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SchnelleMeyer

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  1. Thanks
    SchnelleMeyer reacted to Kevin2k in CMSF2 British Green Vehicles mod   
    CMSF2 British Green Vehicles mod
    For the Sim/Game "Combat Mission: Shock Force 2".
    Variants for all British vehicles in Green color.
    The color was chosen based on averaging some photo sources and considering
    the dust in a dry environment. In hindsight this color matches the stock green
    "enforcer" remote weapon station texture exactly.
    The common black camo over-spray has not been added in this set.
    Included vehicles(10):
     uk-challenger2
     uk-crv-scimitar
     uk-crv-spartan
     uk-crv-sultan
     uk-fv432+bulldog
     uk-jackal
     uk-tum-ht
     uk-tum-st
     uk-warrior
     uk-wmik
    + some better fitting vehicle gear textures
    All credits to the Battlefront company for supplying the original textures,
    from which these modded ones were derived.
    Only for use in the Combat Mission games, other then that, this mod is free and non-profit.
    This mod cannot be held responsible for harm done to pixeltruppen.
    Copy the extracted files into your mod folder, or into your install folder in the data\z\ subfolder.
    The naming of the files contains the mod-tag "mountains". This way they only override
    the stock vehicle textures when the terrain is set to "mountains", like in the Quick Battle menu.
    ----------------
    A preview image is in the zip file. So you can check if it is worthy
    Download from this place: http://www.gb-homepage.nl (Select "Combat Mission" in left navigation window)

     
     
    https://www.imagebam.com/view/ME15X1K
  2. Like
    SchnelleMeyer reacted to Jumpete in Fire and Rubble   
    Thanks for the correction and my apologies for the wrong. There are some germanic  words which for me are impossible  to write correctly, one of them is this and another one the name of the mortar carried on the  WW2 german tanks turret.
     
    Thanks you for considering the suggestions Steve. You and your team did a great work with F&R, congratulations.
  3. Upvote
    SchnelleMeyer got a reaction from Jumpete in Fire and Rubble   
    Jumpete: Small correction: Nibelungenwerk or Nibelungenwerke - not Nibelungenwerfer.
  4. Like
    SchnelleMeyer reacted to Combatintman in Release when   
    You could just read this first ...
    Pre-orders for Combat Mission Cold War are now open. - Page 14 - Combat Mission Cold War - Battlefront.com Community
  5. Like
    SchnelleMeyer reacted to CHEqTRO in Release when   
    From the Pre-orders are open thread:
  6. Like
    SchnelleMeyer reacted to Aragorn2002 in New book on Storm-333   
    Such books are usually the most interesting. Details, details, details.
  7. Like
    SchnelleMeyer reacted to Thewood1 in Fire and Rubble Update   
    And right here is one of the issues with this forum.  While there are things that CM does that differentiate them from other games, CM is not alone is making "realistic tactical  and brilliant games".  Off the top of my head, there are the Graviteam games, which have a decent following and beat BFC to Steam by close to a decade.  Steel Beasts have a good following of people who use it as a combined arms simulator/game.
    I play a lot of tactical combat games, including the above mentioned, as well as CM.  I own every CM game and module, as well as owning several of them multiple times.  Up until five of six  years ago, I played CM almost exclusively as my ground combat go-to game.   But over those more recent years, I have started playing other games as they have grown and, in many ways, surpassed CM overall. 
    There are other very good games out there.  But there are people on this forum who are so heavily vested in CM, they are blind to anything else going on.  They have built their online social life around it.  Their hobby isn't wargaming, its CM.  And they will defend BFC regardless of how things are going.  It has created an insular community with a motto of "BFC or Death".  Forum conversations have become very focused on defending CM or BFC against all comers.  The only issue with that is all comers is becoming no comers.  It seems the majority of the discussion has become either John Kettler-like discussions or The Empower Has No Clothes around issues with CM.
    I still come back periodically to see what's going on and hope that CMRT or CMBS module news floats out.  But I find myself being less and less enthused about it.  Reading other wargaming forums, I know I'm not alone.  The regulars here think there is only a small minority of detractors for BFC's performance.  That's because the people on other wargaming and gaming forums, who used to be regulars here,  stopped caring a while ago.
  8. Upvote
    SchnelleMeyer got a reaction from USNRM3 in Amazing pic archive of the war   
    Just found this link with thousands of amazing photos from the war. Most were shot by US trained Mujahideen from 1987 to 1989.
    https://archive.org/details/afghanmediaresourcecenter?&sort=-downloads&page=6
  9. Like
    SchnelleMeyer reacted to Attilaforfun in Fire and Rubble   
    There were no humanitarians on the Eastern Front. 
  10. Like
    SchnelleMeyer reacted to sbobovyc in Custom 3D Models and Mods Compilation   
    Aquila-CM's excellent work motivated me to release the metadata update. The infantry file format is different than static objects, and though I made some progress reverse engineering it I would like to finish up mdr first. 
  11. Like
    SchnelleMeyer got a reaction from Sgt.Squarehead in Amazing pic archive of the war   
    Just found this link with thousands of amazing photos from the war. Most were shot by US trained Mujahideen from 1987 to 1989.
    https://archive.org/details/afghanmediaresourcecenter?&sort=-downloads&page=6
  12. Like
    SchnelleMeyer got a reaction from z1812 in Amazing pic archive of the war   
    Just found this link with thousands of amazing photos from the war. Most were shot by US trained Mujahideen from 1987 to 1989.
    https://archive.org/details/afghanmediaresourcecenter?&sort=-downloads&page=6
  13. Like
    SchnelleMeyer got a reaction from CMFDR in How to remove camouflage   
    I put some of MikeyD's plain skins here: http://www.mediafire.com/folder/itey35y36be8r/Plain_skins
  14. Like
    SchnelleMeyer reacted to Sequoia in CMRT Module 1 Bones   
    Remember it's easier to ask for forgiveness than receive permission so just post something Mike.
  15. Like
    SchnelleMeyer got a reaction from Ivan Zaitzev in DRA skins finished   
    So I finally finished the DRA skin mod after seeing that a new request was posted today.
    They are not perfect, but they are a lot better than the originals. The mapping on these skins is not the best and that makes modding them to a good result more challenging. 

    You should be able to download it from here:  http://cmmodsiii.greenasjade.net/?wpfb_filepage=dra-skins_2-zip
  16. Like
    SchnelleMeyer reacted to DerKommissar in They meant september of next year!   
    Disgruntled posts about Finnish dates? I'd tell them to move to Sweden.

  17. Like
    SchnelleMeyer reacted to Mord in Mord's Mods: Red Thunder Edition   
    Man, I am stupid. I forgot that the above pic isn't how it will appear in the game. There is no plain version for the Pz Abts.  DUH! The left strap won't even be seen in game, it's covered by a shield, so it's a non-problem. I showed it like this to keep focus on the unit. Anyway, I went ahead and removed the middle strap, widened the collar, shrank the collar tabs and added folds at the breast to better look like the uniform jacket above.

    Thanks for bringing it up, I think it looks more like a Pz uni now. At least I hope so, this about the fifth time I have worked on this dude.
     
    Mord.
     
     
  18. Like
    SchnelleMeyer reacted to Mord in Mord's Mods: Red Thunder Edition   
    Thanks, man! I spent the last three hours dicking with him. It took about 7 iterations to get everything adjusted. Thank god for templates! LOL.
     
    Mord.
  19. Like
    SchnelleMeyer got a reaction from Sgt.Squarehead in DRA skins finished   
    Portrait mod is also done:
     

    http://cmmodsiii.greenasjade.net/wp-content/uploads/2018/07/CMA-portrait-mod.zip
  20. Like
    SchnelleMeyer got a reaction from Sgt.Squarehead in DRA skins finished   
    So I finally finished the DRA skin mod after seeing that a new request was posted today.
    They are not perfect, but they are a lot better than the originals. The mapping on these skins is not the best and that makes modding them to a good result more challenging. 

    You should be able to download it from here:  http://cmmodsiii.greenasjade.net/?wpfb_filepage=dra-skins_2-zip
  21. Like
    SchnelleMeyer reacted to Erwin in DRA skins finished   
    Thank you!  That is a big improvement.  The odd thing is that there are good skin mods for the Russians.  But they don't work for the DRA - so were the DRA skins made to different specs?
  22. Upvote
    SchnelleMeyer reacted to Combatintman in No Plan Survives First Contact With The Enemy - Planning Tutorial   
    QUESTION 2 – WHAT HAVE I BEEN TOLD TO DO AND WHY?
     
    Recall that in this step, the focus was very much on our own forces and what we needed to do to succeed. As Sun Tzu said ‘If you know the enemy and you know yourself, you need not fear the results of a 100 battles’.
     
    This was broken down into 5 sub-steps:
     
    Mission Analysis Step 1 – Review the situation.
    Mission Analysis Step 2 – Analyse superior commander’s intent and own mission.
    Mission Analysis Step 3 – Analyse tasks.
    Mission Analysis Step 4 – Determine freedom of action.
    Mission Analysis Step 5 – Identify critical facts, judgements and assumptions.
     
    While all steps are important in the real world, their application in CM varies. Steps 1, 3 and 5 can be applied in their entirety to any CM problem while Step 2 generally can only be done in part depending on the amount of information available in the briefing. Most of Step 4 has only limited applicability to CM although if your victory conditions imply or state combat effectiveness (or similar) parameters then there is value in applying the step.
     
    I was pretty happy with the way this went and I was pleasantly surprised by the number of comments I saw from you about finally realising the importance of analysing your own forces in detail and it comes back to the essence of the Sun Tzu quote.
     
    In terms of tasks, I probably went a bit over the top but I did this consciously in order to demonstrate the process and to show what tasks could be teased out the problem and the mission I was given. That said, all of the tasks were relevant to the mission and they were achievable with the force that I had and in the time available. The fact that I didn’t achieve them was a fail in execute on my part, not that they were unrealistic.
  23. Like
    SchnelleMeyer got a reaction from Sgt.Squarehead in Modern scenario ideas .pdf   
    This pdf can provide some great ideas for modern day scenarios. https://history.army.mil/html/books/iraq/TotS/Tip_Spear.pdf
  24. Like
    SchnelleMeyer reacted to sbobovyc in Combat Mission: Modding tools   
    Anyone interested in testing a special version of the mdr plugins that supports vehicles?
  25. Like
    SchnelleMeyer got a reaction from Ivan Zaitzev in DRA Head textures   
    After Zaitzev requested something be done to DRA-heads I have
    tried my hand at re-texturing them. Texture size increased to 512 x 512. 
     
     

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