weapon2010 Posted May 12, 2016 Share Posted May 12, 2016 Do the scenario makers have lots of ideas and plans in the pipeline for many scenarios and campaigns?if so, what might be coming? 0 Quote Link to comment Share on other sites More sharing options...
Ithikial_AU Posted May 12, 2016 Share Posted May 12, 2016 A few but two things missing. 1. Personal time to get stuck in. 2. Any chance of some .psd files of the CMFB briefing templates from BF? 0 Quote Link to comment Share on other sites More sharing options...
LiveNoMore Posted May 12, 2016 Share Posted May 12, 2016 Got one ready almost ready for play test. Semi-historical. Occurs while Germans are quietly building up for the Rundstedt-Offensive. US decides a probe in force will keep them off balance. Called the Twin Cities Surprise. 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted May 12, 2016 Share Posted May 12, 2016 Balanced against my daily AutoCAD Civil 3D workload (I start designing my own first subdivision project today!). I am excitedly working on a Kohlenklau Mini Campaign called "Forgotten Sacrifice" inspired by small unit actions east of Bastogne in the early days of the Bulge as told in McMannus's "Alamo in the Ardennes". Your character is a non-com in the Bloody Bucket 28th Infantry Division. It has a narrative style to it which I am getting some inputs from oral histories and such. Features: Die Rolls, player decisions, coin tosses, new mods and an initial prologue battle played off a saved game file (the results of which the player carries into the start of the campaign to manually branch it off)... I have the script written and most maps done. Just working on axis AI and the mods. 0 Quote Link to comment Share on other sites More sharing options...
Bimmer Posted May 12, 2016 Share Posted May 12, 2016 I already made one and sent it to The Proving Grounds for testing. Nine downloads, no comments. I've got an updated version, based on my own testing and development, that's basically done but based on the lack of interest and feedback I quite frankly wonder if it's even worth releasing. 0 Quote Link to comment Share on other sites More sharing options...
grunt_GI Posted May 12, 2016 Share Posted May 12, 2016 43 minutes ago, Bimmer said: I already made one and sent it to The Proving Grounds for testing. Nine downloads, no comments. I've got an updated version, based on my own testing and development, that's basically done but based on the lack of interest and feedback I quite frankly wonder if it's even worth releasing. Hey, if you upload your newest one to TPG, I will try and give it a spin next week...I enjoy testing scenarios... 0 Quote Link to comment Share on other sites More sharing options...
grunt_GI Posted May 12, 2016 Share Posted May 12, 2016 1 hour ago, kohlenklau said: Balanced against my daily AutoCAD Civil 3D workload (I start designing my own first subdivision project today!). I am excitedly working on a Kohlenklau Mini Campaign called "Forgotten Sacrifice" inspired by small unit actions east of Bastogne in the early days of the Bulge as told in McMannus's "Alamo in the Ardennes". Your character is a non-com in the Bloody Bucket 28th Infantry Division. It has a narrative style to it which I am getting some inputs from oral histories and such. Features: Die Rolls, player decisions, coin tosses, new mods and an initial prologue battle played off a saved game file (the results of which the player carries into the start of the campaign to manually branch it off)... I have the script written and most maps done. Just working on axis AI and the mods. WOOOHOOOO, loved that book, looking forward to another one of your campaigns... 0 Quote Link to comment Share on other sites More sharing options...
CMFDR Posted May 12, 2016 Share Posted May 12, 2016 (edited) 3 hours ago, Bimmer said: I already made one and sent it to The Proving Grounds for testing. Nine downloads, no comments. I've got an updated version, based on my own testing and development, that's basically done but based on the lack of interest and feedback I quite frankly wonder if it's even worth releasing. CMFB picture is not clickable on TPG, would you have a link? Have many ideas here, expect them ready sometimes before 2018, roughly. We have all the tools needed, one still have to learn the ropes first. Edited May 12, 2016 by CMFDR 0 Quote Link to comment Share on other sites More sharing options...
weapon2010 Posted May 12, 2016 Author Share Posted May 12, 2016 7 hours ago, Bimmer said: I already made one and sent it to The Proving Grounds for testing. Nine downloads, no comments. I've got an updated version, based on my own testing and development, that's basically done but based on the lack of interest and feedback I quite frankly wonder if it's even worth releasing. I see no CMFB scenariois in proving grounds 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted May 12, 2016 Share Posted May 12, 2016 @Bimmer Maybe Skorzeny's Greif Commandos have misrouted your CMFB scenario off to another CM game? 0 Quote Link to comment Share on other sites More sharing options...
Bimmer Posted May 13, 2016 Share Posted May 13, 2016 3 hours ago, weapon2010 said: I see no CMFB scenariois in proving grounds I don't know why that section isn't active, but the scenario's there and in the rotation of "Latest" stuff at the top. I also posted the link in my announcement thread a while back. In any case, here it is: http://www.thefewgoodmen.com/tpg2/cm-final-blitzkrieg/a-chance-encounter-revisited/ Frankly, however, I wouldn't bother downloading that version, as it's quite out of date. I've attached the latest version to this post and I'll send the revised scenario to TPG over the weekend. A Chance Encounter Revisited_BETA5.btt 0 Quote Link to comment Share on other sites More sharing options...
kevinkin Posted May 13, 2016 Share Posted May 13, 2016 (edited) Here is something I have going ... It did not seem like the PG was active yet for FB so I started here and got a couple of testers. Kevin PS Hope to have it ready by end-May. Edited May 13, 2016 by kevinkin 0 Quote Link to comment Share on other sites More sharing options...
Bootie Posted May 13, 2016 Share Posted May 13, 2016 Hi Guys The FB link is now active... basically I cant activate it until I get an entry and I got an entry and forgot to activate it. All is good now. At present we have no scenarios for Shock Force or Afghanistan so they are not active. 0 Quote Link to comment Share on other sites More sharing options...
grunt_GI Posted May 13, 2016 Share Posted May 13, 2016 16 hours ago, Bimmer said: I don't know why that section isn't active, but the scenario's there and in the rotation of "Latest" stuff at the top. I also posted the link in my announcement thread a while back. In any case, here it is: http://www.thefewgoodmen.com/tpg2/cm-final-blitzkrieg/a-chance-encounter-revisited/ Frankly, however, I wouldn't bother downloading that version, as it's quite out of date. I've attached the latest version to this post and I'll send the revised scenario to TPG over the weekend. A Chance Encounter Revisited_BETA5.btt Ok, grabbed BETA5...will try and give it a spin ASAP and provide you some feedback on TPG... 0 Quote Link to comment Share on other sites More sharing options...
Bimmer Posted May 13, 2016 Share Posted May 13, 2016 (edited) 43 minutes ago, grunt_GI said: Ok, grabbed BETA5...will try and give it a spin ASAP and provide you some feedback on TPG... Note that, while there is a rudimentary AI, this is intended primarily to be a H2H scenario. I'm not planning to do much more with the AI, so don't concern yourself with that aspect in terms of feedback. Edited May 13, 2016 by Bimmer 0 Quote Link to comment Share on other sites More sharing options...
grunt_GI Posted May 14, 2016 Share Posted May 14, 2016 On May 13, 2016 at 1:40 PM, Bimmer said: Note that, while there is a rudimentary AI, this is intended primarily to be a H2H scenario. I'm not planning to do much more with the AI, so don't concern yourself with that aspect in terms of feedback. Comments posted on TPG...I played your V5 version. Very nice...well suited to H2H and not bad at all for AI. 0 Quote Link to comment Share on other sites More sharing options...
Bimmer Posted May 14, 2016 Share Posted May 14, 2016 (edited) 1 hour ago, grunt_GI said: Comments posted on TPG...I played your V5 version. Very nice...well suited to H2H and not bad at all for AI. Thanks - I appreciate the feedback. Glad the AI provided an acceptable performance. FYI, the most current version has just been submitted to TPG. Edited May 14, 2016 by Bimmer 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted May 17, 2016 Share Posted May 17, 2016 (edited) work in progress! Go sarge, go! Edited May 17, 2016 by kohlenklau 0 Quote Link to comment Share on other sites More sharing options...
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