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Rinaldi last won the day on July 1

Rinaldi had the most liked content!


About Rinaldi

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    Junior Member
  • Birthday 12/12/1991

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    Brighton, East Sussex


  • Location
    Toronto, Ontario, Canada

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  1. The point of hull down is that it forms a battle position. Its only one part of the formula of breaking an enemy targeting solution. The other one is time. Why should we take anything away from a 'test' that doesn't mimic a battlefield condition where a competent player repositions a tank in BP frequently? I also enjoy the casual ignoring of @Pete Wenman's results. It's okay Pete, the reasonable people see you.
  2. I can only imagine the cancer that would result from being able to mod under the hood things. Hard pass.
  3. You can toss them up in the scenario editor and look at them from the deploy (allied)/(axis), but otherwise there's nothing, unfortunately.
  4. Someone here is failing to understand, that's for sure LMAO
  5. This is by far the stupidest thing I've read on the forums in a goddamned long time.
  6. Oh look yet another 'hulldown is actually counter intuitive' - this silliness is right up there with 'maps are too small' Everyone. Take. A. Shot.
  7. This is excellent stuff, I remember being very excited when I first saw ARMOR magazine touting SF1 and a few individual Canadian army units using it ad-hoc to help visualize otherwise bland wargaming; it never moved on to anything beyond such individual initiatives (which you've explained earlier). This is a massive step-up to see ready made versions for use with armed forces. Congratulations guys.
  8. It's been a while since I've played such a large PBEM or even one with so many vehicles, here's a little vignette AAR from my recently concluded match with @gardar15. Read it here: https://rinaldiaars.blogspot.com/2020/05/equilibrium-black-sea-vignette-aar.html
  9. It is indeed a Quick Battle; I haven't played with the full range of dates but the last few PBEMS I've had this crop up were in June, August and September. All set in France.
  10. Have noticed it in a few PBEMs with Commonwealth forces, appears to occur with Canadians the most. Have been able to recreate it reliably with the following vehicles and formations: Recce Squadron: Humber III Squadron Command Car Armoured Regiment (type 2, with Fireflies dispersed per troop): Fireflies (all variants) The crews are nowhere to be seen, functionally making the vehicles useless.
  11. I used to hate the laser warning receiver (LWR) too - and I know of one other skilled player here that still detests it for the same reasons I did - but I've come to love them. If you're able to stop fighting it and let it do its job it saves lives. Especially now with the hull down command - rather than having to manually screw around finding a perfect hull-down and then have to weigh the risks of how long I want a tank to pause there, I just give the hull down with full confidence that the LWR will make the tanks back down the slope into cover if they get painted before they spot a threat.
  12. So we do! I still have it via dropbox, just checked. I'll have a look at my old files this weekend. I was about a quarter done with the second map iirc; I doubt I will have time to commit to it. Winter academic break is coming up in limeyland so I'll see if I can't re-release Once and for All on TSDIII then. All my print-based source material is in my office at home so I'll scan the relevant pages when I go back for my annual proof-of-life. So many potential projects, so little time. The guys at FewGoodMen were hoping for my help with making a Graviteam manual people could actually understand too...
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