Other Means
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Everything posted by Other Means
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That's going to leave a mark.
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Thanks for the answer, but how should i understand that ? I mean, with infantery i know it but with a tank ? The screenshot is from the "Schwend" Scenario...that is fu**ing huge. </font>
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Best way to deal with the russians?
Other Means replied to Gryphon's topic in Combat Mission: Barbarossa to Berlin
*sigh* and after I said I wouldn't answer. Big man Jason, being your normal pompous self. Is everyone supposed to treat your every utterance with the reverence you seem to feel it deserves? Not to say I don't enjoy some of it, but the baggage of your personality simply shines through. Hope this helps. -
Best way to deal with the russians?
Other Means replied to Gryphon's topic in Combat Mission: Barbarossa to Berlin
Why do you think it was directed at you. It's not your thread just because you've posted in it. </font> -
That's really atmospheric, because you see bus stops all day and seeing it with a BRDM gets over a real feeling of scale. Nice mod RommL, kudos.
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Best way to deal with the russians?
Other Means replied to Gryphon's topic in Combat Mission: Barbarossa to Berlin
Why do you think it was directed at you. It's not your thread just because you've posted in it. -
But they wouldn't be Marines..? Unless you were thinking Syrians?
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Damn, I thought it was: http://www.homestarrunner.com/sbemail72.html
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sad update about my soundmod...
Other Means replied to Oddball_E8's topic in Combat Mission Shock Force 1
That's a weird one, never heard of anything like that. I'd expect though, that a hardware error would be linked to temperature or some external factor, if something is getting worse progressively on the time you're playing something, then it's software - OR the HDD I guess. Because how does hardware know what game you're playing? How does it know it's the first time through? It can't. I'd do a full vx/trojan scan and go visit the "Hijack this!" forums etc. -
sad update about my soundmod...
Other Means replied to Oddball_E8's topic in Combat Mission Shock Force 1
What kind of all messed up? -
Could anyone do a nice ambient sound mod?
Other Means replied to Other Means's topic in Combat Mission Shock Force 1
Nope. I got an early (beta) version though - could be that I suppose. -
Could anyone do a nice ambient sound mod?
Other Means replied to Other Means's topic in Combat Mission Shock Force 1
All I got was RezExplode.exe. No other files. Humm. -
I'll certainly be keeping an eye on it.
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MikeyD Simple, Effective Horizon Mod
Other Means replied to MikeyD's topic in Combat Mission Shock Force 1
Coolio. Is it possible to have them *start* lower - I see a lot of the table now up around level 4 or higher. Good job though. -
Best way to deal with the russians?
Other Means replied to Gryphon's topic in Combat Mission: Barbarossa to Berlin
The best way to deal with the Ruskies is in a bowl, with a little milk and banana. -
Repeated v1.06 Crash with savegame file
Other Means replied to c3k's topic in Combat Mission: Shock Force Tech Support
When you dismiss them they're gone, so you need to do it when it happens. -
Could anyone do a nice ambient sound mod?
Other Means replied to Other Means's topic in Combat Mission Shock Force 1
How? -
Repeated v1.06 Crash with savegame file
Other Means replied to c3k's topic in Combat Mission: Shock Force Tech Support
Plus your specs - vid card, driver version etc. -
Repeated v1.06 Crash with savegame file
Other Means replied to c3k's topic in Combat Mission: Shock Force Tech Support
On that screen, follow the "technical info" link. It's the info on that page that's important. Copy or screenshot it here so BFC know where to start. -
Could anyone do a nice ambient sound mod?
Other Means posted a topic in Combat Mission Shock Force 1
Like birds singing or something? Maybe the odd dog barking in the distance? Silence even. Now I know how the Sirocco drives men mad. -
IIRC I've found mines AT in the past with engineers, they were there for a couple of minutes though. So if you suspect a mine tile, have the time and the correct units, you can find them. Of course, 99% of the time this won't work - it was pure accident it worked for me. In fact, I only found it because I was wondering what the noise was and found the engineer throwing the charge. Also, again IIRC, the engineers threw the charge in the same turn they found the mines, and without explicit orders.
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What percentage of fighting age men had survived in Germany after WWII? I'd guess that would make occupation easier.
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I've asked for something similar, even if it has to be via a save. Save in RT, open and choose WEGO or vice versa.
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No, thank you very much I don't know why, but somehow I thought that those action spots were 8x8m. Never mind. But the question if the WW2 game could be released this year is more interesting anyway, I guess. </font>
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Is there any chance for a release in 2008? And another question concerning the engine: Will it be possible to reduce the action spots from 8x8m to, let's say, 4x4m? And are you planning to add the old quick battle system which allow the player to choose units individually? Quick battles in the old CM games were great. Thank you for 1.06, by the way. </font>