GreenAsJade Posted September 8, 2011 Share Posted September 8, 2011 Hi All, Just a note to let you know that H2HH 1.3.0 (Beta) is available in the H2HH Dropbox Share. Significant new features over 1.1.3 (the latest stable release) are: - Option to launch CMBN by right-click - "End Game" feature, that cleans up and removes a game - Tidy up dropbox option. In addition, Texas-graphics-Mac-Toast has brought icons to H2HH.... : dropbox is configured for this game : opp is using H2HH : new turn arrived : new message arrived Enjoy... (as always, if you want access to the shared folder, send me a PM with your email) GaJ 0 Quote Link to comment Share on other sites More sharing options...
BadgerDog Posted September 8, 2011 Share Posted September 8, 2011 I'm still using that special 1.2.8 Mac Alpha that removed the code that was causing the awful slow downs on Mac platforms. Should I upgrade to this, or stay with that special 1.2.8 for now? Thank you for your work... excellent product and makes playing multiple matches via PBEM easy to manage and much more enjoyable with the "chat" function built in. Regards, Doug 0 Quote Link to comment Share on other sites More sharing options...
GreenAsJade Posted September 8, 2011 Author Share Posted September 8, 2011 If you don't mind trying 1.3.0, that would be nice for us, because you've been able to experience the slowdown more than Charlies (or me on a PC). So you can warn us if its back. OTOH, you can stay on 1.2.8, there's not a whole lot of difference, other than the pretty icons 1.2.8 has all the other features I listed (above). GaJ 0 Quote Link to comment Share on other sites More sharing options...
BadgerDog Posted September 8, 2011 Share Posted September 8, 2011 Roger that ... Just installed 1.3.0 Mac version for testing and will advise .... Regards, Doug 0 Quote Link to comment Share on other sites More sharing options...
BadgerDog Posted September 8, 2011 Share Posted September 8, 2011 Suggestion ... When I run HtH, I "hide" it so it's not sitting open on the desktop. So, it appears on the dock along with other apps. When a new chat or game arrives, is it possible to have it "bounce" up like other Mac applications do when a new even occurs that needs use attention? It would save us from having to constantly be opening the HtH app just to see if there's any new moves or chats that have arrived. Thanks.. Regards, Doug 0 Quote Link to comment Share on other sites More sharing options...
ClarkWGriswold Posted September 8, 2011 Share Posted September 8, 2011 Suggestion ... When I run HtH, I "hide" it so it's not sitting open on the desktop. So, it appears on the dock along with other apps. When a new chat or game arrives, is it possible to have it "bounce" up like other Mac applications do when a new even occurs that needs use attention? It would save us from having to constantly be opening the HtH app just to see if there's any new moves or chats that have arrived. Thanks.. Regards, DougYou could turn on Growl instead. That's what I do and it works great. Though the bouncing dock icon is a great suggestion. 0 Quote Link to comment Share on other sites More sharing options...
G. Smiley Posted September 8, 2011 Share Posted September 8, 2011 Turn on Options>Growl! Growl is good!! Suggestion ... When I run HtH, I "hide" it so it's not sitting open on the desktop. So, it appears on the dock along with other apps. When a new chat or game arrives, is it possible to have it "bounce" up like other Mac applications do when a new even occurs that needs use attention? It would save us from having to constantly be opening the HtH app just to see if there's any new moves or chats that have arrived. Thanks.. Regards, Doug 0 Quote Link to comment Share on other sites More sharing options...
GreenAsJade Posted September 8, 2011 Author Share Posted September 8, 2011 Systray/dock notification is also a good idea - I've been wanting the same thing myself. Consider it "on the list" GaJ 0 Quote Link to comment Share on other sites More sharing options...
SlowMotion Posted September 9, 2011 Share Posted September 9, 2011 Do you think it would be possible for H2H Helper to send email to my opponent every time a I create a new file? This would be game specific option. 0 Quote Link to comment Share on other sites More sharing options...
GreenAsJade Posted September 10, 2011 Author Share Posted September 10, 2011 Yes. Email support is coming in 2.0.0 BTW, we found a recently introduced bug in 1.3.0 (in start game/end game). Please pick up 1.3.2 Beta instead. GaJ 0 Quote Link to comment Share on other sites More sharing options...
GreenAsJade Posted September 10, 2011 Author Share Posted September 10, 2011 I had to kick someone from the H2HH Shared Folder just now, sorry to whoever that was! (I lost your email at the time I kicked you, otherwise I'd write to let you know!) You can't use the shared folder for your own purposes: unzipping the package, or running a game. If you start doing that, I have to kick you, because your files get shared with everyone, which is no good. It happens by accident quite often, I know that the shared folder is not always easy or obvious to get the hang of if you haven't used them before. Sometimes I can just delete the spurious file and leave it at that. I only have to kick you if you keep doing it (usually by accident). See the FAQ and other instructional files in the shared folder. GaJ 0 Quote Link to comment Share on other sites More sharing options...
GreenAsJade Posted September 10, 2011 Author Share Posted September 10, 2011 Systray/dock notification is also a good idea - I've been wanting the same thing myself. Consider it "on the list" GaJ 1.3.4 Beta, just posted, has this for Windows. I think that the Growl already implemented is the answer for Mac users.. GaJ 0 Quote Link to comment Share on other sites More sharing options...
BadgerDog Posted September 10, 2011 Share Posted September 10, 2011 Now running 1.3.4 Beta for Mac ... It does seem faster now in the last two iterations .... Regards, Doug 0 Quote Link to comment Share on other sites More sharing options...
TexasToast Posted September 11, 2011 Share Posted September 11, 2011 Now running 1.3.4 Beta for Mac ... It does seem faster now in the last two iterations .... Regards, Doug Good to hear, and thanks for trying it out! TT 0 Quote Link to comment Share on other sites More sharing options...
shocker28 Posted September 12, 2011 Share Posted September 12, 2011 Hey do you have plans for a mobile app. It be great to have so that way you could see if you had turns available with out having to sit/leave on your pc all the time. Or maybe a way to forward available turns to your email (which most people can check on their phones). Just a thought on how to make this useful tool even more useful. 0 Quote Link to comment Share on other sites More sharing options...
BadgerDog Posted September 12, 2011 Share Posted September 12, 2011 +1... That would be an excellent expansion capability .... Regards, Doug 0 Quote Link to comment Share on other sites More sharing options...
GreenAsJade Posted September 12, 2011 Author Share Posted September 12, 2011 I've always wanted to do a mobile app. Dang, I don't even have an iPhone myself though! I know that Texas-the-machine-Toast and I are both intrigued by the possibility... stay tuned... GaJ 0 Quote Link to comment Share on other sites More sharing options...
BadgerDog Posted September 13, 2011 Share Posted September 13, 2011 Now running 1.3.5 Mac Beta ... Thanks ... Regards, Doug 0 Quote Link to comment Share on other sites More sharing options...
GreenAsJade Posted September 13, 2011 Author Share Posted September 13, 2011 ... then you're good to go with CMSF + Dropbox (Thanks for picking up the latest - helps a lot!) GaJ 0 Quote Link to comment Share on other sites More sharing options...
Ranger33 Posted September 14, 2011 Share Posted September 14, 2011 Playing my first game using this and it is fantastic. I swore off PBEM after one attempt a few months ago, but this takes all the annoyance out of it. It's actually perfect for me since I'm a student, I can sit here and study, then every so often I hear a little beep and know its CMBN time! Thanks a ton guys! 0 Quote Link to comment Share on other sites More sharing options...
Boche Posted September 14, 2011 Share Posted September 14, 2011 Playing my first game using this and it is fantastic. I swore off PBEM after one attempt a few months ago, but this takes all the annoyance out of it. It's actually perfect for me since I'm a student, I can sit here and study, then every so often I hear a little beep and know its CMBN time! Thanks a ton guys! I agree, makes is so comfortable to use 0 Quote Link to comment Share on other sites More sharing options...
BadgerDog Posted September 14, 2011 Share Posted September 14, 2011 In my opinion, it should be built into the product CM product itself ... Makes the PBEM game much more enjoyable to play and you don't tend to forget who's turn it is... Excellent work as an add-on for the community ... Regards, Doug 0 Quote Link to comment Share on other sites More sharing options...
GreenAsJade Posted September 14, 2011 Author Share Posted September 14, 2011 IMHO, it's actually a good thing that it's separate from the CM product itself. This separation allows more people to work on creating cool stuff: if it were part of the product, the BFC team would have to spend their precious coding time worrying about how to connect to gmail instead of how to make tanks behave nicely. No-one else could help. If it were part of the product, you couldn't request a new H2HH feature and have it the next day, because artillery spotting or tank behaviour clearly must come first for the BFC team. What's missing at the moment is any support from BFC. This makes the whole community add on thing much more risky and less "cool". It's less "cool" because with some support from BFC that add-on could do what it really should do: one example is be able to start the game for you. It's risky, because BFC with a new release may change how the whole CM product works, without any prior "warning". We could wake up tomorrow with CMBN 1.02 released and a new mechanism for PBEM in place that puts all the work so far up for a re-do. I have to say I don't really understand why this small level of support from BFC isn't possible, but to date it seems not: BFC don't even reply to my messages on the topic. So we work with what we have. GaJ 0 Quote Link to comment Share on other sites More sharing options...
Guest Posted September 15, 2011 Share Posted September 15, 2011 I I have to say I don't really understand why this small level of support from BFC isn't possible, but to date it seems not: BFC don't even reply to my messages on the topic. Which messages? Are you emailing somebody? And what small level of support are you looking for? From your post it sounds like... you want us to let you know if something changes? 0 Quote Link to comment Share on other sites More sharing options...
GreenAsJade Posted September 15, 2011 Author Share Posted September 15, 2011 Great hear from you. I've PMed a few of you Not actually you Phil: might have been before I was aware of you Was quite some time ago now. There have also been threads on this topic. Here are the two things on my mind: if you guys can cover them, it'd be awesome: - Can you let is know that you'll let us know if you'll be changing how H2H (aka PBEM) file saving or mechanism works. That would set my mind at rest about investing effort in H2HH - Can you support a command line option (or indeed any way that suits you best) to start up CMBN and go straight to a saved game. Just one example of how it might work would be CMBN.exe \g GajVPhil001.ema \p a_secret_password But anything to allow this to happen: a file that is put in place, a CORBA API... you name it, we'll use it to fix the one big remaining "irritant" while playing CMBN: the need to select the game and type in the password every time. Thanks heaps for your response! GaJ 0 Quote Link to comment Share on other sites More sharing options...
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