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dragonwynn

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  1. Upvote
    dragonwynn got a reaction from astano in CMBS Shadow of the Motherland Campaign   
    The Shadow of the Motherland campaign is released. After making adjustments and recomendations from play testers and refining and detailing the maps and narrative I am releasing the campaign to the public.
     
    This campaign is a narrative driven campaign similar to my CMRT The Cross of Iron and CMBN In the Fields Where the Poppies Grow. It follows a young Ukrainian Captain, Demitry Koval, of the 79th Airmobile Brigade as he leads his men through a series of missions during the Ukrainian Civil War against Pro-Russian separatists. It is a story of modern war and the tough personal trials that soldiers face while underfire.
     
    It is very important that you read all of the Designer Notes  well as the Mission Briefings as these drive the storyline. It is imperative that Captain Koval be kept alive or the campaign will end.
     
    Simply download from the link below and place the .cam file in the BS campaign directory and place the mod folder in your data/z directory.
     
    Many thanks for those who tested the campaign for me and I hope that this version is relatively issue free. Let me know through this thread of any further issues or suggestions and I will revise.
     
    https://www.dropbox.com/s/5kv03skb2c180a4/Shadow%20of%20the%20Motherland.zip?dl=0
    Here is the dropbox link
  2. Upvote
    dragonwynn got a reaction from Blazing 88's in CMBS Shadow of the Motherland Campaign   
    The Shadow of the Motherland campaign is released. After making adjustments and recomendations from play testers and refining and detailing the maps and narrative I am releasing the campaign to the public.
     
    This campaign is a narrative driven campaign similar to my CMRT The Cross of Iron and CMBN In the Fields Where the Poppies Grow. It follows a young Ukrainian Captain, Demitry Koval, of the 79th Airmobile Brigade as he leads his men through a series of missions during the Ukrainian Civil War against Pro-Russian separatists. It is a story of modern war and the tough personal trials that soldiers face while underfire.
     
    It is very important that you read all of the Designer Notes  well as the Mission Briefings as these drive the storyline. It is imperative that Captain Koval be kept alive or the campaign will end.
     
    Simply download from the link below and place the .cam file in the BS campaign directory and place the mod folder in your data/z directory.
     
    Many thanks for those who tested the campaign for me and I hope that this version is relatively issue free. Let me know through this thread of any further issues or suggestions and I will revise.
     
    https://www.dropbox.com/s/5kv03skb2c180a4/Shadow%20of%20the%20Motherland.zip?dl=0
    Here is the dropbox link
  3. Upvote
    dragonwynn got a reaction from TAKODA in CMBS Shadow of the Motherland Campaign   
    The Shadow of the Motherland campaign is released. After making adjustments and recomendations from play testers and refining and detailing the maps and narrative I am releasing the campaign to the public.
     
    This campaign is a narrative driven campaign similar to my CMRT The Cross of Iron and CMBN In the Fields Where the Poppies Grow. It follows a young Ukrainian Captain, Demitry Koval, of the 79th Airmobile Brigade as he leads his men through a series of missions during the Ukrainian Civil War against Pro-Russian separatists. It is a story of modern war and the tough personal trials that soldiers face while underfire.
     
    It is very important that you read all of the Designer Notes  well as the Mission Briefings as these drive the storyline. It is imperative that Captain Koval be kept alive or the campaign will end.
     
    Simply download from the link below and place the .cam file in the BS campaign directory and place the mod folder in your data/z directory.
     
    Many thanks for those who tested the campaign for me and I hope that this version is relatively issue free. Let me know through this thread of any further issues or suggestions and I will revise.
     
    https://www.dropbox.com/s/5kv03skb2c180a4/Shadow%20of%20the%20Motherland.zip?dl=0
    Here is the dropbox link
  4. Upvote
    dragonwynn got a reaction from Blazing 88's in CMBS Shadow of the Motherland Campaign   
    I am putting the finishing touches on a campaign for CM Black Sea. It is a narrative driven campaign similar to my CMBN In the Fields Where the Poppies Grow and CMRT The Cross of Iron. I am looking for a few playtesters to check it out and report any bugs or make suggestions to improve it before publishing it.
     
    It is a infantry driven campaign that dipicts actions by the Ukrainian 79th Air Mobile Brigade under the command of Captain Demitry Koval. Though armor plays a role in the campaign it is centered around 3 companies of this brigade and their actions against pro-russian separatists.
     
    As with my previous campaigns it is important to read all the briefs and  designer notes as these drive the story. Also there are modtags and a folder with the needed mods in it in the download.
     
    I need a few fellow players to give it a spin and let me know:
     
    Is the difficulty level and balance ok
    Are there any bugs such as out of place units or units doing idiotic stuff.
    Is the immersion level satisfactory to the campaign.
    And any other things that need improving.
     
    If anyone is interested let me know and I will PM you a drpbox link with the campaign and mods
     
    Thanks
    Mike
  5. Upvote
    dragonwynn got a reaction from TAKODA in CMBS Shadow of the Motherland Campaign   
    I am putting the finishing touches on a campaign for CM Black Sea. It is a narrative driven campaign similar to my CMBN In the Fields Where the Poppies Grow and CMRT The Cross of Iron. I am looking for a few playtesters to check it out and report any bugs or make suggestions to improve it before publishing it.
     
    It is a infantry driven campaign that dipicts actions by the Ukrainian 79th Air Mobile Brigade under the command of Captain Demitry Koval. Though armor plays a role in the campaign it is centered around 3 companies of this brigade and their actions against pro-russian separatists.
     
    As with my previous campaigns it is important to read all the briefs and  designer notes as these drive the story. Also there are modtags and a folder with the needed mods in it in the download.
     
    I need a few fellow players to give it a spin and let me know:
     
    Is the difficulty level and balance ok
    Are there any bugs such as out of place units or units doing idiotic stuff.
    Is the immersion level satisfactory to the campaign.
    And any other things that need improving.
     
    If anyone is interested let me know and I will PM you a drpbox link with the campaign and mods
     
    Thanks
    Mike
  6. Upvote
    dragonwynn got a reaction from Vergeltungswaffe in CMBS Shadow of the Motherland Campaign   
    I am putting the finishing touches on a campaign for CM Black Sea. It is a narrative driven campaign similar to my CMBN In the Fields Where the Poppies Grow and CMRT The Cross of Iron. I am looking for a few playtesters to check it out and report any bugs or make suggestions to improve it before publishing it.
     
    It is a infantry driven campaign that dipicts actions by the Ukrainian 79th Air Mobile Brigade under the command of Captain Demitry Koval. Though armor plays a role in the campaign it is centered around 3 companies of this brigade and their actions against pro-russian separatists.
     
    As with my previous campaigns it is important to read all the briefs and  designer notes as these drive the story. Also there are modtags and a folder with the needed mods in it in the download.
     
    I need a few fellow players to give it a spin and let me know:
     
    Is the difficulty level and balance ok
    Are there any bugs such as out of place units or units doing idiotic stuff.
    Is the immersion level satisfactory to the campaign.
    And any other things that need improving.
     
    If anyone is interested let me know and I will PM you a drpbox link with the campaign and mods
     
    Thanks
    Mike
  7. Upvote
    dragonwynn got a reaction from Wodin in New CMRT Campaign: The Cross of Iron   
    The Cross of Iron is a interactive story driven campaign of a German tank company from June 22, 1944 thru June 26. In this campaign you take the role of Hauptman Johan Clauss, Commander of 1.Kompanie, 501 PzAbt during the opening phases of Operation Bagration. The campaign is designed with the latest version of CMRT and it is semi-historical.
     
    As Clauss you will be faced with completing missions you have been given and somehow keep your Kompanie alive. You will at specific times during the campaign be forced to make hard decisions that can change the path of the campaign for better or worse.
     
    It is very important that you read ALL of the briefings and designer notes as these drive the storyline of the campaign. Also Clauss must be kept alive or the campaign will conclude.
     
    Also there are a number of mod tags within the campaign which will result in a rather robust download which is why the campaign is only available on the GAJ site here http://cmmods.greenasjade.net/mods/5458/details. The designer note for the campaign gives a detailed breakdown of the mods used and acknowledges the fine work done by the authors of those mods. In particular I believe that this is the first scenarios/campaign that uses a large part of Umlaut's outstanding factory mod, which in my opinion added the immersion effect that I wanted for this campaign.
     
    To install unzip the zip file and copy the campaign file(.cam) to your campaign directory in CMRT and copy the folder panzermike (mods) to your data/z folder and you should be good to go.
     
    I truly hope those who give it a try will find it enjoyable. I do feel it will be a difficult campaign to complete but it should be rewarding if you do.
     
    Please direct any comments, suggestions etc to this thread so I can make any necessary improvements as they are brought to my attention. It was a great deal of time involved to create this campaign and I want it to be a enjoyable experience.
     
    Michael (dragonwynn)
  8. Upvote
    dragonwynn got a reaction from para in New CMRT Campaign: The Cross of Iron   
    Para I can make you a moddified version of the first scenario with the adjustments GhostRider suggested if you would like and PM it to you. I am probably just going to release all the scenarios as a standalone package anyway since everyone still seems to be struggling with the campaign. I have not heard any feedback since I made the last adjustments so I dont know if it helped or not. Maybe I can just take the lessons learned from this one and hopefully make something better in the future (been working on something similar for BS). I do appreciate all the previous feedback as it has helped immensly with the learning curve. I am disappointed I could not get this campaign to offer players what I had intended as alot of time went into it. I guess its difficult to really turn the experience of what the Germans went through in reality during Bagration and replicate it into a workable situation with in the parameters of the game. They pretty much got their a** handed to them and I guess I did replicate that successfully lol.
     
    Anyways I will release the missions as a pack when I get time so those who did not complete the campaign can see how it plays out. I will delete out the story line as it will not be needed but hold onto the modtag folder for the immersion factors, especially since I wanted to showcase Umlauts damage models from his Factory Pack.
  9. Upvote
    dragonwynn got a reaction from Holman in New CMRT Campaign: The Cross of Iron   
    The Cross of Iron is a interactive story driven campaign of a German tank company from June 22, 1944 thru June 26. In this campaign you take the role of Hauptman Johan Clauss, Commander of 1.Kompanie, 501 PzAbt during the opening phases of Operation Bagration. The campaign is designed with the latest version of CMRT and it is semi-historical.
     
    As Clauss you will be faced with completing missions you have been given and somehow keep your Kompanie alive. You will at specific times during the campaign be forced to make hard decisions that can change the path of the campaign for better or worse.
     
    It is very important that you read ALL of the briefings and designer notes as these drive the storyline of the campaign. Also Clauss must be kept alive or the campaign will conclude.
     
    Also there are a number of mod tags within the campaign which will result in a rather robust download which is why the campaign is only available on the GAJ site here http://cmmods.greenasjade.net/mods/5458/details. The designer note for the campaign gives a detailed breakdown of the mods used and acknowledges the fine work done by the authors of those mods. In particular I believe that this is the first scenarios/campaign that uses a large part of Umlaut's outstanding factory mod, which in my opinion added the immersion effect that I wanted for this campaign.
     
    To install unzip the zip file and copy the campaign file(.cam) to your campaign directory in CMRT and copy the folder panzermike (mods) to your data/z folder and you should be good to go.
     
    I truly hope those who give it a try will find it enjoyable. I do feel it will be a difficult campaign to complete but it should be rewarding if you do.
     
    Please direct any comments, suggestions etc to this thread so I can make any necessary improvements as they are brought to my attention. It was a great deal of time involved to create this campaign and I want it to be a enjoyable experience.
     
    Michael (dragonwynn)
  10. Upvote
    dragonwynn got a reaction from waclaw in New CMRT Campaign: The Cross of Iron   
    The Cross of Iron is a interactive story driven campaign of a German tank company from June 22, 1944 thru June 26. In this campaign you take the role of Hauptman Johan Clauss, Commander of 1.Kompanie, 501 PzAbt during the opening phases of Operation Bagration. The campaign is designed with the latest version of CMRT and it is semi-historical.
     
    As Clauss you will be faced with completing missions you have been given and somehow keep your Kompanie alive. You will at specific times during the campaign be forced to make hard decisions that can change the path of the campaign for better or worse.
     
    It is very important that you read ALL of the briefings and designer notes as these drive the storyline of the campaign. Also Clauss must be kept alive or the campaign will conclude.
     
    Also there are a number of mod tags within the campaign which will result in a rather robust download which is why the campaign is only available on the GAJ site here http://cmmods.greenasjade.net/mods/5458/details. The designer note for the campaign gives a detailed breakdown of the mods used and acknowledges the fine work done by the authors of those mods. In particular I believe that this is the first scenarios/campaign that uses a large part of Umlaut's outstanding factory mod, which in my opinion added the immersion effect that I wanted for this campaign.
     
    To install unzip the zip file and copy the campaign file(.cam) to your campaign directory in CMRT and copy the folder panzermike (mods) to your data/z folder and you should be good to go.
     
    I truly hope those who give it a try will find it enjoyable. I do feel it will be a difficult campaign to complete but it should be rewarding if you do.
     
    Please direct any comments, suggestions etc to this thread so I can make any necessary improvements as they are brought to my attention. It was a great deal of time involved to create this campaign and I want it to be a enjoyable experience.
     
    Michael (dragonwynn)
  11. Upvote
    dragonwynn got a reaction from BletchleyGeek in New CMRT Campaign: The Cross of Iron   
    The Cross of Iron is a interactive story driven campaign of a German tank company from June 22, 1944 thru June 26. In this campaign you take the role of Hauptman Johan Clauss, Commander of 1.Kompanie, 501 PzAbt during the opening phases of Operation Bagration. The campaign is designed with the latest version of CMRT and it is semi-historical.
     
    As Clauss you will be faced with completing missions you have been given and somehow keep your Kompanie alive. You will at specific times during the campaign be forced to make hard decisions that can change the path of the campaign for better or worse.
     
    It is very important that you read ALL of the briefings and designer notes as these drive the storyline of the campaign. Also Clauss must be kept alive or the campaign will conclude.
     
    Also there are a number of mod tags within the campaign which will result in a rather robust download which is why the campaign is only available on the GAJ site here http://cmmods.greenasjade.net/mods/5458/details. The designer note for the campaign gives a detailed breakdown of the mods used and acknowledges the fine work done by the authors of those mods. In particular I believe that this is the first scenarios/campaign that uses a large part of Umlaut's outstanding factory mod, which in my opinion added the immersion effect that I wanted for this campaign.
     
    To install unzip the zip file and copy the campaign file(.cam) to your campaign directory in CMRT and copy the folder panzermike (mods) to your data/z folder and you should be good to go.
     
    I truly hope those who give it a try will find it enjoyable. I do feel it will be a difficult campaign to complete but it should be rewarding if you do.
     
    Please direct any comments, suggestions etc to this thread so I can make any necessary improvements as they are brought to my attention. It was a great deal of time involved to create this campaign and I want it to be a enjoyable experience.
     
    Michael (dragonwynn)
  12. Upvote
    dragonwynn got a reaction from umlaut in New CMRT Campaign: The Cross of Iron   
    The Cross of Iron is a interactive story driven campaign of a German tank company from June 22, 1944 thru June 26. In this campaign you take the role of Hauptman Johan Clauss, Commander of 1.Kompanie, 501 PzAbt during the opening phases of Operation Bagration. The campaign is designed with the latest version of CMRT and it is semi-historical.
     
    As Clauss you will be faced with completing missions you have been given and somehow keep your Kompanie alive. You will at specific times during the campaign be forced to make hard decisions that can change the path of the campaign for better or worse.
     
    It is very important that you read ALL of the briefings and designer notes as these drive the storyline of the campaign. Also Clauss must be kept alive or the campaign will conclude.
     
    Also there are a number of mod tags within the campaign which will result in a rather robust download which is why the campaign is only available on the GAJ site here http://cmmods.greenasjade.net/mods/5458/details. The designer note for the campaign gives a detailed breakdown of the mods used and acknowledges the fine work done by the authors of those mods. In particular I believe that this is the first scenarios/campaign that uses a large part of Umlaut's outstanding factory mod, which in my opinion added the immersion effect that I wanted for this campaign.
     
    To install unzip the zip file and copy the campaign file(.cam) to your campaign directory in CMRT and copy the folder panzermike (mods) to your data/z folder and you should be good to go.
     
    I truly hope those who give it a try will find it enjoyable. I do feel it will be a difficult campaign to complete but it should be rewarding if you do.
     
    Please direct any comments, suggestions etc to this thread so I can make any necessary improvements as they are brought to my attention. It was a great deal of time involved to create this campaign and I want it to be a enjoyable experience.
     
    Michael (dragonwynn)
  13. Upvote
    dragonwynn got a reaction from Rinaldi in New CMRT Campaign: The Cross of Iron   
    The Cross of Iron is a interactive story driven campaign of a German tank company from June 22, 1944 thru June 26. In this campaign you take the role of Hauptman Johan Clauss, Commander of 1.Kompanie, 501 PzAbt during the opening phases of Operation Bagration. The campaign is designed with the latest version of CMRT and it is semi-historical.
     
    As Clauss you will be faced with completing missions you have been given and somehow keep your Kompanie alive. You will at specific times during the campaign be forced to make hard decisions that can change the path of the campaign for better or worse.
     
    It is very important that you read ALL of the briefings and designer notes as these drive the storyline of the campaign. Also Clauss must be kept alive or the campaign will conclude.
     
    Also there are a number of mod tags within the campaign which will result in a rather robust download which is why the campaign is only available on the GAJ site here http://cmmods.greenasjade.net/mods/5458/details. The designer note for the campaign gives a detailed breakdown of the mods used and acknowledges the fine work done by the authors of those mods. In particular I believe that this is the first scenarios/campaign that uses a large part of Umlaut's outstanding factory mod, which in my opinion added the immersion effect that I wanted for this campaign.
     
    To install unzip the zip file and copy the campaign file(.cam) to your campaign directory in CMRT and copy the folder panzermike (mods) to your data/z folder and you should be good to go.
     
    I truly hope those who give it a try will find it enjoyable. I do feel it will be a difficult campaign to complete but it should be rewarding if you do.
     
    Please direct any comments, suggestions etc to this thread so I can make any necessary improvements as they are brought to my attention. It was a great deal of time involved to create this campaign and I want it to be a enjoyable experience.
     
    Michael (dragonwynn)
  14. Upvote
    dragonwynn got a reaction from Vergeltungswaffe in New CMRT Campaign: The Cross of Iron   
    The Cross of Iron is a interactive story driven campaign of a German tank company from June 22, 1944 thru June 26. In this campaign you take the role of Hauptman Johan Clauss, Commander of 1.Kompanie, 501 PzAbt during the opening phases of Operation Bagration. The campaign is designed with the latest version of CMRT and it is semi-historical.
     
    As Clauss you will be faced with completing missions you have been given and somehow keep your Kompanie alive. You will at specific times during the campaign be forced to make hard decisions that can change the path of the campaign for better or worse.
     
    It is very important that you read ALL of the briefings and designer notes as these drive the storyline of the campaign. Also Clauss must be kept alive or the campaign will conclude.
     
    Also there are a number of mod tags within the campaign which will result in a rather robust download which is why the campaign is only available on the GAJ site here http://cmmods.greenasjade.net/mods/5458/details. The designer note for the campaign gives a detailed breakdown of the mods used and acknowledges the fine work done by the authors of those mods. In particular I believe that this is the first scenarios/campaign that uses a large part of Umlaut's outstanding factory mod, which in my opinion added the immersion effect that I wanted for this campaign.
     
    To install unzip the zip file and copy the campaign file(.cam) to your campaign directory in CMRT and copy the folder panzermike (mods) to your data/z folder and you should be good to go.
     
    I truly hope those who give it a try will find it enjoyable. I do feel it will be a difficult campaign to complete but it should be rewarding if you do.
     
    Please direct any comments, suggestions etc to this thread so I can make any necessary improvements as they are brought to my attention. It was a great deal of time involved to create this campaign and I want it to be a enjoyable experience.
     
    Michael (dragonwynn)
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