DSEDS Posted December 7, 2005 Share Posted December 7, 2005 Hi, if you take more time, implent a 2D map too please. I want SC2 not Panzer General 3. Thank you. Link to comment Share on other sites More sharing options...
JerseyJohn Posted December 7, 2005 Share Posted December 7, 2005 A lot of us would prefer a 2D display with standard military map symbols. Link to comment Share on other sites More sharing options...
norvandave Posted December 8, 2005 Share Posted December 8, 2005 I would second that thought from JJ. 2d Military symbols would be my preference as well. Link to comment Share on other sites More sharing options...
JGR Posted December 8, 2005 Share Posted December 8, 2005 The isometric graphics are great but I too would like the option of having a 2D plan view of the battlefield. PS... HC, you are an artist... Link to comment Share on other sites More sharing options...
Yohan Posted December 8, 2005 Share Posted December 8, 2005 2D display and NATO symbols would be very welcome. The CIV format is not for everyone. Link to comment Share on other sites More sharing options...
SeaMonkey Posted December 8, 2005 Share Posted December 8, 2005 I too would like that configuration, ala TOAW. I might add that the counters should be a little smaller as to not obscure the tile terrain. Some of the isometric infantry units are difficult to see in the urban terrain tiles. I guess you could consider them camouflaged or maybe I need to get glasses. I know we have that military/NATO option, but the standup counters remind me of stratego playing pieces. I guess the modders will take care of this. Link to comment Share on other sites More sharing options...
J P Wagner Posted December 8, 2005 Share Posted December 8, 2005 Well since this turned into a wishlist, I too would have liked the 2D display....at the very least the graphics could have been modeled along the lines of TalonSoft's West/East Front series where you could toggle between the two views... If Hubert or Bill would say: "OK, we could do a toggle display, but the game will be further delayed", I would not mind the wait as it would be well worth it.... Link to comment Share on other sites More sharing options...
Kuniworth Posted December 8, 2005 Share Posted December 8, 2005 Originally posted by J P Wagner: Well since this turned into a wishlist, I too would have liked the 2D display....at the very least the graphics could have been modeled along the lines of TalonSoft's West/East Front series where you could toggle between the two views... If Hubert or Bill would say: "OK, we could do a toggle display, but the game will be further delayed", I would not mind the wait as it would be well worth it.... Me neither. Top down view would be my primary choice. Link to comment Share on other sites More sharing options...
Retributar Posted December 8, 2005 Share Posted December 8, 2005 I like both View-Choices Link to comment Share on other sites More sharing options...
Agent Smith Posted December 8, 2005 Share Posted December 8, 2005 How many people actually ever played TOAW in 3D mode? I would suggest ZERO! Long term playability with fussy graphics wears thin very quickly. Wargames, particularly; link historically with the cartographic dynamics of the 'thin red line' and the dates and arrows of strategic thrusts into enemy territory. 3D views are for minature enthusiasts that like to create surface elevations and get down to eye level and move their pieces around on the green felt. (Combat Mission is brilliant for this). Ideally SC2 should not try to have it both ways, either it graphically models minature dynamics, (ie. multiple viewing angles), or it sticks to building on a long tradition, (SC1 included) of excellence in cartographic wargames. If all we get is yet another variation of isometric view, where is the point of difference from the myriad of iso-games out there? Link to comment Share on other sites More sharing options...
pzgndr Posted December 9, 2005 Share Posted December 9, 2005 Originally posted by J P Wagner: If Hubert would say: "OK, we could do a toggle display, but the game will be further delayed", I would not mind the wait as it would be well worth it.... Hubert designed SC2 with the isometric map and that's not likely to change. The editable bitmaps for units and resources are another story. I spent a little time taking some of the SC1 units and copying them into the SC2 bitmap file for the Nato-style military counters. (Make a backup copy first.) You CAN toggle between the 3-D and military counters in the game. You CAN also toggle the unit bases on/off. So here's a screenshot of what could be a "SC Classic" mod with 2-D top down unit display: These images look a bit washed out because I had to rescale the SC1 images to be bigger. But the idea is anyone adept at using MS Paint could continue with this and redo all the unit images. You'd have to do some extra work to create new images for Paratroops, Engineers, and Amphibious Transports, but I already know there are modders out there who could do this. Is it worth it to do this? Maybe, but I'm not going to bother. Somebody else can if they want to, as a mod. I've gotten used to the new 3-D sprites in SC2, and I suspect most other players will also. Why go back?? I suppose if the screenshot above gets you excited, then go for it. Link to comment Share on other sites More sharing options...
Retributar Posted December 9, 2005 Share Posted December 9, 2005 AGENT SMITH ... I heartely agree with you that TOAW was disgusting to play in 3D-Mode...and for that reason i did not use it. BUT!!!... i also found the PANZER GENERAL series not to be a problem using the ISOMETRIC mode instead and did not miss not having, the TOP DOWN viewing mode!. Link to comment Share on other sites More sharing options...
fischkopf Posted December 9, 2005 Share Posted December 9, 2005 Listen guys... the important thing is that the settler should be able to see enough of the surrounding territory _before_ he builds the city, so that you don't make your capital right next to a desert or something. hahha, just kidding. Link to comment Share on other sites More sharing options...
Qyusson Posted December 9, 2005 Share Posted December 9, 2005 about the release date: just don't give any if it is impossible to maintain... this Sc2 soap is going on since 2 years or so. Dont get me wrong, i respect little developers, it must be hard to work with a limited group on a title like Sc2. But soon it will be 2006 and a game that should have come out in 2004 , with the graphics of 2004 (and in the case of SC2 graphics of 1996) will be hard to sell. I for my part will buy it, i like SC1 and most probable will like SC2 a lot, but i fear for the total sells.. the real strength of sc however lays in the strong community, we should all buy 5 copies each to help HC develop SC3... in 2015 Link to comment Share on other sites More sharing options...
majama Posted December 9, 2005 Share Posted December 9, 2005 Graphics in this type of games is not most important (i prefer 2D wiev too), but very important is AI and flexibility. I prefer wait longer and get game with no bugs, i'm hope life is long enough to see this dreamed game. Link to comment Share on other sites More sharing options...
Hubert Cater Posted December 9, 2005 Share Posted December 9, 2005 Hey guys, while I can understand some of the trepidation to embrace the selected view (and the fact that no matter what I say it still will not be for everyone ), I suspect, as Bill has mentioned that it will quickly pass once you actually start playing the much improved game. It should also be mentioned that in using this new graphics engine it has allowed us to incorporate some pretty neat stuff like this sandstorm effect for the North Africa campaign. Again this might not be for everyone but it does give us some leeway in trying to re-create that deeper and more immersive environment with respect to weather and subsequent in game weather effects Link to comment Share on other sites More sharing options...
Retributar Posted December 9, 2005 Share Posted December 9, 2005 lOOKS VERY GOOD!. Link to comment Share on other sites More sharing options...
Edwin P. Posted December 9, 2005 Share Posted December 9, 2005 Any chance of posting this screen shot in the screen shots area of the web site? Link to comment Share on other sites More sharing options...
J P Wagner Posted December 9, 2005 Share Posted December 9, 2005 What combat modifiers or operations are affected by sand storms such as air ect.? Link to comment Share on other sites More sharing options...
Hubert Cater Posted December 9, 2005 Share Posted December 9, 2005 Edwin, yes and those screenshots will be updated once we have the final package put together. J P, for combat modifiers this is feature is using the Winter effect slot so air operations are restricted and all other combat results would be halved. Link to comment Share on other sites More sharing options...
SeaMonkey Posted December 9, 2005 Share Posted December 9, 2005 Nice touch Hubert.....entice us with some more, I'm not quite convinced. Link to comment Share on other sites More sharing options...
AstroCat Posted December 10, 2005 Share Posted December 10, 2005 There is nothing wrong with good and fun graphics in war games. Actually I love good graphics. I've never understood why people who play wargames are often so afraid of good graphics and sound. Then again the idea of playing a board game on my computer does not appeal to me nearly as much as playing a computer game on my computer. If anything I want the best sound, graphics and gameplay I can get. Because if the graphics are too poor they totally kill the immersion for me and I know many, many others. No one is saying sacrifice gameplay for them, just have them as well. Link to comment Share on other sites More sharing options...
JGR Posted December 10, 2005 Share Posted December 10, 2005 Astrocat, if there was an option of 2D or 3D *everyone* would be happy. I understand it isn't do-able but it would have been nice to have both. BTW, I suspect most of us aren't "afraid" of good graphics... PS...Once again, Hubert, I would like to say I admire your dedication to your project. Link to comment Share on other sites More sharing options...
Qyusson Posted December 10, 2005 Share Posted December 10, 2005 seems pretty cool indeed... looks like ive somewhat underestimated the graphics.. Link to comment Share on other sites More sharing options...
Hentzau Posted December 12, 2005 Share Posted December 12, 2005 Originally posted by pzgndr: These images look a bit washed out because I had to rescale the SC1 images to be bigger. But the idea is anyone adept at using MS Paint could continue with this and redo all the unit images. You'd have to do some extra work to create new images for Paratroops, Engineers, and Amphibious Transports, but I already know there are modders out there who could do this.What dimensions/pixels per inch are the graphic files for units in the game? Can some of the newer higher resolution style boardgame counters now be done in SC2 by modders? Counters like these for example http://www.strategyzoneonline.com/articles.php?cat=56 That would be cool! Link to comment Share on other sites More sharing options...
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