Doug Williams Posted July 26, 2012 Share Posted July 26, 2012 Unfortunately the old Netburst architecture sucked for anything but multimedia workloads, including the Prescott. Your Core2 at 2.8 GHz will probably beat it easily even at single core performance. As I suspected. Thanks. 0 Quote Link to comment Share on other sites More sharing options...
Reaper28 Posted July 27, 2012 Share Posted July 27, 2012 Very good questions here. I was wondering myself what it would take to run this game with Huge city maps with huge armies. I can do med/med tops on my laptop, im sure if your able to that huge/huge are epic battles. 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted July 27, 2012 Share Posted July 27, 2012 One way to think of it is a commute to work through cross town traffic. If you need to get 4 people to work on time before a job can be started, having them in 4 different cars does nothing to help out because you still have to wait until the slowest one arrives. Where cores help out is when you're trying to get more people to work than can comfortably fit in whatever one vehicle you have handy. For some they might have a minivan that can hold 8. For others they might have a car which can hold 4. Some still have a moped If the job requires 8 guys to show up all at once, and you have a car that holds 4, then you've got to cram them in. Cramming works but it comes with compromises, which in this analogy's case is a decline in comfort and extra features (can't work on laptops during the commute when someone is sitting on your lap or safely drink coffee when there's elbows all over the place). In that case, if possible, you can take the 2 or 3 fattest and/or worst personality workers out of the car and put them into a second one. At that point, and only at that point, does it produce an advantage to have multiple vehicles. But then you have two spend resources to get the second car, more to maintain it, more to fuel it, double your chances of something going wrong along the way, and (worse) you still can't get the job started until all the workers arrive. Which means you have to coordinate the two cars to leave and arrive pretty much according to a single schedule. Anybody who have done carpools or commute significant distances cross town know how likely that is to happen Yup, the customer perception that 4x Cores = 4x Speed is just wrong. Steve 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted July 27, 2012 Share Posted July 27, 2012 Well, I have one machine with SIX cores (thppt to you!) and I use it for my CM fix. Yeah, "six for the fix", baby. I run SIX separate instances of CM. I load the same savegame into each. I watch each of SIX replays. Whichever outcome I like best, I save. That's the file I load as a savegame for the NEXT turn. I've found that my play seems to've improved by...wait for it...SIX times! So, multi-core DOES improve your CM experience. Ken "six tongues in cheek" 0 Quote Link to comment Share on other sites More sharing options...
Redwolf Posted February 14, 2022 Share Posted February 14, 2022 Looks like C:MO just got multithreading today: https://www.matrixgames.com/forums/tm.asp?m=5146181 Wargames going all out on modern CPUs this year 0 Quote Link to comment Share on other sites More sharing options...
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