warrenpeace Posted April 11, 2014 Share Posted April 11, 2014 In quick battle maps there are associated AI plans. Do all quick battle AI's use a single group? If not, how does the game decide what units are in AI group 1,2,3 etc? 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted April 11, 2014 Share Posted April 11, 2014 All QB Maps use multiple groups and are associated by both variable timed and positional triggers relating to both the Human and AI player actions. 0 Quote Link to comment Share on other sites More sharing options...
womble Posted April 11, 2014 Share Posted April 11, 2014 In quick battle maps there are associated AI plans. Do all quick battle AI's use a single group? Certainly not. That would be an exception rather than a common occurrence, I think. If not, how does the game decide what units are in AI group 1,2,3 etc? As far as I can tell it's either arbitrary, or, more likely, by round-robin by Formation. So if the force has two formations (A company of infantry bought first from a pared-down "1st Battalion" plus a platoon of tanks isolated from a 2nd Panzer Battalion , say) the AI will allocate the infantry to group 1 and the tanks to group 2. And if you've got an independent platoon of ATGs as a third formation, they'd go in group 1 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted April 11, 2014 Share Posted April 11, 2014 QB AI has advanced to the point where I've been left behind. I used to be able to throw together a mean set of AI orders back-in-the-day. But if I'm going to get 'back on the horse' AI construction-wise I'm going to have to do a little reading up. I mean this in a good way. Like I've traded in my old VW Rabbit for a Porsche and have to get accustomed to the new controls. 0 Quote Link to comment Share on other sites More sharing options...
Buzz Posted April 11, 2014 Share Posted April 11, 2014 "But if I'm going to get 'back on the horse' AI construction-wise..." I told you the horses were just sleeping Just kidding. I don't have CMRT yet but did notice Mark was listed as the primary / solo act in Quick Battles! It will be very interesting to play around with the new editor for sure. AI construction-wise (CMBN/FI) I keep it very simple... a few units vs a few units and muck about to lear what the controls do. 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted April 11, 2014 Share Posted April 11, 2014 Of course the horse is sleeping! Only pixel-truppen and cows are dead 0 Quote Link to comment Share on other sites More sharing options...
Buzz Posted April 12, 2014 Share Posted April 12, 2014 "Of course the horse is sleeping! Only pixel-truppen and cows are dead" Thank you Mark. I will sleep well tonight 0 Quote Link to comment Share on other sites More sharing options...
sburke Posted April 12, 2014 Share Posted April 12, 2014 What?! The cows are dead? Gary Larson will be quite upset. 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted April 12, 2014 Share Posted April 12, 2014 What?! The cows are dead? Gary Larson will be quite upset. There was a vote...Cows lost 0 Quote Link to comment Share on other sites More sharing options...
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