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Posts posted by Wiggum15
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Then i wonder what the real difference is between those two options...
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@ VladimirTarasov
I know, thats why i was suprised how laid-back everything and everyone looks in these videos. How soldiers behave undisciplined and seem to get away with it...its all a bit strage because one would think RT will try to make the russian military look badass and hardcore...
Can someone please tell me, what are those white scarf things they seem to sew into their uniform collar ??
I saw that in the T90 video too...
Whats that for ?
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Hands down this is the best Cmx2 scenario ever !
Realistic setting
Beautiful MapPerfect size
Friendy fire from Hind's
RPG's from everywhere
Trucks getting stuck in the ford
30mm HEI rounds hammering suspected enemy positions
Enemy AGS-30 positions i could not locate till the very end
WOW ! -
...also, they seem pretty ragtag (using 4 or five different uniforms in the same unit), nothing like the guys we saw in Crimea.
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How to get information from BFC if they plan to integrate the V3 into CMFI+GL bundle ?
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"Mountain Soldiers": http://youtube.com/playlist?list=PLETCqLNCeor0v6fY-bqHPkuuRDgOaBVGT
A few days in the life of the recon battalion of the 34th independent motor rifle brigade (mountain), stationed in North Caucasus. Focuses on the training and competition of two recon groups, one composed mostly of "veterans" and one of "rookies". It has a bit of reality TV touch, so there are some "human interest" moments (especially in the first episode), and English dubbing is quite cheesy and not always accurate, but still might be insightful.
Thanks, even if it is a bit cheesy its a rare look inside a Russian infantry unit.
I like to watch this kind of stuff and compare it to my own daily routine in a light infantry unit.
But please tell me, what are those white scarfs for they seem to sew into their uniform ??
I saw that in the T90 video too...
Besides that, i though the russian army would be much more disciplined and they would get their ass kicked much harder for undisciplined behavior...
Some of the behavior shown is just unimaginable in a german infantry unit...
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Hi !
In the Game Option Advanced Tab you can toogle between High and Low Detail Trees.
But Whats the difference ?
What i observed:
- Trees have no damage model if you use low detail
- No simulation of wind effects on trees if you use low detail
Is this all or is there more ?
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C:\Users\*yourname*\Documents\Battlefront\Combat Mission\Black Sea\display size.txt
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Sorry, if the CMFI + GL bundle would be "up to date" it would be v3.
I dont want to spend 85$, as if 75$ is not enough already...why the hell do they need to make it that complicated i mean they could just take my money but looks like they dont want it.
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Its just confusing that the CMBN + CW bundle is already v3 but CMFI + GL not.
The CMFI + GL bundle is already 10$ more expensive but still lacks the v3 Update ?!
And again, i heard that CMFI uses a older copy protection and licensing model then CMBN and CMRT, looks like they really put it on the sideline for some reason.
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Would be great if Steve or any other Battlefront official could answer this, at the moment its just strange and confusing.
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So i have to buy the bundle (CMFI + GL) and then buy the CMFI V3 update to be completely up to date ?
No need to install any patch ?
Is it planned to update the CMFI + GL bundle to V3 any time soon ?
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Thats confusing...
The CMBN and CW bundle is already updated to V3 but the CMFI and GL bundle not ?
Ales Dvorak, if i understand you correct you say the bundle (CMFI and GL) is already engine V3 ?
Can someone clarify please.
I also heard CMFI uses a older copy protection then CMBN and CMRT...totally confusing...
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Hi !
Are CMFI and the GL module up to date ?
I know you can buy the Engine Version 3, but do i need it if i buy the CMFI and GL bundle now ?
Has CMFI all Engine V3 features just like RT ?
Are the scenarios updated to use AI triggers ?
Will there be any updates for CMFI incoming, i heard they put it on the sideline and focus on CMBN and CMRT, is that true ?
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Are their documentarys of similar quality focusing on modern russian infantry ?
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Oh, i missed the roads.
Your terrain looks so much better its worth the 40sec more loading time anyway...
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I use the latest Beta but 14.4 also looks better then other, you have to try different ones and see which atioglxx.dll works best with your system, its pretty easy and fast with the way i described above.
To be clear, by "I use the latest AMD Beta driver" i mean i actually only use the atioglxx.dll from the latest AMD Beta driver...
I tried 5 different ones and the atioglxx.dll from the latest AMD Beta driver works best.
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Thats the point, you dont have to "mess" with the driver if you use my method. You can keep your driver and just make CM use the OpenGL driver from another driver version and see if it helps you with performance or glitches.
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I use the latest Beta but 14.4 also looks better then other, you have to try different ones and see which atioglxx.dll works best with your system, its pretty easy and fast with the way i described above.
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Kieme, will there be a Standard version of your buildings and terrain, HD ground add 40sec loading time for me ?
And did you already had time to fix the standard version of the roads ?
Thanks !
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I think this could be pretty useful for some of you !
http://community.battlefront.com/topic/118849-amd-gpu-try-this/
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Sorry, are you on some kind of thread creating spree ?
- OMG Youtube has no sound ?!
- BFC Please Disable Emoticon
- Look a new T90 Video...
- Look a another new video...
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Hi !
we all know that CMx2 + AMD GPU + most drivers gives you long loading times, bad performance or graphic glitches...
And we all know that updating or downgrading the GPU driver is one of the few things that an help...
But updating or downgrading your GPU drivers is a pain in the a** and can cause problems with other games.
But there is a way of using a newer or older AMD OpenGL driver without changing your whole GPU driver !
How does it work ?- Download a older or newer (or Beta) AMD Catalyst Driver
- Open the the "driver_you_just_downloaded.exe" with a program like 7zip
- Inside that directory, traverse into ->Packages\Drivers\Display\W86A_INF (depends on the driver)\B151068 (depends on the driver) and look for the file: atioglxx.dl_ and copy (unpack) it to your CMBS folder (the folder where the game .exe is located !)
- Open a command window (On the start menu, type "cmd.exe" in the search box, you should see "cmd.exe" appear at the top search results. Right click on this and run as administrator)
- You should now be in a DOS prompt/DOS box command shell.
- Type CD C:\Program Files (x86)\Battlefront\Combat Mission Black Sea (or whatever, its the directory where you installed CMBS) and hit enter
- Now type EXPAND ATIOGLXX.DL_ ATIOGLXX.DLL
* It should say the file has inflated or expanded like 127% or similar factor. - You now should see a atioglxx.dl_ and a atioglxx.dll
- You can delete the atioglxx.dl_ now
CMBS will now use the AMD OpenGL driver from the driver you took the atioglxx.dl_ from, it only affects CMBS and by deleting the atioglxx.dll you can undo it in a second !
This works with all CMx2 games !
Spotters' posture
in Combat Mission Black Sea
Posted
This issue needs to ne solved !
In the next patch !