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Anonymous_Jonze

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Everything posted by Anonymous_Jonze

  1. I second this. I find the enemy is fairly competent at artillery managment BESIDES the pre bombardment. That usually always lands in front of my troops. But I suppose this is just to deter my advance? I play the ww2 titles more than the modern ones, so I can't really comment on those.
  2. Yes I understand what the assault order is. But I'm curious if the AI is programmed to actually use this command. They only seem to run forward as a whole group. I also can't remember if I've ever seen the AI use the "hunt" command.
  3. I don't even know if this is possible, but it would be great to see some sort of upgrade to the attacking AI in update 5. Does the AI even use the "assault" command?
  4. 82nd airborne beat back Panzergrenadier offensive. Holland 44.
  5. It would be cool to at least have some nco's wearing a cap. I read somewhere that the Russian's will get panzerfausts. (thank god, AT rifles suck) but do we know if the German's will get access to the ppsh?
  6. Thanks! I respect whichever decision you guys make, but it would be nice to be able to mod them in somehow!
  7. Is it possible to get a variation in the headgear of the wehrmacht/ss as well? Or perhaps modded? You often see fieldcaps sprinkled in with the stahlhelms. Especially in this timeframe.
  8. Maybe the development time has been longer because they wanted to add more campaigns/battles? From what they've described were getting a plethora of missions. Can't complain about that. As long as there is some sort of communication/screenshots every now and then I'm fine. The only part where I get anxious is how lacking Red Thunder personally feels to me. I just can't get into it as much as the other titles. I'm very excited for the heavy urban battles in the module. Fire and Rubble could very well be the linchpin that makes Red Thunder my favorite of the series. It'll be worth the wait.
  9. Are we playing the same game? The mg42 absolutely shreds in CM. Even far away it puts enough bullets downrange to suppress a whole platoon.
  10. Haha my girlfriend only describes Combat Mission as the "loud game."
  11. These look great man! I didn't know gebirgsjaeger could wear specific head gear. I thought they alwasy shared helmets with the regular infantry.
  12. Gotcha. That would be awesome if we could though. I want some berets for my paratroopers!
  13. Wow. Awesome job! Is it possible to add some of those field caps to the wehrmacht/ss?
  14. You liked the previous incarnation of Battlefront's Normandy game, so I'd get Battle For Normandy. Most amount of content especially with the modules. You get a diverse nation selection, battlefield and weapon systems. There's also an extensive amount of mods and scenarios for it.
  15. A while back I booted up a quick battle in Fortress Italy. I was the Americans defending a ridge from a battalion of light Italian tanks. That's like over 100 of these little guys. I only had one concrete bunker with one 57mm at gun in it and the rest were various infantry platoons. That bunker took punishment all day until the tanks got within 150 meters and finally finished off the crew. The gun managed to take out half the battalion by itself. I've also seen bunkers set up in a beautiful position not kill anyone. Many times their occupants just become panicked/suppressed and become sitting ducks. Seems to be a toss up but bunkers don't faze me as a much as other defenses.
  16. I definitely have an interest in making some scenarios for the community. I really enjoy creating the map but I find creating AI orders daunting. I suppose I just haven't found the time to read up on how to create an interesting scenario. Especially when I have so many campaigns and scenarios to play!
  17. Agreed. Final Blitzkrieg could add some more spice. Black Sea isn't really my cup of tea. I'd prefer if they just added Russians in desert camo to Shock Force 2.
  18. This doesn't look that bad! The point of view of an anti tank gunner looks pretty unique.
  19. I hiked the Harz a couple of years back and was surprised how rugged they were! Especially in the Northern German plain.
  20. Echoing what Aragorn has said; There's zero hype for this module because they haven't released anything in the last 6 months to keep us interested. I don't see how that's a good marketing strategy. I might forget to buy it because I simply wasn't reminded that it's on its way. Give us a real bone already or tell us what's up with the development.
  21. Some sort of weekly/monthly dev blog at least would be nice.
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