Fredrock1957 Posted November 30, 2011 Share Posted November 30, 2011 The Sie Kommen II Axis Campaign is released and you can get it exclusively HERE at The Few Good Men. 11 Scenarios with multiple AI plans, an Axis Campaign Handbook is included in the zip file... Enjoy... 0 Quote Link to comment Share on other sites More sharing options...
Boche Posted December 1, 2011 Share Posted December 1, 2011 Nice to hear!! Can we get a breakdown on the story of the campaign? who are we controlling and what are we up against? 0 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted December 1, 2011 Share Posted December 1, 2011 Jetzt geht's los! Excellent, Fredrock. Thank you very much. 0 Quote Link to comment Share on other sites More sharing options...
Vergeltungswaffe Posted December 1, 2011 Share Posted December 1, 2011 This is going to be great. Fredrock's work always satisfies,...like Chesterfield. 0 Quote Link to comment Share on other sites More sharing options...
rocketman Posted December 1, 2011 Share Posted December 1, 2011 This will go great with the German Voices mod i just downloaded Good job Fredrock. 0 Quote Link to comment Share on other sites More sharing options...
Mikkey Posted December 1, 2011 Share Posted December 1, 2011 excellent work, thanks Fredrock! 0 Quote Link to comment Share on other sites More sharing options...
beatmasta Posted December 1, 2011 Share Posted December 1, 2011 This will go great with the German Voices mod i just downloaded Good job Fredrock. Which mod? Where did you get it? 0 Quote Link to comment Share on other sites More sharing options...
cargol Posted December 1, 2011 Share Posted December 1, 2011 Thanks Fredrock and keep up the great work!! 0 Quote Link to comment Share on other sites More sharing options...
Fredrock1957 Posted December 1, 2011 Author Share Posted December 1, 2011 Can we get a breakdown on the story of the campaign? who are we controlling and what are we up against? It is the same situation as the Allied Campaign in which the Allies have landed on Waldam Beach just east of Pas D' Calais on July 4, 1944. Units from the 352nd Infantry Division are stationed in the area of Pas D' Calais. The campaign's core units are the 352. Fusilier Battalion and 2. Battalion 116. Infantry Regiment. This story will cover the first 30 days of the invasion campaign, from the Allied drive inland from Waldam beach, to the final defense near the town of Saint-Martin-au-Laet and all the fighting in between. There is 11 Total Scenarios which consist of meeting engagements, axis attacks, and allied attacks. The scenario's range in length from 30 to 70 minutes. Most are Company (+) in size. All scenarios have multiple AI plans. Also included is an Axis Campaign Handbook that describes the dirrect missions, the units involved, and a campaign flow chart. 0 Quote Link to comment Share on other sites More sharing options...
rocketman Posted December 1, 2011 Share Posted December 1, 2011 Which mod? Where did you get it? Check it out here: http://cmmods.greenasjade.net/mods/4438/details 0 Quote Link to comment Share on other sites More sharing options...
beatmasta Posted December 1, 2011 Share Posted December 1, 2011 Check it out here: http://cmmods.greenasjade.net/mods/4438/details Thanks for the link, will download it right away. And of course big thanks to Fred, looking forward to play this one! The Allied campaign has been very good too! 0 Quote Link to comment Share on other sites More sharing options...
gruven Posted December 7, 2011 Share Posted December 7, 2011 Loving the campaign so far. One question though... I am in the setup phase of the "Counterattack" mission. The briefing says there are 2 TRP's, but I don't see any. Is that a mistake in the mission text or is my game messed up somehow? 0 Quote Link to comment Share on other sites More sharing options...
Fredrock1957 Posted December 7, 2011 Author Share Posted December 7, 2011 Loving the campaign so far. One question though... I am in the setup phase of the "Counterattack" mission. The briefing says there are 2 TRP's, but I don't see any. Is that a mistake in the mission text or is my game messed up somehow?According to the .btt file that is in the campaign folder and thus imported into the campaign, there are two TRP's for the Axis... Check in the woods to the Northeast and Northwest of the RR Bridge on the far side of the river... they should be there.. 0 Quote Link to comment Share on other sites More sharing options...
gruven Posted December 7, 2011 Share Posted December 7, 2011 Thanks for checking. I really don't see them anywhere on the map. Here's a few links to screenshots of what I see during the setup phase: There are a few units outside of the setup zone, but besides those there doesn't appear to be anything near or across the river. I know I saw TRP's in an earlier mission with no issue. 0 Quote Link to comment Share on other sites More sharing options...
Fredrock1957 Posted December 7, 2011 Author Share Posted December 7, 2011 I went back and took a screenie, here is the default in the setup of the TRP's Hope this helps 0 Quote Link to comment Share on other sites More sharing options...
gruven Posted December 7, 2011 Share Posted December 7, 2011 As my screenshots show, I have nothing in those locations. I tried starting a new campaign and just hitting cease fire immediately on each mission up to Counterattack just to see if my saves were messed up and there were still no TRP's. (The .cam file I have is dated 11/26/2011 2:32:24AM. I downloaded it from thefewgoodmen.com) I guess I will just soldier on without them. I don't mind a challenge. 0 Quote Link to comment Share on other sites More sharing options...
Fredrock1957 Posted December 7, 2011 Author Share Posted December 7, 2011 I went back and checked every file that has to do with Counter Attack on my system and they all have 2 TRP's... The script file has [bATTLE NAME] counterattack [WIN THRESHOLD] draw [NEXT BATTLE IF WIN] canalbridges // [NEXT BATTLE IF LOSE] lakeland // [bLUE REFIT %] 100 [bLUE REPAIR VEHICLE %] 100 [bLUE RESUPPLY %] 90 [bLUE REST %] 90 [RED REFIT %] 100 [RED REPAIR VEHICLE %] 100 [RED RESUPPLY %] 90 [RED REST %] 100 I cannot for the life of me think that would eleminate the TRP's.... 0 Quote Link to comment Share on other sites More sharing options...
gruven Posted December 8, 2011 Share Posted December 8, 2011 I don't know a ton about this, but is it possible for me to post a saved game for someone to try? 0 Quote Link to comment Share on other sites More sharing options...
prlugo Posted December 8, 2011 Share Posted December 8, 2011 I'm looking for a file listing.txt to create a campaign in editor. I read the manual but i still have "error" problems in editor. Can anyone upload a complete txt example so i can understand where's my error? 0 Quote Link to comment Share on other sites More sharing options...
Fredrock1957 Posted December 8, 2011 Author Share Posted December 8, 2011 /* Campaign Header*/ [PLAYER FORCE] red // options are: blue/red [HUMAN OPPONENT ALLOWED] no // no/yes [bLUE VICTORY TEXT] Major General Gerhardt of the 29th Division is pleased with the way you conducted this campaign, a job well done. [bLUE DEFEAT TEXT] Because of your incompetence the Allied front has been held up indefinitley, the war will go on till 1950. [RED VICTORY TEXT] Ein großer Sieg! [RED DEFEAT TEXT] Sie Lost, Adolf wütend werden! /*Battle #1*/ [bATTLE NAME] goincountry // note, do not include “.btt”, just the file name [WIN THRESHOLD] draw // total defeat, major defeat, tactical defeat, minor defeat, draw, minor victory, tactical victory, major victory, total victory [NEXT BATTLE IF WIN] allinamorning [NEXT BATTLE IF LOSE] allinamorning // a blank signals an end of the campaign [bLUE REFIT %] 100 [bLUE REPAIR VEHICLE %] 100 [bLUE RESUPPLY %] 100 [bLUE REST %] 100 [RED REFIT %] 100 [RED REPAIR VEHICLE %] 100 [RED RESUPPLY %] 100 [RED REST %] 100 /*Battle #2*/ [bATTLE NAME] allinamorning [WIN THRESHOLD] draw [NEXT BATTLE IF WIN] sector114124 [NEXT BATTLE IF LOSE] sector114124 // [bLUE REFIT %] 100 [bLUE REPAIR VEHICLE %] 100 [bLUE RESUPPLY %] 90 [bLUE REST %] 90 [RED REFIT %] 100 [RED REPAIR VEHICLE %] 100 [RED RESUPPLY %] 80 [RED REST %] 80 /*Battle #3*/ [bATTLE NAME] sector114124 [WIN THRESHOLD] draw [NEXT BATTLE IF WIN] counterattack // [NEXT BATTLE IF LOSE] counterattack // [bLUE REFIT %] 100 [bLUE REPAIR VEHICLE %] 100 [bLUE RESUPPLY %] 90 [bLUE REST %] 90 [RED REFIT %] 100 [RED REPAIR VEHICLE %] 100 [RED RESUPPLY %] 80 [RED REST %] 100 [bATTLE NAME] counterattack [WIN THRESHOLD] draw [NEXT BATTLE IF WIN] canalbridges // [NEXT BATTLE IF LOSE] lakeland // [bLUE REFIT %] 100 [bLUE REPAIR VEHICLE %] 100 [bLUE RESUPPLY %] 90 [bLUE REST %] 90 [RED REFIT %] 100 [RED REPAIR VEHICLE %] 100 [RED RESUPPLY %] 90 [RED REST %] 100 [bATTLE NAME] canalbridges [WIN THRESHOLD] draw [NEXT BATTLE IF WIN] highwaysong // [NEXT BATTLE IF LOSE] highwaysong // [bLUE REFIT %] 100 [bLUE REPAIR VEHICLE %] 100 [bLUE RESUPPLY %] 90 [bLUE REST %] 90 [RED REFIT %] 100 [RED REPAIR VEHICLE %] 100 [RED RESUPPLY %] 90 [RED REST %] 85 [bATTLE NAME] highwaysong [WIN THRESHOLD] draw [NEXT BATTLE IF WIN] wetlands // [NEXT BATTLE IF LOSE] wetlands // [bLUE REFIT %] 100 [bLUE REPAIR VEHICLE %] 100 [bLUE RESUPPLY %] 95 [bLUE REST %] 90 [RED REFIT %] 100 [RED REPAIR VEHICLE %] 100 [RED RESUPPLY %] 90 [RED REST %] 100 [bATTLE NAME] theolefarmstead [WIN THRESHOLD] draw [NEXT BATTLE IF WIN] onemoretogo // [NEXT BATTLE IF LOSE] allthewaytohell // [bLUE REFIT %] 100 [bLUE REPAIR VEHICLE %] 100 [bLUE RESUPPLY %] 85 [bLUE REST %] 100 [RED REFIT %] 100 [RED REPAIR VEHICLE %] 100 [RED RESUPPLY %] 100 [RED REST %] 100 [bATTLE NAME] wetlands [WIN THRESHOLD] draw [NEXT BATTLE IF WIN] theolefarmstead // [NEXT BATTLE IF LOSE] theolefarmstead // [bLUE REFIT %] 100 [bLUE REPAIR VEHICLE %] 100 [bLUE RESUPPLY %] 90 [bLUE REST %] 90 [RED REFIT %] 100 [RED REPAIR VEHICLE %] 100 [RED RESUPPLY %] 70 [RED REST %] 80 [bATTLE NAME] onemoretogo [WIN THRESHOLD] tactical victory [NEXT BATTLE IF WIN] allthewaytohell // [NEXT BATTLE IF LOSE] // [bLUE REFIT %] 100 [bLUE REPAIR VEHICLE %] 100 [bLUE RESUPPLY %] 85 [bLUE REST %] 100 [RED REFIT %] 100 [RED REPAIR VEHICLE %] 100 [RED RESUPPLY %] 90 [RED REST %] 80 [bATTLE NAME] lakeland [WIN THRESHOLD] draw [NEXT BATTLE IF WIN] highwaysong // [NEXT BATTLE IF LOSE] highwaysong // [bLUE REFIT %] 100 [bLUE REPAIR VEHICLE %] 100 [bLUE RESUPPLY %] 100 [bLUE REST %] 100 [RED REFIT %] 100 [RED REPAIR VEHICLE %] 100 [RED RESUPPLY %] 80 [RED REST %] 100 [bATTLE NAME] allthewaytohell [WIN THRESHOLD] draw [NEXT BATTLE IF WIN] // [NEXT BATTLE IF LOSE] // [bLUE REFIT %] 100 [bLUE REPAIR VEHICLE %] 100 [bLUE RESUPPLY %] 100 [bLUE REST %] 100 [RED REFIT %] 100 [RED REPAIR VEHICLE %] 100 [RED RESUPPLY %] 80 [RED REST %] 100 0 Quote Link to comment Share on other sites More sharing options...
prlugo Posted December 8, 2011 Share Posted December 8, 2011 Tnx very much! 0 Quote Link to comment Share on other sites More sharing options...
CharlieMike24 Posted December 9, 2011 Share Posted December 9, 2011 Thanks for checking. I really don't see them anywhere on the map.... There are a few units outside of the setup zone, but besides those there doesn't appear to be anything near or across the river. I know I saw TRP's in an earlier mission with no issue. I'm really enjoying this campaign, in a kind of masochistic way! I'm getting my ass badly whacked I too couldn't see the TRPs in Counterattack....until the review screen (I got a Tactical Victory!). Then they appeared on the German side of the map. Could it be that these are Allied TRPs? Anyway...great work Fredrock and the Canal is next on the menu of pain! 0 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted December 11, 2011 Share Posted December 11, 2011 My first mission ended in a Draw-no winner. Knocked out two enemy tanks and killed 48 of them, against 37 of my own. Messed up pretty badly. Didn't reach the farm, althought it was close. Enjoyed myself though! 0 Quote Link to comment Share on other sites More sharing options...
gruven Posted December 11, 2011 Share Posted December 11, 2011 I'm really enjoying this campaign, in a kind of masochistic way! I'm getting my ass badly whacked I too couldn't see the TRPs in Counterattack....until the review screen (I got a Tactical Victory!). Then they appeared on the German side of the map. Could it be that these are Allied TRPs? Anyway...great work Fredrock and the Canal is next on the menu of pain! Same here. I finished with a tactical victory. Then, on the review screen there were 2 TRPs on the German side of the map. I assume they were Allied TRPs. There was no sign of any others. Definitely something wrong with the German TRPs. 0 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted December 11, 2011 Share Posted December 11, 2011 I'm reading the book by Milano and Conner on the German 352nd infantry division at the moment, called Normandiefront, which is a great companion for this campaign. Incredible how well these guys did, considering the lack of training and equipment they had. Really astonishing. 0 Quote Link to comment Share on other sites More sharing options...
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