Bad Company Posted July 13, 2008 Share Posted July 13, 2008 Question:I don't know if this has been said before but is there consideration for a WW2 game with the CMx2 engine? I can really imagine a WW2 game with CMSF graphics. 0 Quote Link to comment Share on other sites More sharing options...
hoolaman Posted July 13, 2008 Share Posted July 13, 2008 Yes, it is long planned. As far as has been stated by BFC, the next release after the upcoming CMSF marines module will be a WW2 normandy game. I can't imagine it being along any time soon though, I guess at least a year from now, but that is pure speculation, maybe getting CMSF engine patched up to the desired standard will make the WW2 game quick a lot quicker. But imagine what they have to add: Weather, European terrain and flavour objects (99% new art), WATER, bridges, models and animations for on map artillery pieces, mortars, proper fortifications, and all the coding and TacAI that goes along with these things. 0 Quote Link to comment Share on other sites More sharing options...
Bad Company Posted July 13, 2008 Author Share Posted July 13, 2008 Thank God.I was getting worried. Of course they have to make new flavor objects.To be honest I think ''WATER'' should be added to CMSF already.Using mud for water isn't going to bounce for long....... Bad Company I don't wanna be a part of some good company.... 0 Quote Link to comment Share on other sites More sharing options...
Field Marshal Blücher Posted July 14, 2008 Share Posted July 14, 2008 Well, it's going to be a whole new game, not just a module. So they're going to add lots of things. They've already said they're including water, and mentioned the possibility of making the water retrofittable to CM:SF. BTW, the CMx2 WWII game will be set in Normandy '44 in case you were curious. -FMB 0 Quote Link to comment Share on other sites More sharing options...
Gromit Posted July 16, 2008 Share Posted July 16, 2008 Ahhh... sweet news to my ears! **sniff** ... makes me weepy just thinking about it. Old Guard signing off again, Gromit 0 Quote Link to comment Share on other sites More sharing options...
Other Means Posted July 16, 2008 Share Posted July 16, 2008 I think the timeline is US Marines (+ more Syrian stuff), British then WWII, although I think some development can be done in parallel. 0 Quote Link to comment Share on other sites More sharing options...
MeatEtr Posted July 16, 2008 Share Posted July 16, 2008 Although I could be completely wrong, but I thought they changed their minds from making 2 modules for the Shock Force era, to just the Marines module and then onto Normandy. Since it seems majority want WWII stuff. 0 Quote Link to comment Share on other sites More sharing options...
YankeeDog Posted July 16, 2008 Share Posted July 16, 2008 AFAIK, Steve has always stated that there is a British Module, and probably an "other NATO" (German, Dutch & Canadian, perhaps?) Module following after US Marines for CMSF. I've never seen anything from BFC that retracts this. Now, whether these modules are going to be released before or after the first CMx2:WWII is anybody's guess. Steve has intimated that releases for the modern combat title and the WWII title will likely overlap, and indeed that some work on the WWII title has already begun. So there will likely be module(s) for CM:SF still coming out after CMX2:WWII's first release (US Normandy). I doubt even BFC know exactly how things are going to line up on the calendar... assuming CM:SF Marines gets out the door within the next couple of months (not necessarily a given), my personal SWAG is that CM:SF Brits will precede CMX2:WWII with a late winter or early spring release, and then will see CMx2:WWII in summer-fall '09. I'm completely pulling this out of the air, though. There's also the Mac version release to factor in there. . . BFC has pretty definitively stated that this is on the schedule to tackle soon after CM:SF Marines is finished, apparently not only to reconnect with Mac customers, but also because Charles prefers to code on a Mac. In any event, my guess is that if at all possible, they'll complete any Mac port before moving on to serious coding of the WWII engine. Cheers, YD 0 Quote Link to comment Share on other sites More sharing options...
Darkmage Posted July 17, 2008 Share Posted July 17, 2008 If a Brit module is released them I'm sure I'll be buying it! would be interesting to put the Brits against the US too 0 Quote Link to comment Share on other sites More sharing options...
Sivodsi Posted July 17, 2008 Share Posted July 17, 2008 If a Brit module is released them I'm sure I'll be buying it! would be interesting to put the Brits against the US too If the Americans have more javelins (and I'm sure that they will), they will win. 0 Quote Link to comment Share on other sites More sharing options...
Yskonyn Posted July 17, 2008 Share Posted July 17, 2008 Yes maybe, but the Brits are cocky... Never underestimate the power of... oh no that was a different ad. 0 Quote Link to comment Share on other sites More sharing options...
Matchstick Posted July 17, 2008 Share Posted July 17, 2008 And the Mk1 Stuff Upper Lip (with optional Handlebar Moustache) - javelins would just bounce off harmlessly 0 Quote Link to comment Share on other sites More sharing options...
Darkmage Posted July 17, 2008 Share Posted July 17, 2008 If the Americans have more javelins (and I'm sure that they will), they will win. I'm sure it'll be a tad more difficult than that If the yanks do have a tonne of Javelins then we'll just have to employ some Syrian esque Javelin evasion techniques. 0 Quote Link to comment Share on other sites More sharing options...
Other Means Posted July 19, 2008 Share Posted July 19, 2008 I say, we'd just use our superior verbal skills to win any engagement. Tarrah! 0 Quote Link to comment Share on other sites More sharing options...
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