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Darkmage

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  1. A nice looking mod, I'm yet to install but have a quick Q. What's the yellow colour in some of the weapons boxes? Is that because the guy is wounded? Do they go red for KIA?
  2. Is there a PDF manual with the demo? I'm away on business this week with my iPad so no demo for me.. Could some1 attach the manual if PDF is available for me to read,Thanks!
  3. Just playing through this at the mo, enjoying it a lot I seem to be getting more and more units every mission so I think it might get to stage where I can't manage them all though! (playing in RT)
  4. Have forum members been employed to make the modules then? That's pretty cool (I'm sure webwing was just a regular member/map maker.. maybe I'm wrong/don't know who he works for)
  5. Finished my 1st ever campaign go brits! Now I'm going to go back and try and finish TF thunder and then the marines. oh and I love playing with the Brits.. I think I def play more cautiously.. with Strykers I just seem to roll them into trouble and hope they can shrug off most fire.. which is probs not a good idea!
  6. Hi guys, I'd be interested in trying out some mods and just wondering what everyone has running to improve their games? I've got the brits, and marines modules. also as I'm a bit of a mod noob.. how do I install them? Ta, DM
  7. hmm I haven't noticed squad leaders in particular dying in house storming. Perhaps things could be tweaked so that when a move order is issued into a building, the squad leader doesn't plough in first but sends his grenadier etc.. Come to think of it are squad leaders even modelled at the head of a formation? Surely they shouldn't be..
  8. +1 here. 1st mission of the campaign. Whenever someone fires all the buildings light up.
  9. Possible that the shot just went straight through the BMP and took out the T-90 as well?
  10. would snatches really be used like that in full frontal assualts? would've thought you'd want to dismount and leave them so they don't get hit from nasty RPGs.
  11. In that kind of green zone combat I doubt the Brits can put accurate aimed fire back down range. It's probs more of.. we're taking fire from this vicinity put down a field of fire in attempt to suppress and then try and hit it with an airstrike. If they don't suppress the area effectively then the talib could probs quite easily retreat. going back to the Ross Kemp doc, one of the missions they went out on was deemed a 'success' as they had 2 confirmed enemy kills, and this was on a company sized 4 day patrol.
  12. cheers! I don't usually need it when playing the typical desert, MOUT scenarios, but I struggle sometimes when a couple of woods get thrown in. I guess this will be needed more when normandy etc comes out.
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