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Wiggum15

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Posts posted by Wiggum15

  1. Hi !

     

    After playing some scenarios i have the feeling that Rubble gives more cover then the building itselfe.

    I dont have any facts, tests or savegames but i just have the feeling that this is the case.

    For example i had russian infantry in rubble getting shot at with HE-I for many turns and two strafing runs from a Attack helicopter, they survived !

     

    What do you think about rubble ?

  2. Bull****.

     

    Absolutely we should support the paid engine Updates. That is what keeps the older titles on par with the newer ones.

     

    What I would support is lowering the "bundle" prices for new players on the older titles, thus reducing their initial expense for buying a "Family".

     

    I will never begrudge $10 for updating an older title to a newer engine.

    As i said i would happily pay for them if you just had to update some kind of CORE version and get the new engine version applied to all your already purchased CMx2 games (excluding SF maybe).

  3. All i try to tell him is this:

    If you now buy CMBN and CMFI you pay 55$x2 (games) + 10$x2(v3.0)

    Now if the next version of the engine is released maybe with the bulge game you would have "outdated" games as long as don't again pay 10$x2 for the next engine updates.

    So then you had spent 150$ on both those games (without addons).

    What i try to say is that with the current model it can be expansive to buy older games.

    Thats why i would say if you want WW2 wait for the Bulge game or get CMRT.

  4. The important part is that you DONT support the paid engine Updates.

    If they want me to pay for them then make a core version (which could also be the demo) and separate the data content from it so people dont have to pay for every game if they want the new engine.

    Imagine v4.0 arrives and you have CMRT, CMBN and CMFI...you would have to pay 30$ to update them all...or just spend 10$ for the update of the core version and play CMRT, CMBN and CMFI with engine v4.0.

  5. I would buy CMBS now and wait for the new CM Bulge for the WW2 stuff.

    That way you will get the latest version of the engine in modern warfare and WW2.

    The older WW2 games are still not discounted and you have to pay for the v3.0 Engine update so you would pay more for the older titles.

  6. Hi George !

    I think you would get stuff through.

    I supressed a enemy RPG team with one BMP and all other vehicles (6 or 7) got to the exit location unharmed but 2 got destroyed in the last turn (while they stood around at the EXIT location) before they could exit.

    Im sure they would have been able to rush through using the FAST command or a EVADE order.

    I really think its not good to have the exit point and the end of the map right next to a enemy platoon in ambush position. This way the player has very little room for maneuver at this critical spot.

    In another scenario (Airman Down) i had a HUMVEE drive behind enemy positions and back using the FAST command and he survived.

  7. Ok, i have one complaint with this map/scenario:

    The russian forces placed to the right side just next to the EXIT objective are far to close to the end of the map !


    Either remove them or make the map another 500m bigger so you can actually use the FAST command to get the hell out of this last ambush.
    Currently your vehicles stop (because the map ends) right next to the enemy and will get destroyed before they can exit the map.
    Just my opinion...

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