Lars
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Everything posted by Lars
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If ye be challenged, enter not the land of Peng
Lars replied to Berlichtingen's topic in Combat Mission: Afrika Korps
Yes, yes, you did. A truly vile piece of work. Reminds me of my grandmothers infamous turkey butt stuffing. Too much ends up on the plate and they both lead to stomach cramping. Oh, and Nidan, I am fully v1.03 compliant. But I will be doing your turns in v1.02 -
If ye be challenged, enter not the land of Peng
Lars replied to Berlichtingen's topic in Combat Mission: Afrika Korps
rune, send along another scenario, the last one didn't have enough cranberries. -
low tech and hi tech unit availablity
Lars replied to Titan's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
King Tiger tank. Great tank, terrible strategic decision. Should have cranked out nothing but upgunned PzIV's You sure you want to do that? -
I stared at the empty bottles in the kitchen and said "Ooooog" a lot. When I woke up later that afternoon my mouth felt like Satan had taken a dump in a Brooklyn cabbie's mouth and that Brooklyn cabbie had turned around and forced me to drink too much and smoke too many cigars. Then I went "Ooooooog" a lot. </font>
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You can somewhat. Clever use of the pause command will allow you to get a squad on a vehicle and moving in one turn, as I said before. Example 1: Set a 30 second pause on the vehicle followed by a move or fast move. This gives the squad time to scramble on. On the next turn, give the squad orders to move off and when the vehicle gets to the end of it's move, the squad scrambles off. If necessary, because the vehicle arrived at the very end of the turn, give it another 30 second pause or it will zip off with the troops still on it. You've saved two turns over having everyone come to a full stop. Example 2: Your squad in a Bren carrier. Try to time it so it gets to the top of the hill just before the turn is over. Better yet, have the carrier stop just before the top so the troops can get out without having the crap shot out of them. A vehicle is a much bigger target and will be seen for sure. If the squad "sneaks" up the short distance to the top of the ridge, that MG might not even spot you at all. Hey, this all goes to hell if someone is shooting at you. It takes two or three squads to suppress a MG and all you did was give the MG a lone target. And at 300 meters where rifle fire ain't that great anyway. Look at the firepower tables and see where each unit is at it's best. Bring up more squads, get a mortar to put some indirect fire on it, or better yet, get a tank. You should have been around for CMBO when we were all complaining that MGs were too weak.
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Is someone able to edit an existing scenario for me?
Lars replied to Blah Blah Blah's topic in Combat Mission: Afrika Korps
Well, then he's screwed. -
Is someone able to edit an existing scenario for me?
Lars replied to Blah Blah Blah's topic in Combat Mission: Afrika Korps
A Quick Battle already does that. Just set the force type to something other than unrestricted. -
To get a unit into a vehicle, drag the move command over one until you see "embark" Remember to give the vehicle a pause command or orders to wait till the squad's onboard. To get off a vehicle, just give the squad a move command. Again, you need to set a pause on the vehicle (or full stop) to allow them time to get out. For your machine gun problem, target one (or more) squad on the MG to keep it's head down, assault with the other. If you're within hand grenade range, do nothing, the squads will wipe it out.
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Off topic: My Xmas USA wish - Sony DVD Recorder
Lars replied to WineCape's topic in Combat Mission: Afrika Korps
You dim bulb. This is how you can sell the same crappy DVD six or seven times. It's great for the economy! -
Off topic: My Xmas USA wish - Sony DVD Recorder
Lars replied to WineCape's topic in Combat Mission: Afrika Korps
Gah, you're doing better than me, Moraine! I can't even find a shop that'll do it! We live in a toss and replace society these days. Nobody fixes these damn things anymore. :mad: -
WAIT...WAIT!!!!!!!!
Lars replied to aesopo's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
It is abstracted in the form of original purchase price of the unit, plus a HQ to keep it going effectively, MPPs to reinforce it, and of course, the city, port, and resource hexes in the first place. You want to attack somebody's supply, attrit his units, destroy his HQ's or degrade those hexes. You could add a MPP cost to do attacks relatively easy I suppose, but then you'd need to increase the amount of MPPs available (or lower unit prices!) and everything would have to be playtested and balanced again. But really, the MPP cost is already there to some extent in the form of the cost to repair all the units that took place in your offensive. Would it be worth it? Or can you just live with the abstraction the way it is? I mean, bottom line, we'd just be substituting one way of adding up the numbers for another. -
Yeah, that one on Amazon would work, but you might have to wait a bit until they release the movie you want in Zone 0. It only plays Zone 1 and Zone 0. If that works for you, I or Lady Moraine could order it for you. But what I think you really want is a "code free" model, which plays all the zones. I think you'd be better off just ordering the bugger and finding a local shop to do the conversion. I know I won't be able to find one to do it here in Minneapolis. We're a long way from salt air.
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Off topic: My Xmas USA wish - Sony DVD Recorder
Lars replied to WineCape's topic in Combat Mission: Afrika Korps
I can't find nothing on the web Winecape. The closest I can find is these guys and it isn't the exact model you want. Sony RDR-GX3 International Version PAL/NTSC Code Free DVD Recorder Hope Lady Moraine or Yankee can help you out. P.S. – Everybody, don't worry about Winecape doing a runner on you. He's a man of his word. -
Here's what you need to know, Lady Moraine. It's a mess, I know. As you can see, "Zone Free" doesn't really mean it can play anything. It just plays dvds that have been encoded for Zone 0. Hollywood's little protection racket at work here. I did find some code free players, but I'm still looking for that particular model. It probably is going to take a few phone calls...
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Peng challenged us to ask, can we impeach the Justicar?
Lars replied to 37mm's topic in Combat Mission: Afrika Korps
Weasel words, but you're learning fast. However, a bit of advice. Before aiming at the Justicar, it's sorta traditional to stab your sponsor in the back first. I mean, really, he's probably sobbing quietly to himself right now. And will be for a long time I suppose... -
Peng challenged us to ask, can we impeach the Justicar?
Lars replied to 37mm's topic in Combat Mission: Afrika Korps
To BOOT, or not to BOOT, that is the question. Whether 'tis nobler in the mind to suffer The squawking and aggravations of a outraged Justicar, Or to take flamethowers against a host of Squires, And by flaming, end them? -
Diminishing Experience
Lars replied to SeaMonkey's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Shouldn't there also be a point where "elite" replacements are no longer available? Or at least severely limited? I mean, let's face it, by 1944 or 45 everybody was pretty tapped out on the replacement scale. No matter how much training you give them, the ear & stomach battalion is still the ear & stomach battalion.