Huntarr Posted September 7, 2007 Share Posted September 7, 2007 What's wrong with this picture?............Here's a little hint, .........NOTHING soon! I can't go into too much detail but I can say this, make sure you re-read pg.52 again your gonna need it. 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted September 7, 2007 Share Posted September 7, 2007 BOING! Yeah, baby! Mord. 0 Quote Link to comment Share on other sites More sharing options...
zwobot Posted September 7, 2007 Share Posted September 7, 2007 I wonder if the Pauses at the middle waypoints actually work? I tried to use them for dismounting but the Stryker ignored the pause and drove to its final waypoint with the squad inside disembarking there instead of at the Paused waypoint. Can anyone confirm this? Also popping smoke does not work when connected to waypoints? The fire arcs, fire orders and facing is useful... 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted September 7, 2007 Share Posted September 7, 2007 zwobot, Huntarr is alluding to the fact that everything on that waypoint list works...it's a sneak peak at some of the fixes in the upcoming 1.04 patch... Mord. 0 Quote Link to comment Share on other sites More sharing options...
Melnibone Posted September 7, 2007 Share Posted September 7, 2007 Nice! 0 Quote Link to comment Share on other sites More sharing options...
aka_tom_w Posted September 7, 2007 Share Posted September 7, 2007 I would just like to say we can neither confirm or deny that report, it has always been the policy of the department of osbfucation not to comment on any new or possibly new or rumoured to be new, developments that some beta testors may, or may not, be playing with this morning. Let me say this though... you might suspect there is actual "work" (play testing) going on RIGHT now on what could be on the rumoured up coming v1.04 patch but as you can see no one is really talking about it at least not without violating their NDA 0 Quote Link to comment Share on other sites More sharing options...
Mishga Posted September 7, 2007 Share Posted September 7, 2007 ooh you got me tingling with excitement!!! 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted September 7, 2007 Share Posted September 7, 2007 Allow me to ask a question. In the movement panel shown in the screenshot, the various movement options have certain colored tabs, yet the movement line as plotted in the overhead view only seems to match one of the colored tabs: is this correct? I would rather see the movement orders plotted on ground to match the colored tabs. I'd also like to see SPEEDS matched by color and name. I understand infantry MOVE is not the same speed as vehicle MOVE. I think it'd be MUCH more useful to have the speeds of movement matched for various units. E.g., for a vehicle to accompany infantry, call it "DISMOUNT SPEED" or somesuch, and have the colors match. To add a bit of elegance to the whole speed/movement orders idea, I'd like the velocity to be matched to the colors of the spectrum, going from low crawl of .1m/s as deep red, to Stryker at 60mph (~27m/s) being near ultra-violet. That way I could coordinate my various units' advances. (I have in my possession both of my collector's editions pre-ordered games, but I will not even attempt to load or play this game until this VERY anticipated patch...) Thanks, Ken 0 Quote Link to comment Share on other sites More sharing options...
Sgt Joch Posted September 7, 2007 Share Posted September 7, 2007 ...now I have to put the campaign on hold..again..so I can restart it in 1.04, will this never end! 0 Quote Link to comment Share on other sites More sharing options...
KNac Posted September 7, 2007 Share Posted September 7, 2007 Joch I decided to drop playing the campaing in 1.02 when it was announced that backwards compatibility wouldn't be possible in 1.03. I have decided to put it on hold until the game is fully patched, that is at least 3 or 4 more patches which fix all the major bugs definitivelly and some tunning is done. Until then single scenarios may do it, and hopefully someone eventually will design a campaing for then. 0 Quote Link to comment Share on other sites More sharing options...
Sgt Joch Posted September 7, 2007 Share Posted September 7, 2007 Knac,I was being ironic . I am very glad to see the rapid improvements being made to CMSF even though it means I keep restarting the 1st campaign mission each time a new patch comes out to test out the new goodies. I am also not playing to go deeper into it until we get closer to the final patch. 0 Quote Link to comment Share on other sites More sharing options...
KNac Posted September 7, 2007 Share Posted September 7, 2007 lol ok, thanks for the kind explanation for my slow mind 0 Quote Link to comment Share on other sites More sharing options...
Cameroon Posted September 7, 2007 Share Posted September 7, 2007 Originally posted by c3k: Allow me to ask a question. In the movement panel shown in the screenshot, the various movement options have certain colored tabs, yet the movement line as plotted in the overhead view only seems to match one of the colored tabs: is this correct? I would rather see the movement orders plotted on ground to match the colored tabs. Perhaps because they were all "MOVE" orders? 0 Quote Link to comment Share on other sites More sharing options...
Dennis50 Posted September 7, 2007 Share Posted September 7, 2007 and a facing order I think with some cover arcs also ... 0 Quote Link to comment Share on other sites More sharing options...
Rod Posted September 7, 2007 Share Posted September 7, 2007 Any word on whether we will be able to cancel an accidental Bail Out command. Rod 0 Quote Link to comment Share on other sites More sharing options...
Pandur Posted September 7, 2007 Share Posted September 7, 2007 nice. that made me want 1.04 NOW thanks for the headsup! 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted September 7, 2007 Share Posted September 7, 2007 Cameroon et al., I see THREE different colored paths; light blue, a darker light blue, then a purplish-hued blue. If they're all MOVE orders, why are they different colors? (No sarcasm here, I'm genuinely curious.) Thanks, Ken 0 Quote Link to comment Share on other sites More sharing options...
Huntarr Posted September 7, 2007 Author Share Posted September 7, 2007 No they are all MOVE waypoints. The last is a FACE The one blue to the far right is a selected waypoint of MOVE, that is why there is a pyramid (triangle) not a sphere (circle) 0 Quote Link to comment Share on other sites More sharing options...
Hawkmek Posted September 7, 2007 Share Posted September 7, 2007 The last dark blue diagonal line is a facing order. i.e. End movement and pivot to bearing 135 The other blue line on the right looks like a possible 'patrol' command? Back and forth between the two points, Pause, then continue. I'm sure everyone is familiar with the RTS games that have a patrol area order. 0 Quote Link to comment Share on other sites More sharing options...
Huntarr Posted September 7, 2007 Author Share Posted September 7, 2007 sorry Hawk, you are half right ^ 0 Quote Link to comment Share on other sites More sharing options...
Hawkmek Posted September 7, 2007 Share Posted September 7, 2007 I think the top part is correct. Pretty sure on that. I have no idea on the other thicker blue line. Must be new for 1.04? We looking at Oct Firstish for 1.04 release? 0 Quote Link to comment Share on other sites More sharing options...
Huntarr Posted September 7, 2007 Author Share Posted September 7, 2007 Um, Hawkmek. I'm the OP. 0 Quote Link to comment Share on other sites More sharing options...
Hawkmek Posted September 7, 2007 Share Posted September 7, 2007 Observation Post? I'm not following . . . How's Big D? I haven't been up 35 since Granny passed away. 0 Quote Link to comment Share on other sites More sharing options...
Huntarr Posted September 7, 2007 Author Share Posted September 7, 2007 The original poster. Since your assumptions were in error I was trying to let you know what was actually in the photo since I am the one who laid it out. Big D is fun as ever. Not as hot this year. 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted September 7, 2007 Share Posted September 7, 2007 He's the guy that posted the thread. Plus a Beta Tester, I believe. Mord. 0 Quote Link to comment Share on other sites More sharing options...
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