MikeyD Posted September 11, 2009 Share Posted September 11, 2009 What's the longest running scenario (either BFC or 3rd party) out there currently? I know there's a more than a couple at 2 1/2 hours. As entertaining as the game is I've got to admit I start to get a bit restless with scenarios going much over 1 3/4 hour clock time. Playing WeGo, that's enough for the evening meal, a little gameplay and a bit of TV before bed. 4 hrs in Wego sounds like a dedicated workday & sore eyeballs afterward. . 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted September 11, 2009 Share Posted September 11, 2009 What's the longest running scenario (either BFC or 3rd party) out there currently? I know there's a more than a couple at 2 1/2 hours. As entertaining as the game is I've got to admit I start to get a bit restless with scenarios going much over 1 3/4 hour clock time. Playing WeGo, that's enough for the evening meal, a little gameplay and a bit of TV before bed. 4 hrs in Wego sounds like a dedicated workday & sore eyeballs afterward. . Disgrace to your grog heritage. I expect your gun and badge turned in first thing in the morning. 0 Quote Link to comment Share on other sites More sharing options...
MeatEtr Posted September 11, 2009 Share Posted September 11, 2009 .... you lose. Umm, I'm of course referring to the pop-up box giving you a choice. 0 Quote Link to comment Share on other sites More sharing options...
JonS Posted September 11, 2009 Share Posted September 11, 2009 I know what you meant. If you select to decline surrender, you lose. Automatically. You lose so bad that the game uninstalls itself, but not before frying your modem and/or router. 0 Quote Link to comment Share on other sites More sharing options...
MeatEtr Posted September 11, 2009 Share Posted September 11, 2009 I know what you meant. If you select to decline surrender, you lose. Automatically. You lose so bad that the game uninstalls itself, but not before frying your modem and/or router. Oh sweet, so will it also install a virus too? 0 Quote Link to comment Share on other sites More sharing options...
JonS Posted September 11, 2009 Share Posted September 11, 2009 Hopefully. And rape your cat. 0 Quote Link to comment Share on other sites More sharing options...
MeatEtr Posted September 11, 2009 Share Posted September 11, 2009 Hopefully. And rape your cat. What if I don't have a cat? 0 Quote Link to comment Share on other sites More sharing options...
JonS Posted September 11, 2009 Share Posted September 11, 2009 Your goat will do. 0 Quote Link to comment Share on other sites More sharing options...
MeatEtr Posted September 11, 2009 Share Posted September 11, 2009 Your goat will do. But I don't have a goat either. 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted September 11, 2009 Share Posted September 11, 2009 But I don't have a goat either. Then it places an online order for a dead Indian and a vat of dung delivered to your house. 0 Quote Link to comment Share on other sites More sharing options...
Elmar Bijlsma Posted September 11, 2009 Share Posted September 11, 2009 Have I wandered in to a Peng thread? Begone, foul beasts! 0 Quote Link to comment Share on other sites More sharing options...
MeatEtr Posted September 11, 2009 Share Posted September 11, 2009 Then it places an online order for a dead Indian and a vat of dung delivered to your house. Interesting, I've never seen a donkey dung sea cucumber before. Let alone a whole vat of them. 0 Quote Link to comment Share on other sites More sharing options...
Pvt. Ryan Posted September 11, 2009 Share Posted September 11, 2009 The bottom one has desert camo. 0 Quote Link to comment Share on other sites More sharing options...
Elmar Bijlsma Posted September 11, 2009 Share Posted September 11, 2009 Okay, time for aneffort to steer this vaguely on topic. One issue I have is that indeed the game ends too early. but not in the way you think. Frequently I get the early victory indicating total Syrian collapse. But when I then inspect the map, I see a fair number of troops that could stil give me quite the headache. Indeed, the firepower to bring the Syrian to their auto-surrendering knees has been mostly expended in the effort. If only I would be forced to close with the not too shabby Syrian remains that my air, artillery and stand off firepower couldn't find I actually might have more trouble then I have currently. So again the option to play on after scenario ending is made. Though a further tightening of particularly the Syrian auto-surrender threshold might be in order. 0 Quote Link to comment Share on other sites More sharing options...
IceShade Posted December 23, 2009 Share Posted December 23, 2009 Hello, A few posts in this topic mentioned that you can load up the scenarios and quick battles in the editor and change their time limit. I can open up the scenarios just fine, and edit it. The result is a time limit adjusted to my liking. However, I've basically adjusted every quickbattle map, but there has been no change in the time limit. Is it possible to adjust the time limit of these quickbattles at all? Furthermore, I've tried the demo before I bought CM:SF. I believe in the demo I could set scenario time limit for quick battles. Is this a patch 1.21 feature (I have the gamersgate version so I don't have 1.21 yet) or is this a Marines or British modules feature? Thanks. 0 Quote Link to comment Share on other sites More sharing options...
Alan8325 Posted December 23, 2009 Share Posted December 23, 2009 About the AI auto-surrender, is this tweakable in the editor yet? I know the AI originally didn't surrender until only 2 or 3 men were left standing in any particular scenario, but then it got changed a few patches ago to make them surrender when what seems like 10-20% of their forces are remaining. I haven't played around with the AI in the editor that much but it would make the most sense to make the surrender threshold changeable. 0 Quote Link to comment Share on other sites More sharing options...
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