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Shadow 1st Hussars

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Everything posted by Shadow 1st Hussars

  1. It's best you not comment on things like that. People have been known to... "dissapear".
  2. One of the new features is that you can place specific buildings, ie firestations, banks etc. Click here for an early dev screenshot.
  3. Too high? The thing can barely kill one of Harv's trucks as it is...
  4. *waits for the CM Borg to assCMilate this thread*
  5. A 1GHz computer with a 8mb graphics card? That doesn't seem right.
  6. This bug has been in previous CM games as well.
  7. The best part about that mod is it works for all games.
  8. I play Human vs Harv. Speaking of Harv, I want my turn.
  9. Drive them around behind a hill to make your opponent think you have 50 tanks.
  10. In CM "Jam" doesn't only refer to the weapon jamming, it also refers to things such as the barrel being changed and so forth.
  11. You can find it at CMHQ in the CMMOS uniform mod section.
  12. Wow, amazing work. As a note to others you will need to log onto cmmods.com to view the image.
  13. Thanks but I can't seem to find it. Straat is street correct? Maybe it has changed its name since WW2.
  14. If you are making a historical scenario you obviously need to be historical. If it is semi-historical it still needs a bit of history in, but it's got some made up stuff. Fictional scenarios can be based on a historical event, or as you said "wacky and silly"
  15. I used to have multiple personalities. But we're okay now. If the .38 S&W was added, wouldn't the interface image change to a revolver for the US forces as well since they share the M1911 .bmp number? Or are they just two of the same .bmp with different numbers?
  16. I've made the post, but there is yet to be a helpful reply. In the meantime I have all the forces in place as well as all roads, and buildings.
  17. .30 armed jeeps were much more common than .50 armed jeeps.
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