bodkin Posted September 7, 2007 Share Posted September 7, 2007 I was playing a scenario on turn based veteran and noticed something odd between turns. I was taking my time and looking at the enemy units that were currently spotted overall by not having any of my units selected. I soon realised that some enemy units were visible only because a previously destroyed stryker was still spotting them. If I click all other living friendly units some the previously mentioned enemy units are not visible but if I have no living units selected or the dead stryker selected I can get up to date info on the nearby enemy strength and position. I've since tried this with other destroyed units and yes it seems you can still get intel about current enemy positions and strength from destroyed units. Seems like a bit of an exploit if you wanted to use it. 0 Quote Link to comment Share on other sites More sharing options...
Hawkmek Posted September 7, 2007 Share Posted September 7, 2007 "I see dead people." or "Dead people see ME?!" I have not noticed this but will give it a try as I tend to have an excess number of these dead people scattered about the battlefield. 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted September 7, 2007 Share Posted September 7, 2007 Hmmm, Interesting if borne out by other tests. On the other hand, perhaps this is actually BF.C simulating cutting edge military tech. Even though your guys/vehicles are dead, their cameras and links are still operating and are being received at HQ. Much like the Marines who got cocooned in Aliens 2. Regards, Ken 0 Quote Link to comment Share on other sites More sharing options...
thewood Posted September 7, 2007 Share Posted September 7, 2007 It could also be a delay in communications for FOW. A last know position kind of thing. This happens in HPS's POA2 and the information on the unit slowly degrades over time. 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted September 7, 2007 Share Posted September 7, 2007 We'll look into it. Could be an issue, might be something along the lines of thewood's post. Intel does fade over time, however if a unit is killed outright then the intel should change instantly. Could be that something is not right with that! Steve 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted September 10, 2007 Share Posted September 10, 2007 Yep! Me too. This guy was dead for a good while...plus hidden by another Stryker's Smoke screen for about a turn or so. Mord. 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted September 10, 2007 Share Posted September 10, 2007 I tested it again. I had a Stryker abandoned at 25:45 and it was still spotting at 15:49...I had one on fire that was still spotting too. Mord. 0 Quote Link to comment Share on other sites More sharing options...
SlowMotion Posted September 10, 2007 Share Posted September 10, 2007 I noticed this as well. In a test scenario I had set vehicle status as Destroyed already in Scenario Editor. When I played this scenario the destroyed ATGM Stryker spotted normally. [ September 10, 2007, 09:21 AM: Message edited by: SlowMotion ] 0 Quote Link to comment Share on other sites More sharing options...
SlowMotion Posted September 10, 2007 Share Posted September 10, 2007 Correction to my earlier message after more testing it seems that when a vehicle has been set as Destroyed, selecting it shows the same situation as when no unit is selected. 0 Quote Link to comment Share on other sites More sharing options...
bodkin Posted September 17, 2007 Author Share Posted September 17, 2007 Yes I have narrowed this problem down a bit, ok bare with me while I explain. It seems dead units are not spotting, however enemy units that are currently not visible to any of your units become visible IN BETWEEN TURNS on wego IF none of your units are currently selected. The enemy units need to be ones that have been PREVIOUSLY spotted. Once the next turn starts you cannot see the enemy units, until the turn ends then you will be able to see them again even if none of your troops are spotting them, you can then look at their status. Please have a look at this Battlefront as it skews the game if you can get enemy unit info between turns when you shouldn't. 0 Quote Link to comment Share on other sites More sharing options...
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