aka_tom_w
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Everything posted by aka_tom_w
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Steve, meet Charles's new assistant. In our generosity the community will give him one week to quit whatever he is doing and move into Charles's basement and or doghouse like a good apprentice. I recommend a six month trial before his brain is decanted into a jar. </font>
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Just in case you missed it: from here its officially tentative for monday Good-Night Sweethearts!
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When should we start refreshing for 1.04
aka_tom_w replied to thewood's topic in Combat Mission Shock Force 1
Lucille! Heard, Understood and Acknoweledged! (yeah I know NOBODY says it like that anymore but I am traditionalist!) -
When should we start refreshing for 1.04
aka_tom_w replied to thewood's topic in Combat Mission Shock Force 1
excellent reference to Cool Hand Luke! You Rock Jarhead! -
When should we start refreshing for 1.04
aka_tom_w replied to thewood's topic in Combat Mission Shock Force 1
yeah Pox on the Nay sayers You WILL be thrilled with the improvements in v1.04 and as promised already, there will be a v.105 and work on it will start on moday I am guessing... So thank Matt for the update as to the timeline on v1.04 (monday) its, as they say in the movie bizz, in the can! -
wrong thread oops
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opps wrong thread [ September 28, 2007, 12:37 PM: Message edited by: aka_tom_w ]
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This issue could be a substantial one if the title of the thread was changed to something like "User Feedback from the GUI about targeting and LOS" or "Why can I get a target lock, but not shoot?" meaning: Why are my units seeing something they can't shoot at. If the title of this thread was just a little more directed to the issue being discussed here that might help the "cause" a little bit. hint hint
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When should we start refreshing for 1.04
aka_tom_w replied to thewood's topic in Combat Mission Shock Force 1
Hmmmm you might be onto something there..... -
When should we start refreshing for 1.04
aka_tom_w replied to thewood's topic in Combat Mission Shock Force 1
Its Friday afternoon Don't you think maybe Steve and Charles would like a Weekend OFF for a change!? What do you think that might mean? -
my suggestion is you is might find this issue less so in v1.04 unless of course it is the ONLY thing you are looking for, in which case you may have wait 5- 8 years into the future when home computers will have the hardware specs to suport your desire to have a %100 1:1 wargame, the way things are going here you should see that kind of thing (likely pioneered by Steve and Charles and BFC) within the next 7-10 years, BUT not before computers are more then twice as fast and capable as they are now. IMHO
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When should we start refreshing for 1.04
aka_tom_w replied to thewood's topic in Combat Mission Shock Force 1
How often does Charles post in the forum? (not so much right?) When he does post: That might give you a hint that he is not coding and has ?maybe? handed ?something? off to some other party to test or prepare to be released into the wild? maybe? -
Questioning the Unquestionable ...
aka_tom_w replied to Thomm's topic in Combat Mission Shock Force 1
good point its sort of annoying that the right click has be made some times several times before you can get it to "stick" yes I find that annoying too. -
Charles fixes it and the Beta team breaks it, this goes on about once every 24 hrs A new patch release and a challenge to beta test it the beta testers report issues and bugs that need attention. Steve says it should be any day now and I think he is correct. (unless the latest patch release has an nasty bug that someone says needs attention because "This one is FOR sure a show stopper!" and trust me the beta testers as a team JUST loves to break stuff, I think its in their genes which is why they are beta testers! or something like that. Maybe something by this weekend is a reasonable guess.... (late friday maybe IMO) [ September 26, 2007, 09:11 PM: Message edited by: aka_tom_w ]
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When should we start refreshing for 1.04
aka_tom_w replied to thewood's topic in Combat Mission Shock Force 1
Charles fixes it and the testers break it.... (or discover or exploit some new issue or bug) Testers are under NDA so that's why no is talking about it in any detail, (If Steve has anything new to say I am sure it you won't miss it!) but its fair to say that patching and testing is an ongoing process and someone some where is testing the latest fix/patch 24/7. (Cleary not everyone is working 24/7, but there is always someone working somewhere on testing something.) Sometimes when you "fix" something it causes other bugs. So basically the longer it takes to release the patch the more bugs that get fixed, look at it that way. just in case you missed it: [ September 26, 2007, 01:48 PM: Message edited by: aka_tom_w ] -
v1.04 patch release info
aka_tom_w replied to Battlefront.com's topic in Combat Mission Shock Force 1
the suggestion I was making is that V1.04 should fix many many of the complaints about bugs. The longer it takes to get released the more bugs are being fixed, just think about that for a while. Mainstream game reviewers? I don't know? If you don't really love this game why would anyone go back and review it all over again just because some new patch comes out? -
I did not know the image was photoshopped that's why I asked (I have proof read the manual and I think I know the interface of the game, but there is always something new to learn, so I posted the question here.) Ever since seeing the night vision screen shot I have been wondering how they did that, (photoshop is a good answer of course.) thanks
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v1.04 patch release info
aka_tom_w replied to Battlefront.com's topic in Combat Mission Shock Force 1
yes (mostly) -
v1.04 patch release info
aka_tom_w replied to Battlefront.com's topic in Combat Mission Shock Force 1
it should be sometime this week for sure (I think) -
If you are discouraged, try this
aka_tom_w replied to SSG DEG's topic in Combat Mission Shock Force 1
roger that! -
CMSF is still a unique achievement
aka_tom_w replied to panzermartin's topic in Combat Mission Shock Force 1
I promise if you think v1.03 is good enough, just OK wait for the v1.04 patch and you will see a very REAL noticable difference in performace in every aspect of the game! -
BUYER BEWARE...you may have overpaid!
aka_tom_w replied to aleader's topic in Combat Mission Shock Force 1
oops now thats not good PR or customer relations service its in the local Canadian Wallmart already for $29? WOW that's not a good thing -
Seized Nuclear Material In Syrian Raid
aka_tom_w replied to Rayak47's topic in Combat Mission Shock Force 1
It looks real: Fox news item on the same event -
bigger maps will hurt you on the release version on an older computer. How much Ram do you have? How much VRAM is there on your video card. (to play the game you should go with their suggested hardward specs: System Requirements SUGGESTED: Operating System: Windows XP (Vista is supported) Processor: Pentium IV 2.8 GHz or equivalent speed AMD processor or better Video Card: GeForce 6800 or Radeon x850 (256 Megabyte VRAM or better and must support 1024x768 or higher resolution) Sound Card: DirectX 9 compatible Sound Card System Memory: 1 Gigabyte or more RAM Hard Drive Space: 1 Gigabyte Other Requirements: CD Drive (not needed for download version)