kohlenklau Posted July 10, 2021 Author Share Posted July 10, 2021 I still gotta fix the pistol port numerals and do a final blending layer to soften the markings but for now, this will be employed 0 Quote Link to comment Share on other sites More sharing options...
Frenchy56 Posted July 10, 2021 Share Posted July 10, 2021 (edited) 2 hours ago, kohlenklau said: Vehicle modding sometimes reminds me of working on a car. You can have a task progressing ok but then you fumble a fastener and spend an hour trying to retrieve it from the engine compartment. Like this side hatch pistol port issue. The bmp has the images for the port and starboard sides of the turret BUT also has TWO separate images for the pistol port flaps BUT it seems one is redundant and unused and instead ONE is reversed/mirrored to be both sides. THAT is where you hit a snag. The emergency response for this situation is to use symmetric numerals such as your 0, 1 and 8. Standby... EDIT: also seen below is the bug reported where the bow mg tracks in z-axis rotation WITH the turret rotation. @Frenchy56 Doctor Frenchy, can you provide any mdr surgery to help this patient? I can't replicate the problem on my install, did you do any switching or renaming or? Edited July 10, 2021 by Frenchy56 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted July 10, 2021 Author Share Posted July 10, 2021 7 minutes ago, Frenchy56 said: I can't replicate the problem on my install, did you do any switching or renaming or? The bow mg issue? Other people are seeing it. I saw it with ALL mods removed. PziiiG? But now you don't see this happening? Strange! 0 Quote Link to comment Share on other sites More sharing options...
Frenchy56 Posted July 10, 2021 Share Posted July 10, 2021 (edited) Okay nevermind it seems I noticed a problem like that before and promptly replaced it with the CMBN model which actually works. Here it is. https://www.mediafire.com/file/940790tikkrv9d8/pz+iii+g+late.rar/file Edited July 10, 2021 by Frenchy56 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted July 10, 2021 Author Share Posted July 10, 2021 Thanks Frenchy! 20 minutes ago, Frenchy56 said: Okay nevermind it seems I noticed a problem like that before and promptly replaced it with the CMBN model which actually works. Here it is. 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted July 23, 2021 Author Share Posted July 23, 2021 I am going to try and start to address one of the criticisms of my vehicle mods. Their "excessive showroom new "appearance! I will try and play around with various weathering techniques... -dust and dirt -wear areas which show shiny metal or rust -grime and drippings around engine area -scratches, dings and dents from the free car wash after the oil change. -? 0 Quote Link to comment Share on other sites More sharing options...
Vacillator Posted July 23, 2021 Share Posted July 23, 2021 28 minutes ago, kohlenklau said: I am going to try and start to address one of the criticisms of my vehicle mods. Their "excessive showroom new "appearance! I will try and play around with various weathering techniques... I have no criticism, but the work of Aris @Fuser shows us the way. He's not been around recently but his work still shines like a diamond. And I don't mean in a Pink Floyd way. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted July 23, 2021 Share Posted July 23, 2021 1 hour ago, kohlenklau said: -dust and dirt -wear areas which show shiny metal or rust -grime and drippings around engine area -scratches, dings and dents from the free car wash after the oil change. Rust and rain streaks... Darken the hull area behind the wheels and tracks. Often those surfaces are too easily seen as if they are in the sun. Noticed that modelers often run a black line along every protruding edge to bring out the detail. 0 Quote Link to comment Share on other sites More sharing options...
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