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Posts
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Everything posted by Hubert Cater
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Video Question? Flicker
Hubert Cater replied to Liam's topic in Strategic Command Tech Support Forum
To be honest I am not sure at all what this might be as SC2 doesn't use anything special in terms of Video Card commands and/or demands... perhaps the monitor? -
Conversion Help
Hubert Cater replied to carverrt's topic in Strategic Command 2 Scenario and Mods Forum
Could be the script files are missing as they have to be copied over by hand unless you used the Editor to do a SaveAs of the older campaign name. Take a quick look and see if the Convoy script has any entries as that might be the problem. -
Hi Anders, thanks for the report and if you can send me the files where I can re-create this that would be great. Hubert
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2 bugs, dear Hubert
Hubert Cater replied to fantomas's topic in Strategic Command Tech Support Forum
Thanks Fantomas for the report, I will be looking at these shortly as well -
SC2: Minor supply bug/wad
Hubert Cater replied to Bromley's topic in Strategic Command Tech Support Forum
Thanks for the file Bromley, I should get to it just after the holidays -
Great to hear
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Irishteamster, usually this is a non repeatable error, if so and if you can confirm usually a reboot resolves the issue. Let me know if that helps or if it is even still happening. Hubert
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Hehe... Ok thanks
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Bomber Spotting
Hubert Cater replied to SeaMonkey's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Oops, found this one and fixed it, thanks -
SC2: Minor supply bug/wad
Hubert Cater replied to Bromley's topic in Strategic Command Tech Support Forum
Bromley, send me the saved file and I can take a look. support@furysoftware.com Hubert -
Hey no problem, the more improvements here and there the better it is for everyone down the road
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Perhaps you can try downloading and applying the v1.07 Battlefront patch as I don't think it looks for a video to play.
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I believe this was an unfortunate fix I had to enable for the war map as there was compatiblity issues with the previous implementation... i.e. not all systems supported it. Sorry, no way around this
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Not 100% sure wrt custom mods but I will take a look and see what might be the issue... Ok, just checked and it looks like it is related to a GARRISON script. Good news is that the path finding optimization I recently implemented speeds this up considerably and this turn and similar turns should play much quicker down the road.
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Night, when I tested it out I was actually away from my computer so I am not sure how long the turn ran for but when I got back the turn had successfully completed. If you have the opportunity to let it run for a while, i.e. start up the turn and go eat dinner sort of thing, it should confirm that the turn completes even if it might take a long time.
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Night, got the file and I can't say for sure what the issue might have been as it seems to work ok on my end... perhaps try a reboot and see if that resolves the issue for you. Hubert
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A.I Slowdown????
Hubert Cater replied to jokerman's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Night, goal positions are already assigned to groups of units -
Night can you send me the turn in question with the hang up.... I can quickly find the issue and probably fix it for you. Hubert
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A.I Slowdown????
Hubert Cater replied to jokerman's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Just an update on the path finding slow down, I recently improved two path finding algorithms, one of them I had always wanted to improve since SC1 since I noticed long distances and naval unit movement was always too slow, and when testing against Thrawn's campaign, the normal first Allied turn (on my computer) takes about 8 minutes to play out... where with this improved path finding algorithm as well as a new DEBUGANIMATION option that when enabled skips most AI animation, it shortens this down to about 3 minutes. Before the path finding algorithm improvement and with DEBUGANIMATION it was about 5 minutes for that particular turn. I'll have this available for the testers soon and will report back on how it holds up Hubert -
A.I Slowdown????
Hubert Cater replied to jokerman's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Jokerman, glad to hear you like the game -
A.I Slowdown????
Hubert Cater replied to jokerman's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Thraw78, as mentioned in the MODS forum this is essentially a path finding issue... more units and more distances causes problems to speed. Something I will be looking into though. -
The "slowness of AI" in SC2
Hubert Cater replied to fantomas's topic in Strategic Command 2 Scenario and Mods Forum
Essentially a path finding issue... more units and more distances causes problems to speed. Something I will be looking into though.