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New Rubble bmp


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Thanks Tiger. Man, short order mods. Ah, I'll have two Marder's, heavy on the weathering, with a side of SS smocks. Oh, and can I have a winter tree base separate. smile.gif

Hmm, maybe we could set up a "browse" thru mod service while you wait. biggrin.gif

But thanks Tiger, you mod makers deserve a medal.

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"Gentlemen, you may be sure that of the three courses

open to the enemy, he will always choose the fourth."

-Field Marshal Count Helmuth von Moltke, (1848-1916)

[This message has been edited by Bruno Weiss (edited 01-15-2001).]

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Guest Der Unbekannte Jäger

Thanks and great work tiger!

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"The world is wide, and I will not waste my life in friction when it could be turned into momentum."

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<BLOCKQUOTE>quote:</font><HR>Originally posted by Tiger:

Nope I'm afraid not. The rubble bmps are flat 2-d surfaces. It would look better if BTS could have made rubble an object rather than a tile. Maybe for CM2.

Tiger<HR></BLOCKQUOTE>

And Maybe for CM2 we could see at least 4 rubble objects.

rubble object 3D for a small light house

rubble object 3D for a samll heavy house

rubble object 3D for a Large light building

rubble object 3D for a Large heavy building

rubble for bunkers and pillboxes?

rubble for road blocks?

Did I miss anything?

What else can we turn to rubble? :)

Blowing STUFF up and turning it to rubble is one of the FUN parts of this game!

I'm still THRILLED every time I see a catastrophic explosion.

MORE EYE CANDY!!!!!

:)

All in good fun

(and don't forget to throw in the sandbags and trenches :) )

-tom w

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<BLOCKQUOTE>quote:</font><HR>Originally posted by Bruno Weiss:

Thanks Tiger. Man, short order mods. Ah, I'll have two Marder's, heavy on the weathering, with a side of SS smocks. Oh, and can I have a winter tree base separate. smile.gif

Hmm, maybe we could set up a "browse" thru mod service while you wait. biggrin.gif

<HR></BLOCKQUOTE>

Tiger??? More like Cheetah - Fast as lighting. smile.gif

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Rubble_by_Tiger_FIXED

What was fixed? That horrible shimmer effect caused by the way

transparency is implemented in the game engine. It's going to

look squarish, but there's nothing that can be done about it.

It's a limitation of the game engine itself. It seems that when

the 3-d terrain & tile program gets down to the pixel level, it has

a hard time deciding which pixel to use so it shimmers between them.

You can also see this effect with the stock barbed wire,

ambush markers, and target reference markers. They all shimmer.

To relieve my rubble bmp of this problem, I had to get rid of most

of the pink transparent areas, which results in less "underlying terrain"

spots to show and a more squarish-tile look overall.

Really sucks but this is still a much better rubble tile than

the stock one. you can continue to use the Rubble by Tiger bmp I released

earlier today (above), though you may experience the shimmering effect. mad.gif

672fixed.jpg

Download the updated one here:

http://www.negia.net/~jshki/Rubble_by_Tiger_FIXED.zip

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A recall? biggrin.gif

Great shimmering firestones, what's next. Hey, maybe that's what is causing all the rollovers. The tires look round, but in reality their square.

Hmm, lemme shee what this one does. Thanks Tiger, and it didn't even take a Congressional investigation to get it fixed. You da man!

smile.gif

------------------

"Gentlemen, you may be sure that of the three courses

open to the enemy, he will always choose the fourth."

-Field Marshal Count Helmuth von Moltke, (1848-1916)

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He plays. Handed me my butt in the Blitz tourney. Got me all tangled up in them hedgerows. Man, I hate hedgerows.

------------------

"Gentlemen, you may be sure that of the three courses

open to the enemy, he will always choose the fourth."

-Field Marshal Count Helmuth von Moltke, (1848-1916)

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Hey that's real nice work, man. Thanks for your selfless efforts -- and such responsiveness!!!

And hey, sorry about not tipping the public hat to you, too. I have a bunch of your stuff already installed, honest! wink.gif

Next time my plea will read: TIGER or PANZERTRUPPEN, please make us a ...

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<BLOCKQUOTE>quote:</font><HR>Originally posted by Binkie:

Actually, it will read: TIGER or PANZERTRUPPEN or DD, please make us a ...

These are the heroes that have filled my bmp folder with environmental goodness.<HR></BLOCKQUOTE>

Actually it will read: Tiger, Panzertruppen, DD, Bergman, Fernando J. C. Buil,Makjager, please do a...

A true collection of giants.

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Glad someone bumped this with a comment. Tiger, like Oldcrow I do not get the shimmer shammer with the original. So maybe he is right that it is a card by card thing. Anyway, just to let you know in case it helps somehow. smile.gif

------------------

"Gentlemen, you may be sure that of the three courses

open to the enemy, he will always choose the fourth."

-Field Marshal Count Helmuth von Moltke, (1848-1916)

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Yeah I supposed that might be it. Oh well. Use the first one if you dont get the shimmer effect, use the second one if you do. Oddly enough if you look at my "rough" bmp, it is shaped much like the first rubble bmp above, and I get no shimmer effect. I'll have to do some more investigation, thanks. Probably just need to change the hue a bit.

Tiger

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