Dragonheart Posted April 19, 2004 Share Posted April 19, 2004 Cool member No 215!!! :eek: ....well thats a long time before me....although i played CMBB a while before visiting this forum. Link to comment Share on other sites More sharing options...
Elmo Posted April 19, 2004 Share Posted April 19, 2004 Hear that clicking sound? It's Moon getting the lock ready... Link to comment Share on other sites More sharing options...
zappsweden Posted April 19, 2004 Author Share Posted April 19, 2004 Originally posted by Dragonheart: Seems you found some new friends zapp. ROFL But i wonder where all these guys come from posting here....i never heart about them. Did i really miss so many ppl when starting to play last september? They are nay-sayers that creep out of their holes whenever they get a chance to sabotage. [ April 19, 2004, 10:10 AM: Message edited by: zappsweden ] Link to comment Share on other sites More sharing options...
zappsweden Posted April 19, 2004 Author Share Posted April 19, 2004 . [ April 19, 2004, 10:21 AM: Message edited by: zappsweden ] Link to comment Share on other sites More sharing options...
jon_j_rambo Posted April 20, 2004 Share Posted April 20, 2004 Hubert --- Any feedback on this issue? Link to comment Share on other sites More sharing options...
jon_j_rambo Posted April 23, 2004 Share Posted April 23, 2004 Battlefront, any feedback? Link to comment Share on other sites More sharing options...
jon_j_rambo Posted April 27, 2004 Share Posted April 27, 2004 *** BUMP *** Hubert, I see you're online posting. What about these feature requests? Link to comment Share on other sites More sharing options...
With Clusters Posted April 27, 2004 Share Posted April 27, 2004 I'm not sure how keen I'd personally be in a 'voyeur' option, but that's mainly due to my own free-time/location issue. But a 're-play' option sounds very interesting, not just to watch my own finnished game, but to peruse other's games online. Why read an AAR when you can replay the war itself (hopefully with a FF option to skip the boring parts)! A great way for inexperienced players like myself to learn new tricks, IMHO. What might also be nice is an 'in-game' replay, to re-hash the war up to the current play point. That might be very usefull especially to PBEM players who's memory of previous parts of the war may get foggy. Similar to this, it would be nice to easily and repeatedly play the previous turn's action. One thing that really irritated me about SC1 was that there was no easy way (or was I missing something?) to pause or rewind the opponent's turn. If you exited and re-loaded to watch again, it made you look like a cheater. But if you had a cruddy short term memory (like mine - too much beer in college!), you missed out on valuable intelligence! Link to comment Share on other sites More sharing options...
Hubert Cater Posted April 27, 2004 Share Posted April 27, 2004 Hubert, I see you're online posting. What about these feature requests? Too early to say right now, but I'll think about it Link to comment Share on other sites More sharing options...
jon_j_rambo Posted April 28, 2004 Share Posted April 28, 2004 Hubert, Thanks for responding. I respect your position & I know you respect mine far as this feature request. I'll chill, because I know you're working on the playability of SC2. Good luck, God Bless, & keep the Faith. Legend >>>>>>>>>>>>>>>>>>>>>>>>> Chillin' Link to comment Share on other sites More sharing options...
jon_j_rambo Posted May 9, 2004 Share Posted May 9, 2004 * Bump * I see Hubert online Link to comment Share on other sites More sharing options...
jon_j_rambo Posted August 3, 2004 Share Posted August 3, 2004 *** Bump *** Timers & replay options are very important to me (and alot of competitive players). If you read the AAR's, you'll see games can go up to 16+ hours for online play. Link to comment Share on other sites More sharing options...
Curry Posted August 3, 2004 Share Posted August 3, 2004 Would be very nice indeed, dont know if it is possilbe or pratical due to the cost but yes it sure would be a nice feature. Link to comment Share on other sites More sharing options...
jon_j_rambo Posted August 3, 2004 Share Posted August 3, 2004 @Curry --- Hmmm, how expensive & hard? Well, I don't know what language Hubert is programing in, but in C, there is a standard library timer call. I'm sure other languages have the same feature. Link to comment Share on other sites More sharing options...
zappsweden Posted August 3, 2004 Author Share Posted August 3, 2004 Making a timer is ridiculously easy if you are a programmer. I make a timer in Java in about 10-60 minutes. Replay is also easy but takes more time (a few hours). Simply save all your moves (like they do in Chess 1.E2-E4 E7-E5 2.D2-D4 E5-D4 i.e the Scandinavian Gambit) to a file and make a "load replay" button that replays the game. [ August 03, 2004, 03:51 AM: Message edited by: zappsweden ] Link to comment Share on other sites More sharing options...
zappsweden Posted August 3, 2004 Author Share Posted August 3, 2004 Explaining the quickness of replays and online spectators again: Imagine watching live or recorded games like a media player "play", "stop", "next", "prev", "forward", "fast-forward", "rewind", "fast-rewind", "start-over" and "live". A chapter corresponds to a turn. Neat, simple and fast. When i browse for games using SC2 I could then see the games currently going on. For example: Axis: Rambo Allies: Avatar Date 27 December 1943 Time system: 10+3 minutes Axis time left: 12 minutes Allies time left: 15 minutes Axis Turn and I double-click and am immediately taken to their current turn. I then simply push the "start-over" button and game starts displaying turn one (september 1939) instead. After watching through fall of Paris I wanna return to the current situation again and press the "live" button returning to the current turn. It is now January 1944 so I have missed the latest turn. I then simply push "prev" button once and game jump back one turn and starts displaying all the December 1943 moves and thereafter continuing to January 1944. [ August 04, 2004, 11:13 AM: Message edited by: zappsweden ] Link to comment Share on other sites More sharing options...
J P Wagner Posted August 3, 2004 Share Posted August 3, 2004 World at War (Matrix) is working on replay features which will allow you to replay single turns or the entire game...hopefully it will be a great feature and perhaps SCII will consider something along similiar lines.... Link to comment Share on other sites More sharing options...
jon_j_rambo Posted August 4, 2004 Share Posted August 4, 2004 Zapp, that's the idea, thanks for posting. You're obvioulsy simple & useful. Hubert, can you add these features? The competitive players don't care if the Finnish troops get skiis for 1-space extra movement, we want timers, replays, & spectator mode. Link to comment Share on other sites More sharing options...
Kuniworth Posted August 4, 2004 Share Posted August 4, 2004 Rambo stop talkin crap; As Im at least semi-competitive but a ww2 history nut your statement is unacceptable. We want it to be both historically correct and competitive. We should not need to chose one over the other. Drop this "we don't care for realism" statements. Link to comment Share on other sites More sharing options...
jon_j_rambo Posted August 4, 2004 Share Posted August 4, 2004 Okay, give special Finnish forces some skiis. Just get the competitive features in! Link to comment Share on other sites More sharing options...
Roosevelt45(the 2nd) Posted August 4, 2004 Share Posted August 4, 2004 As an option I hope Link to comment Share on other sites More sharing options...
Kuniworth Posted August 4, 2004 Share Posted August 4, 2004 Originally posted by Roosevelt45(the 2nd): As an option I hope Freedom of choice is for crappy liberals [ August 04, 2004, 12:20 PM: Message edited by: Kuniworth ] Link to comment Share on other sites More sharing options...
Sombra Posted August 5, 2004 Share Posted August 5, 2004 Well, I think a replay option would be cool :cool: Still more important for me are additional confidence building measures as pregame view of setting for both sides etc. anything that makes cheating more difficult. Even more important for me (having played Europa universalis ) Safty measures to recover the game if more than two players play. Being able that anohter player takes over a drop out player or the AI gets in, stable recovery files, no time outs etc. Voice chat would be nice , Or a nice clean chat "window", "sreen", or part of the screen would be nice Additional request would be an small update on the report screen A simple "How much the income the allies receive and how much the axis" Link to comment Share on other sites More sharing options...
zappsweden Posted August 5, 2004 Author Share Posted August 5, 2004 Originally posted by Sombra: Well, I think a replay option would be cool :cool: Still more important for me are additional confidence building measures as pregame view of setting for both sides etc. anything that makes cheating more difficult. Even more important for me (having played Europa universalis ) Safty measures to recover the game if more than two players play. Being able that anohter player takes over a drop out player or the AI gets in, stable recovery files, no time outs etc. Voice chat would be nice , Or a nice clean chat "window", "sreen", or part of the screen would be nice Additional request would be an small update on the report screen A simple "How much the income the allies receive and how much the axis" Let Hubert fix the most urgent needed changes first... i.e ... Finnish skiis and Pattons shoesize. (This joke was brought to you by Zapp Leno Productions) Link to comment Share on other sites More sharing options...
Kuniworth Posted August 5, 2004 Share Posted August 5, 2004 Hm should the Patton hq get any shoe-size advantages? Link to comment Share on other sites More sharing options...
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