c3k Posted February 19, 2013 Share Posted February 19, 2013 herr oberst, Thanks for the laugh! Ken 0 Quote Link to comment Share on other sites More sharing options...
noxnoctum Posted February 19, 2013 Share Posted February 19, 2013 As far as you know, these changes will be added also to non 2.0 CMBN or to CMFI? Yes this is what I'm wondering. If someone has the time, I'd love to see a comparison before/after video. 0 Quote Link to comment Share on other sites More sharing options...
Sgt Joch Posted February 19, 2013 Share Posted February 19, 2013 in terms of the HMG/LMG changes: -accuracy is up a bit, but is basically the same. Bursts are a bit more tightly grouped. -ROF is up, but now variable based on range, so it goes way up at short range. The increased ROF probably accounts for most of the increased hits. -suppression is up which has the biggest impact on game play. In terms of gameplay changes, advancing towards an unsuppressed LMG/HMG is now a definite no-no. Suppression is the name of the game now. On the attack, you will be rewarded by using proper fire-maneuver tactics with a lot of suppressive fire. On the defense, remember the new suppression code works both ways, so leaving a LMG/HMG is an exposed spot where it can be easily suppressed is not a good idea. 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted February 19, 2013 Share Posted February 19, 2013 MG nests! Michael 0 Quote Link to comment Share on other sites More sharing options...
akd Posted February 19, 2013 Share Posted February 19, 2013 in terms of the HMG/LMG changes: -suppression is up which has the biggest impact on game play. Also important to note that the while suppression from small arms projectiles was increased in general, suppression when moving directly toward the source of fire was boosted even further. 0 Quote Link to comment Share on other sites More sharing options...
BDW Posted February 21, 2013 Share Posted February 21, 2013 MGs are improved for CMBN v2.01, which has me confused. my question is: does CMFI v1.01 already contain this fix for MGs? Or will there be a CMFI patch upcoming to fix this? 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted February 21, 2013 Share Posted February 21, 2013 The fixes specifically contained in v2.01 were done long after v1.01 was released, so they are definitely not a part of v1.01. They will, however, be coming into Italy along with Gustav Line. That will be version v1.10 and, like always, there will be a 100% free patch for Fortress Italy customers who don't have Gustav Line. Steve 0 Quote Link to comment Share on other sites More sharing options...
nimtz Posted February 24, 2013 Share Posted February 24, 2013 Loving the CMBN 2.01 MG fixes, 4 MG42 positions (regular skill HMG teams) are enough to keep 3 US infantry platoons from advancing on open ground (3 MG teams might even be enough) 0 Quote Link to comment Share on other sites More sharing options...
womble Posted February 24, 2013 Share Posted February 24, 2013 The fixes specifically contained in v2.01 were done long after v1.01 was released, so they are definitely not a part of v1.01. They will, however, be coming into Italy along with Gustav Line. That will be version v1.10 and, like always, there will be a 100% free patch for Fortress Italy customers who don't have Gustav Line. Steve Will the CMBN v1.12 patch include the MG parameter changes (they were just paramater changes, weren't they? That's what they sound like when they're discussed by those who're "in the know"). 0 Quote Link to comment Share on other sites More sharing options...
noxnoctum Posted March 18, 2013 Share Posted March 18, 2013 The fixes specifically contained in v2.01 were done long after v1.01 was released, so they are definitely not a part of v1.01. They will, however, be coming into Italy along with Gustav Line. That will be version v1.10 and, like always, there will be a 100% free patch for Fortress Italy customers who don't have Gustav Line. Steve Sorry I know this is a bit of an old thread but just wanted to double check that these MG changes will definitely be available in a free patch (i.e. not like CMBN 2.0 patch) for people who only have CMFI (and not Gustav---which I'll probably get, but might not immediately)? 0 Quote Link to comment Share on other sites More sharing options...
slysniper Posted March 18, 2013 Share Posted March 18, 2013 Sorry I know this is a bit of an old thread but just wanted to double check that these MG changes will definitely be available in a free patch (i.e. not like CMBN 2.0 patch) for people who only have CMFI (and not Gustav---which I'll probably get, but might not immediately)? Yes they will 0 Quote Link to comment Share on other sites More sharing options...
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