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Clubfoot

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Everything posted by Clubfoot

  1. ...or some images if that's more conducive to eye-fondles. Will add more when imgur quits being a turd.
  2. Edging closer. Here's a YouTube upload showcasing some of the images used in the campaign, some audio, and a sneak peak at the first mission map.
  3. Wow. Leave for a decade and this is what happens. Almost nobody I recognize. Where are all the Doroshes, the Dalems, the PanzerLeaders... sigh.
  4. Long time no type, CM forums. I'll start again here since this seems to be a sleepy place and I like my places sleepy. Years ago (2001-2004), I frequented this lovely place. My how it has grown. In an attempt to recapture some CM magic, I fired up CMSF and it took me back. Back to the days of Victor South, Skorzeny, Utah beach, Pointe du Hoc, DFDR and so on. So, soon I'll put up a new campaign for CMSF (marines required). The new campaign takes place in the early 2000's after a limited ICBM exchange between the superpowers. The Campaign can be won in as little as twelve custom battles or as many as sixteen. The environs are the rolling plains of central-eastern Kansas. The journey begins in Junction City (home of Fort Riley and the Big Red One) and ends just west of Topeka. Remnants of Ranger B-Troop attempt to escape the chaos of (sub)urban Junction City and head east to link up with a pile of 150mm burpers in a defensible CP. Soon.
  5. Hmm... Those beach tiles and obstacles look... familiar to me.
  6. Look at the number of positive reviews these scenarios have generated. A healthy number of reviews tells a Depot peruser that more than the typical handful of consistent reviewers felt strongly enough about this or that scenario to spend their time posting their opinion. This generates downloads. This kind of visibility is self-perpetuating. [ January 17, 2003, 06:48 AM: Message edited by: Clubfoot ]
  7. Jesus Christ. Out of touch with reality (bad car accident, thanks for askin' )for a couple of months and I come back to find this? This doesn't feel "fun" anymore. Off to squander me time upon the sunny shores of ebay.
  8. A very legitimate battle. Komorowski claims 9700 Polish Home Army KIA with a further 6000 MIA. Von dem Bach estimates 10000 German KIA and 7000 MIA. Hardly a one-sided massacre. Let's see it!
  9. nevermind... [ October 21, 2002, 06:03 PM: Message edited by: Clubfoot ]
  10. Well, if one asserts that in-house reviews carry a real or imagined whiff of impropriety (ie. score-boosting), it stands to reason that any review by a designer of any other designer's scenario could be said to create a similar but opposite stench (ie. score-sandbagging). But... That's ok. If you want to review, review says me to ye. If you think it's in bad taste to do so, don't. Will I appreciate your reviews? Sure. Even if they're negative? Yeah. Will I feel slighted or hold it against anyone if they don't review? Nah. Just do whatever you think is right, fellas. I trust ya.
  11. Carve yourself a niche. It works (doesn't it, Russell?). On the topic of Historical/Semi-historical. I would disagree that a fictional scenario will be passed over by any quantifiable number of people. The trick is to make it interesting, original, playable, and attractive to look at. DO NOT publish your first attempt(s). Keep designing until you feel you've got something that will deliver some manner of :eek: . I think I went through twenty before I came up with something I felt others would really appreciate. And personally, if one scenario from somebody turns out to be a dud... I'm not downloading something next to that individual's name again. Most people don't have time to play everything out there, so they'll go with a "tried and true" author over one who has disappointed them previously.
  12. ...and a peek at the title-screen. [ October 15, 2002, 06:03 PM: Message edited by: Clubfoot ]
  13. Has no one else found this to be true. BTS? Anyone?
  14. When using dynamic flags set to "choose automatically", the computer will invariably choose the same flag as the valid one again and again. I seem to remember this being an issue in CMBO as well. I hope to see this fixed in the first patch. Dynamic flags can be a real blast and I'd hate to see them under-used as they were in CMBO for lack of proper function.
  15. Good idea indeed. I'd also like to see the camera pan and zoom features on the main interface next to the other camera buttons.
  16. originally posted by voidhawk: I see... so all along it was the old "I'm a thick-headed clod" problem!
  17. Adm., I can't see "The Lists" at the new site. Is this a browser issue on my end (IE6) or a changing over to a new server issue?
  18. (edited because Moon beat me to the punch.) [ September 26, 2002, 05:47 AM: Message edited by: Clubfoot ]
  19. I'll add my voice to those who give the thumbs up on "A Deadly Affair". A real blast! (and not too tough as the Germans, makes a good first scenario). I also really enjoyed "A Warm Place to Sleep". Nothing like arctic temperatures, blizzard conditions and high winds combined with extreme fog of war to get the friendly fire casualties a'rollin'.
  20. :eek: My God, man! Can you say 'Canister'? This stuff just had to make a footsoldier cringe like unto a girlie! Just got finished running through my very first scenario, 'A Deadly Affair', by Schrullenhaft. (...and I'm more than a little pleased to announce a minor victory!) CMBO now seems akin to a novel's "Reader's Digest" version.
  21. Don't make mods yourself, do ya? Those who do see this in a different light. It's an unwritten partnership between BFC and it's customers who happen to be art geeks. You can't imagine the horror of myself and many, many others had this game arrived with all the requisite winter textures, vehicle textures, and what have you already present! This very concept can probably be given partial credit to some of the success that CMBO has enjoyed. [ September 22, 2002, 12:00 PM: Message edited by: Clubfoot ]
  22. Nobody has welcomed mother into this tortured mess? For shame.
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