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Kingfish

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Everything posted by Kingfish

  1. Only in Ops can you do that, and as far as I know you can only go back if the entire map was visible to begin with. In other words, once the map shifts forward it can't shift back, no matter how successful the counterattack.
  2. It should be up to date, but just to be sure start the game and check the bottom right corner of the splash screen. If it says version 1.03 you are good to go.
  3. At least a hundred times. 1-2 minor changes in your choice of routes or strategy produces an entirely new game.
  4. Has anyone ever captured hill 113 in this scenario? I've played it at least a hundred times, almost always against the A.I., and to date I've never mananged to be in position to assault it, let alone actually capture it. You either run out of time or run out of steam.
  5. All well and good if the enemy is actively defending those plantations, vills and cities, which is not what we are talking about here.
  6. Maybe its the HMG team that is smoking, in which case they may be tripping from watching all those dudes with rifles coming after me, man!! WFFFFffffffffffffff..........Mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm......... .....Cough Cough Cough Cough Cough Cough Whooooaaaa.......
  7. Man. I wish the guy who made the Villers-Bocage operation had read this thread beforehand. As the Allies, I was given something like forty cromwell VIIs, fireflies, Stuarts, and shermans to take out maybe eight tigers and seven panzer IVs. And I was the defender. In hedgerow country. Can you guess what happened? If you guessed, "stuck six tanks in each keyhole position--of which there were at least half a dozen perfectly positioned on the only possible lines of advance--and butchered the axis tanks as they advanced, achieving a better than 1-1 kill ratio", you were correct. I have to say, this Wild Bill Wilder fellow really hasn't been impressing me with his scenario design--no offense to him if he reads this, of course. </font>
  8. To try the accused in a proceeding that is equal and fair to both sides. The trial is merely a proceeding in which those facts, which are ascertained long beforehand, are made public to thus prove the accused's guilt or innocence. I have to admit I am blown away by the fact that I am explaining this to you given your line of work.
  9. Why do I get the feeling that if I was to ask who the loader was in Pz #327 on August 23, 1943 you would tell me not only his name, but age, rank, where he was born, mother's maiden name, his shoe size, favorite color and whether he preferred blondes or brunettes? I will stump you! Don't know how, but I will!!! BTW, did 6th AB hold the entire Bois de Bavant?
  10. Thanks Fred. While you're at it, can you verify which unit defended the Bois de Bavant during that period? I'll need exact numbers of men and vehicles, ammo loads, defensive deployments down to the meter, how many men / guns per foxhole, and the depth of each foxhole. Oh, and what they had for breakfast. Thanks, man!
  11. Looking for info on the boundary line for 21st Pz and 346 ID during the period June 10-18, 1944. Also what units from each div held each side of the boundary would be a big help.
  12. Here are a few of Sudan / Ethiopia, but it may not be of the area you are interested in These maps is a 1:100,000 scale of Sudan / Ethiopia, but it does not provide an index map to reference, so I have no idea what area in covers. These maps are of the SW portion of Ethiopia. 1:200,000 scale
  13. Actually, real life DC mines are nothing like what is in the game. For one thing they aren't so easily visible from several hundred meters away. The real life DC mine was a block about the size and shape of a brick, and painted to blend in with the terrain. Sometimes they were placed in static positions on a road, either buried or foliage placed on top, or in a cut through Bocage. However, the most common method was to string a group of DC mines in a chain (hence the name) and hide them on one side of a road, with the rope strung across and held by a soldier hiding on the other side. When a vehicle drives up the soldier pulls the rope and spreads the DC across the road, forcing the vehicle to drive over it. This means that DC mines were easily deployed, sometime within minutes ahead of an enemy vehicle column. Back in the days of CMBO I lobbied for having the ability to place DC mines while in the game, and not just at setup, and to have them be invisible to the opposing player until the first vehicle set one off.
  14. To each his own. That said, there is a kernel of truth in his statement. If you advocate on-the-spot executions, no matter how heinous the crime, then the bar is lowered and suddenly every group that has suffered at the hands of another will find it a justifiable action. Doesn't matter it is SS-Topenkopf in Dachau or Serbs at Srebrenica. Out goes the rule of law and, ironically, the need for lawyers.
  15. Probably because his comment is closer to the mark than your ridiculous assertion.
  16. But wait, I should have continued reading. This next gem is a hoot as well. I think its best that we cut you some slack at this early juncture and assume you misunderstood Dandelion, and haven't read any of his posts to accurately gauge the kind of person he is. Trust me, your opinion of him is so off the mark it would be hilarious if not for the subject matter.
  17. I don't know if you meant this as a joke, but they did still hunt down the gaurds 40+ years later. In fact just a few months ago the US finally agreed to send a retired automotives worker from Michigan to Israel to stand trial. He was suspected of being a gaurd at a concentration camp. And to suggest that they should just be forgive 40+ years later isn't sound judgement. [/QB]</font>
  18. Stands to reason, since DC mines are placed above ground and are visible (in the game), so a vehicle moving slowly should be able to manuever around them.
  19. Excellent! Now go find me the same one for Normandy
  20. Sorry, but this is BS any way you look at it. Without even the most basic of investigations you can not determine if the guard in question was there when the first train rolled in, or had arrived only 20 minutes before the Allied tanks crashed thru the gate.
  21. Wait, wait...I know this one... Hill 195...Argyle and Sutherland Highlanders of Canada...night infiltration...Kampfgruppe Olboeter...German counterattack...Grenadier Guards to the rescue...Damn, another scenario that needs designing!!! I'm taking a break and heading East, to Greece, and a lovely little castle overlooking the Aegean
  22. But where to draw the line of acceptable behavior on our part? If we catch the SS guards in the act of throwing Jewish babies into the ovens then yes, line them up against the wall. But fast forward 40 years, and he is now a grandfather...
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