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About bodkin
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Senior Member
- Birthday 05/08/1966
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Gender
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Location
Australia
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National Parks Ranger
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Will there ever be a regular RTS control method?
bodkin replied to Johnlondon125's topic in Combat Mission - General Discussion
That’s correct this is for ‘hotkeys’ only I don’t see any files for changing mouse button use. -
Will there ever be a regular RTS control method?
bodkin replied to Johnlondon125's topic in Combat Mission - General Discussion
I like the RTS camera because you can right click to bring up command menus rather than tapping the space bar all the time, unfortunately the mouse wheel zooms in and out rather than changing height and it’s not something that can be adjusted in a text file. -
Attempting to install CMBN upgrade to v3.0 gives "Access Denied" error msg
bodkin replied to Zenomorph's topic in Combat Mission Battle for Normandy
What size is your v3 zip file? Mine is ~10gb which contains the updated modules, after installing you should then just have to use the activation tool and put your CW and MG codes in. -
Attempting to install CMBN upgrade to v3.0 gives "Access Denied" error msg
bodkin replied to Zenomorph's topic in Combat Mission Battle for Normandy
Have you activated CW and MG? 3.0 should add an activate modules icon to your desktop with the CMBN star symbol. -
The thing I didn't like about the GT games is that infantry were just tank fodder, you could drive unescorted tanks around the map spotting and wiping out infantry with little fear, something you'd avoid in CM.
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Has 4.0 made the stock campaigns unplayable?
bodkin replied to Hilts's topic in Combat Mission Fortress Italy
Problem is if scenario designers start beefing up the experience and motivation of defenders to get them to hold position and then BFC decide to edit the code to get defenders to hold position longer in foxholes/trenches/buildings we could be fighting some very tough dug in defenders. I like the new dynamic of troops fleeing from a barrage too many times before men of average quality with shattered morale would hold till the last, it just needs tweaking a little. -
I hope they can get this feature working for walls, in urban terrain this would be very helpful especially when assaulting walled compounds.
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4.0 Upgrade Looks Fantastic --Thanks, BF!
bodkin replied to Macisle's topic in Combat Mission Red Thunder
I think the new evade AI has made the game easier for scenarios where you have to attack the defending cpu (which is most scenarios). If I know enemy troops are in buildings or foxholes I call in a medium strength artillery barrage and put troops on overwatch of the area. In my experience with 4.0 the defenders will now leave their fortified positions and run out into the streets to be taken out by the artiy or picked off by my troops in overwatch. Before 4.0 you know you'd have to go into the town and weed out the stubborn survivers. Not saying this is necessarily a bad thing but it does change a lot of existing scenarios difficulty. -
Is the new peaking feature strictly for buildings or does it happen on wall edges as well? I'm yet to see it happen so suspect it's not included. Was this something that was tested but didn't work out or just not considered? I think it would have been a great addition to the game.
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I've always found this behaviour to be the case before the upgrade, I'd have to manually change move orders to stop them sneaking, maybe I've missed just missed this feature?
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Upgrade 4 download for Windows not showing?
bodkin replied to bodkin's topic in Archieved CM Fortress Italy Tech Support
Well I guess this explains it, when I downloaded the upgrade 4 bundle this was the message in the CMFI folder. Hopefully it will be sorted out soon and a new download will be available. 'Hello CM Fortress Italy fan! We experienced some last minute problems which couldn\'92t be sorted out ahead of the Holiday break. We expect to have the kinks worked out of it by mid January. We\'92ll announce the release on the front page of our website and the discussion Forums.\ \ Happy Holidays!" -
I've tried CMFB and CMBS both get the same error.
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Exact same problem, I couldn't find the activate utility but at least I now know where it is. Tried upgrade key and says it's invalid, the base game key works but when I launch I get the same problem.
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Downloaded the upgrade 4 and installed, when I start the game it says 'Licence failure Base game 4 required, please run the activate new products utility and enter licence key' I have a licence key but where is the utlity to enter it? Can't see it in any of the Battlefront folders?
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Upgrade 4 download for Windows not showing?
bodkin posted a topic in Archieved CM Fortress Italy Tech Support
Just puchased the big bundle, when I go to the download screen it comes up with lots of files so I choose the upgrade 4 for windows options but there is no Upgrade 4 for FI only upgrade 3?