web first and in .jpg format. Hubert -
Unusual 1.06 Editor Graphics glitch
Hubert Cater replied to J P Wagner's topic in Strategic Command 2 Scenario and Mods Forum
Unfortunately a saved game won't help much as I would need to be able to connect to your partner. I'll keep an eye out for it and see what I can do. -
Unusual 1.06 Editor Graphics glitch
Hubert Cater replied to J P Wagner's topic in Strategic Command 2 Scenario and Mods Forum
I can't seem to be able to repeat that guys... is it only with Thrawn's campaign? Also what mode of Multiplayer is this in... Hotseat, TCPIP, Email? Any specific steps I need to do to repeat this? Any help tracking this down is always appreciated. Hubert -
Unusual 1.06 Editor Graphics glitch
Hubert Cater replied to J P Wagner's topic in Strategic Command 2 Scenario and Mods Forum
Moonslayer, the change was made to pink, as the new code allowed me to use whatever color I needed, and pink has always been the desired color as it is much easier to see what will be transparent in game especially when using other white colors for sprites etc. Problem is it looks like the pink color is not liked on a few systems out there but switching it back to white seems to have resolved the issue. We are running a few more tests and if it looks like this is the final solution then I will be making a post to MODDERS to not use anything but white as there could be problems for those few users of the game. -
Unusual 1.06 Editor Graphics glitch
Hubert Cater replied to J P Wagner's topic in Strategic Command 2 Scenario and Mods Forum
Jp Wagner, A change that was made for Vista compatibility was to have the code look for whatever color is at pixel (0,0) the upper left hand corner of the bitmap and use it as the transparent background color. In doing so there was one issue with the 'flag_sprites_mirrored.bmp' as the pixel at (0,0) is not the desired transparent color but rather a pixel from the pole holding the flag. If you edit the pixel at (0,0) to be the same as the white background color this should resolve the issue on your end.