Polish Bruce Lee Posted July 17, 2003 Share Posted July 17, 2003 well, not really types, more like mods of them. i think that thinngs like forests, tall pines, maybe scattered trees, and bocage, should all have damage, like building. they give less protection, and less concelment. also, meh, i forgot the second one. but what you guys think about my lil forest idea? to much to handle for CMAK? what you think 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted July 17, 2003 Share Posted July 17, 2003 Originally posted by commi18: well, not really types, more like mods of them. i think that thinngs like forests, tall pines, maybe scattered trees, and bocage, should all have damage, like building. they give less protection, and less concelment. also, meh, i forgot the second one. but what you guys think about my lil forest idea? to much to handle for CMAK? what you think Hmmm, I think this could be a more complex issue than it immediately appears. Why would damaged woods provide less cover? Downed trees are dandy for hiding behind. And while it might provide less cover for troops on the move, it would also tend to hinder their movement I should think. On the other hand, damaged scattered trees might not make that much difference either way to either concealment or movement, if I have them pictured in my mind correctly. Michael 0 Quote Link to comment Share on other sites More sharing options...
Ales Dvorak Posted July 17, 2003 Share Posted July 17, 2003 In CM I would like to see corn fields. How can simulate corn field in CM? 0 Quote Link to comment Share on other sites More sharing options...
Seanachai Posted July 17, 2003 Share Posted July 17, 2003 Originally posted by Ales Dvorak: In CM I would like to see corn fields. How can simulate corn field in CM? Go ask Alice. When she was just small. 0 Quote Link to comment Share on other sites More sharing options...
Joachim Posted July 17, 2003 Share Posted July 17, 2003 Originally posted by Seanachai: </font><blockquote>quote:</font><hr />Originally posted by Ales Dvorak: In CM I would like to see corn fields. How can simulate corn field in CM? Go ask Alice. When she was just small. </font> 0 Quote Link to comment Share on other sites More sharing options...
Wisbech_lad Posted July 17, 2003 Share Posted July 17, 2003 Actually, in English corn = wheat/ barley/ rye. So we do have cornfields in CMBB, just no maize fields... 0 Quote Link to comment Share on other sites More sharing options...
eichenbaum Posted July 17, 2003 Share Posted July 17, 2003 Originally posted by Wisbech_lad: Actually, in English corn = wheat/ barley/ rye. So we do have cornfields in CMBB, just no maize fields... So isn't that the same as a grain field, only slightly more greenish ? If you say I want potato fields, then I say yes, those are missing in CMBB! Eichenbaum 0 Quote Link to comment Share on other sites More sharing options...
Andreas Posted July 17, 2003 Share Posted July 17, 2003 Is there more or less cover in this forest? Picture taken by my grandfather, probably in the Wolchow sector, Army Group North. To be honest I do not know the answer to it, but I agree that in the new engine I would love to see terrain damage beyond craters. I.e. if a 15cm or a 300mm rocket barrage comes down in the forest, trees should be affected visually. This would add to the game. 0 Quote Link to comment Share on other sites More sharing options...
Andreas Posted July 17, 2003 Share Posted July 17, 2003 Originally posted by eichenbaum: </font><blockquote>quote:</font><hr />Originally posted by Wisbech_lad: Actually, in English corn = wheat/ barley/ rye. So we do have cornfields in CMBB, just no maize fields... So isn't that the same as a grain field, only slightly more greenish ? </font> 0 Quote Link to comment Share on other sites More sharing options...
Tero Posted July 17, 2003 Share Posted July 17, 2003 Originally posted by Andreas: Is there more or less cover in this forest? If you are standing up, less. If you are in a dug out, trench or simply lying prone on the ground, more. In addition to less debris flying around adding to the damage of bursting arty shells (far less tree bursts overhead) any fallen tree truncks provide cover from flying bullets and fragments in addition to providing cover and concealment from spotting. Even if you are firing your weapon. The tangled mass is also a very formidable obstacle for attacking forces. [ July 17, 2003, 05:52 AM: Message edited by: Tero ] 0 Quote Link to comment Share on other sites More sharing options...
Other Means Posted July 17, 2003 Share Posted July 17, 2003 in a related issue, i'd like to be able to tell scattered tree with trees turned off. maybe dark green dots on the normal background. 0 Quote Link to comment Share on other sites More sharing options...
Wisbech_lad Posted July 17, 2003 Share Posted July 17, 2003 Andreas. Spot on. English English corn = generic term for crops such as wheat/ barley/ rye. Americans use corn to mean maize. If any Americans out there, what do your bibles use for the stories about sowing/ reaping/ gleaning corn? Is it changed to a specific crop tyoe, or do y'all assume that maize was a popular crop in the Middle East pre Columbus... 0 Quote Link to comment Share on other sites More sharing options...
Beta1 Posted July 17, 2003 Share Posted July 17, 2003 The tiles are different all ready I thought (at least in the graphics pack I'm using) If they are not in yours try a different mod or just edit it yourself. I'm sure a modder will be along shortly to tell you which bmp numbers 0 Quote Link to comment Share on other sites More sharing options...
Ales Dvorak Posted July 17, 2003 Share Posted July 17, 2003 Originally posted by Seanachai: Go ask Alice. When she was just small. I'd love to, but rabbit ( connection to Alice ) quits drinking so... damn. See what Peng can do to rabbit? :mad: 0 Quote Link to comment Share on other sites More sharing options...
Ales Dvorak Posted July 17, 2003 Share Posted July 17, 2003 Originally posted by Wisbech_lad: Actually, in English corn = wheat/ barley/ rye. So we do have cornfields in CMBB, just no maize fields... Wonder how pop corn looks like? 0 Quote Link to comment Share on other sites More sharing options...
SgtMuhammed Posted July 17, 2003 Share Posted July 17, 2003 Hey Andreas, did Germans grow those yellow oil flowers then like they do now? If they did then we need a tile for fields of bright yellow grain. 0 Quote Link to comment Share on other sites More sharing options...
Andreas Posted July 17, 2003 Share Posted July 17, 2003 I think not - AFAIK the massive expansion of rape seed is a fairly recent event in agriculture. Here is a paper dealing with the history of rapeseed that seems to support this conclusion. Look at the graph at the very end. My suspicion would be that in the Soviet Union most oil was from sunflowers, so rape-seed would not need to be grown. 0 Quote Link to comment Share on other sites More sharing options...
Ales Dvorak Posted July 17, 2003 Share Posted July 17, 2003 Originally posted by eichenbaum: So isn't that the same as a grain field, only slightly more greenish? 0 Quote Link to comment Share on other sites More sharing options...
Andreas Posted July 17, 2003 Share Posted July 17, 2003 In the middle of a fully matured corn/sunflower field I'd give you <1m LOS. One thing though is that modern wheat/rye is a lot shorter than even varieties from 20-30 years ago. Selective breeding has done a lot for this. Shorter crops are less likely to be damaged in a storm, and obviously waste less input on straw. Edit - it would still be shorter though, I am sure. Anyone knows the height of 1940s wheat/rye? Andreas 'Home on the Ranch' [ July 17, 2003, 08:28 AM: Message edited by: Andreas ] 0 Quote Link to comment Share on other sites More sharing options...
tools4fools Posted July 17, 2003 Share Posted July 17, 2003 Originally posted by Andreas: Is there more or less cover in this forest? Don't know about cover, but LOS is sure better than before!!! Marcus **** 0 Quote Link to comment Share on other sites More sharing options...
Ales Dvorak Posted July 17, 2003 Share Posted July 17, 2003 Andreas, sorry about LOS he, he... I think that grain was never the same height as corn ( maise ) even between the war. [ July 17, 2003, 08:35 AM: Message edited by: Ales Dvorak ] 0 Quote Link to comment Share on other sites More sharing options...
Tero Posted July 17, 2003 Share Posted July 17, 2003 Originally posted by Andreas: One thing though is that modern wheat/rye is a lot shorter than even varieties from 20-30 years ago. Selective breeding has done a lot for this. Shorter crops are less likely to be damaged in a storm, and obviously waste less input on straw. At school we were taught the shorter straw/larger grain is due to better irrigation/more rain. During dry summers the crop tends to grow the straw rather than the grain. Something to do with the fact the grain is only a by-product as far as the plant is concerned. During dry season fewer/smaller grains ensure the plant itself survives on the available water/nutriates and at the same times produces as few "offspring" as is necessary for the survival of the species. I'm not sure about the selective breeding but AFAIK they grow the same varieties nowadays they grew 50 years ago. AFAIK the recent introduction of genetic manipulation has been the main source of new varities. Edit - it would still be shorter though, I am sure. Anyone knows the height of 1940s wheat/rye? I think they have always been about waist high. At least pictorial evidence would suggest that. Then again people were shorter back then so that is not conclusive. 0 Quote Link to comment Share on other sites More sharing options...
Tero Posted July 17, 2003 Share Posted July 17, 2003 Originally posted by tools4fools: Don't know about cover, but LOS is sure better than before!!! Depends. For the defender that is a clear bonus. For the attacker...... to be able to see INTO that kind of scenery properly you need to stand up (and even that will not necessarily give you a better view). As you know standing up in in the open in the combat zone can be hazardous to your health. 0 Quote Link to comment Share on other sites More sharing options...
tools4fools Posted July 17, 2003 Share Posted July 17, 2003 Originally posted by Tero: Originally posted by tools4fools: Don't know about cover, but LOS is sure better than before!!! Depends. For the defender that is a clear bonus. For the attacker...... to be able to see INTO that kind of scenery properly you need to stand up (and even that will not necessarily give you a better view). As you know standing up in in the open in the combat zone can be hazardous to your health. Goes both way - A HMG, inf gun or tank on a small elevation got much better LOS into that forest and can shoot at defenders in there - which it could not do if the forest would still be there. And all that cover gives you the possibility to sneak in there without being seen by the defender - albeit you are better ready for some handgrenades as if you sneak in there sooner or later you will be heard by the defenders... At the end: if I go into a real forest with infantry, I cannot call in direct fire support. if I go in that blown up forest, I can call in direct fire support - if there is still someone alive in there, that is. Looks devestating. For the defender best would be if he hides in a kind of mess as seen on these pictures but in a intact forest. Attacker should be ambushed in a realivly open aera - small path or clearing - with realtive little cover. And no direct fire support possible due to the forest blocking LOS. 0 Quote Link to comment Share on other sites More sharing options...
Andrew H. Posted July 17, 2003 Share Posted July 17, 2003 If you blow up a forest that has a road running through it, there is a good chance that the road should be completely or partially blocked - perhaps a road going through a blown up are should act like "scattered trees" or something. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.