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ncc1701e

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Posts posted by ncc1701e

  1. MINUTE 21

    The artillery barrage continues. On my left wing, I see some Germans coming back to counter my move. This is not the end after all...

    m9dLG.jpg

    As planned, my halftrack has spotted few targets. Cool. 😏

    KmAxr.jpg

    Q2Dlb.jpg

    At least, I have one objective that is reached. It should lower the victory points of everybody.

    lnwo2.jpg

    On the left, this is not turning good. But, I am taking the needed orders next turn to explose those guys. 😡

    EvAQX.jpg

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    Small victory, the armored car will not cause any problem anymore.

    WO7Dq.jpg

    The overall situation at the end of this turn.

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  2. MINUTE 20

    My men are advancing and firing. I am doing an alternate of QUICK and ASSAULT moves and it seems to work quite well. Some people are firing while the others are progressing. I will continue to experiment this.

    WO7yr.jpg

    Looks like the Germans are playing their last gambit.

    DYAkA.jpg

    My two men scout team is approaching from the main objective.

    qw2J8.jpg

    My halftrack is on the move and I hope it will suppress lots of enemy in the coming turns...

    g5n9D.jpg

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    On the left, I am progressing... But, in the center, this is another story... By chance, the Germans are heading towards my troops that are still in a state of fighting.

     3JLRr.jpg

  3. 15 hours ago, RockinHarry said:

    Evil Joe was just waiting for you to move out. Somehow I´d seen that comin..

    That is probably what you are calling experience... Doing a small harass mission on a long duration and adjust mission when you are sure of the enemy location. This way you do not have to wait too much between two fire support missions... I assume this is it.

    But, what else could I have done? Falling back at the edge of the map? 🤔

  4. I would like to request an enhancement of Review Map functionality if possible for casualties. This squad initially contains 9 men.

    3JyEr.jpg

    After a casualty, I take care of my marksman with buddy aid.

    nGaol.jpg

    The marksman then disappears from the list.

    9JD3y.jpg

    Ending the scenario, I can see one men has been wounded.

    GQDOd.jpg

    Pushing the Review Map button and selecting this particular squad, I do not see the marksman anymore. What I would like to request is to add it back in the list with its exact ending status (either killed, wounded or missing). In fact, the same kind of label than "Casualty" written in red in the second screenshot above.

    ePNGx.jpg

    Thank you

  5. MINUTE 19

    Looks like my problem is resolved. In fact, Joe has resolved it for me. The turn starts well. On the left, my troops starts assaulting the enemy position in front of them.

    k3O5J.jpg

    Vxpwd.jpg

    But, I was surprised to see an assault from the Germans in the center without any kind of support.

    a2eZp.jpg

    My mistake, 10,5cm shells exploded few seconds later, crushing or disabling most of my men in the center. Argh!!!!!! 😞

    nGajm.jpg

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    I am going back to CMSF2...

  6. 5 hours ago, JoMc67 said:

    However, you know your playing too much CM when you become complacent and star letting a Freaking NEWBIE (not mentioning names) win more often then not against a Regular Opponent...Sigh 😞

    Never be complacent with a newbie. It is helping him to learn from his mistakes. I am learning a lot thanks to you Joe... And, did you already forget how you crushed me last time? 😅

  7. MINUTE 18

    My halftrack continues some area fire to pin down the enemy.

    P2kEQ.jpg

    The 10,5cm shell of this turn is bad. Four teams impacted... Argh!!! 😡

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    Looks like our old friend, the armored car, is back.

    2qORe.jpg

    Meanwhile my mortar team is starting a fire mission to add more casualties to the guys in front of me in the woods.

    ogbX7.jpg

    This time, my halftrack is able to spot the enemy car and starts firing. 🎅

    8JpAp.jpg

    I hope it will be neutralized now. 😃

    xEXO4.jpg

    A little zoom on my mortar team currently firing.

    ZOdEr.jpg

    I have a small team doing recon of the main objective. No shots at all. Where is the enemy?

    yEw0V.jpg

  8. This scenario is a lot of fun. I have played it a lot in CMSF1. There is a blue setup zone near the mosque that is very convenient to enter the city. But, I always thought it was a little gamey to use. In CMSF2, this setup zone was just removed... Excellent idea.

     

  9. MINUTE 16

    This turn was exciting. To avoid losing my halftrack, I have ordered it to advance a little while I am sending my tank into a search and destroy mission against this armored car.

    lnWxE.jpg

    The armored car is indeed trying to destroy some of my men near the halftrack.

    EvjJj.jpg

    But, the cavalry arrives...

    bQRm0.jpg

    And the unthinkable happens. The Stug III is spotted surely also looking after the halftrack.

    WOR8e.jpg

    Meanwhile, one of my squad in the woods on my right wing is firing with a bazooka against the armored car.

    DYyjE.jpg

    I think that is what we call a near miss. 😕

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    Luckily for me, my Sherman has seen the Stug III and is aiming at it.

    3JXea.jpg

    Too late, the Stug III is firing... 😨

    nGO5J.jpg

    But, a micro second later, my Sherman also fires. The two shells are under the green arrow.

    9JLRY.jpg

    Boom!!! Boom!!! Stalemate...

    GQko7.jpg

    The Stug III is out of order as well as my lonely Sherman...

    ePOgW.jpg

    Exciting indeed 😅

  10. MINUTE 15

    The halftrack starts an area fire on the suspected enemy position. 🤗

    4AvXO.jpg

    It reveals that some people are fleeing. 🎅

    2qWGR.jpg

    The German on my right wing are too far away to provide any kind of support.

    ogAxG.jpg

    The 10,5cm round of the turn... No casualty this time. I really think this is one harass mission.

    8JgY7.jpg

    And a little surprise, a recon armored car is showing up.

    OZKN2.jpg

    xE5lQ.jpg

    And it looks like it is after my halftrack... 😨

    ZOYVq.jpg

    Strangely enough, I am observing more suppressive fire than expected and I realize my tank is also after something.

    yEODe.jpg

    Y0vkd.jpg

    Ouch! One of my men was a little too exposed and is hit.

    Jo8Wy.jpg

    Ah and a smoke potting round, my assault is near.

    pXQxv.jpg

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