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Wiggum15

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Everything posted by Wiggum15

  1. What OS do you use and is it 32Bit or 64Bit ?
  2. Ha, i have the same card but for a desktop pc !
  3. Yeah, another house rule i use, i never use the god-like camera to zoom in on enemy positions to identify for example if i had hit them.
  4. Maybe two soviet equipped nations against each other would be possible (Middle East for example)
  5. I play Elite with a few "house rules" like for example i never use area fire to support another unit if the unit has no clue about the enemy unit/position (identified or suspected contact). And i try to dont advance at map edges because this gives you a unfair advantage because you dont need to worry about your flank.
  6. I did not like the radio chatter sounds being included into the vehicle sounds because if you have 3 or four vehicles standing close together (like on scenario start) it can sound a bit messy. I had the idea to include them into the ambient background sound file, should add something to the immersion.
  7. I dont know, the AMD site has a few old drivers.
  8. I never play Quick Battles (AI is way too poor) or the campaigns (dont have the time for that), the scenarios are the way to play CM for me.
  9. Mord, could you please provide the radio chatter sounds without the engine or driving sounds ? I had the idea to include them into the ambient background sound file and make 2 differend version (US/RU&UKR).
  10. Sorry but why is it tougher all you need to do is to de-select all units and then you also see them all. And in what way C&C is different ? in the manual it says nothing about it.
  11. Who plays on Iron mode ? Isn't the only difference from Elite that you have FOW for your own units too ?
  12. 10$ is no deal breaker, in the last two days i spend maybe twice as much as the bundle would coast on other leisure time stuff... Its just that i dont want to support BFC's laziness in updating the installers.
  13. Mhh anyway it cant be that complicated to include the v3.0 update in to CMFI and the bundle. But the good thing is that it saved me some money because othwerwise i would have bought it soon after CMBS...
  14. But ingame there are differend buildings. Iam for example talking about wooden buildings. Rubble from this kind of structure should give very little cover.
  15. Maybe via AI triggers Lets say you could mark areas as target for area fire in the case of suspected or actual enemy (player) presence.
  16. Hi ! The TacAI is still unable to use some kind of Area target as far as i know. That would be a really important feature, and it should be possible to script the TacAI in a way so it uses area fire on suspected enemy positions from time to time. What do you think ?
  17. Not sure if it should, at least not against strafing runs from a Attack helicopter or airburst rounds.
  18. Hi ! After playing some scenarios i have the feeling that Rubble gives more cover then the building itselfe. I dont have any facts, tests or savegames but i just have the feeling that this is the case. For example i had russian infantry in rubble getting shot at with HE-I for many turns and two strafing runs from a Attack helicopter, they survived ! What do you think about rubble ?
  19. The point is that the v3.0 Update is included in CMBN standalone and the CMBN bundle but not so with CMFI, thats strange.
  20. Its already putting me of from buying the CMFI+GL bundle.
  21. Still have no answer why CMFI or the bundle is not already v3.0 like the CMBN stuff...looks like this is a secret.
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