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Warts 'n' all

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Posts posted by Warts 'n' all

  1. 1 hour ago, danfrodo said:

    witchfinders.  now that was a funny book, assuming you got this from the Gaiman/Pratchett classic Good Omens

    Sorry dan, no I got the Witchfinder thing from a boring old history book about mad puritans who believed in a warped kind of political correctness. In fact I can't walk past a branch of Watchfinder UK without taking the piss out of their TV ad, and saying. "Witchfinder General, murdering innocent women since the 1640's"

    As for Neil Gaiman I only really know about the brilliant BBC series "Neverwhere".

  2. 4 hours ago, Sgt.Squarehead said:

    Have you been on a diet?

    You look a bit gaunt.  ;)

    Do you mean I look that duke from Ghent? I hope not, I hate the monarchy. Although it is a lovely city to drink in.

    But to answer your question, no I've not been on a diet, I have used this picture of Ollie's dug up head a couple of times before. But, recently some idiots told me how much they hate my content on this forum, so I thought that seeing me dead might make their day.

  3. 18 hours ago, Macisle said:

     However, the only areas where I'm seeing a problem that definitely needs looking at is with group spacing inside some building types and Soviet MG teams (maybe other Allied as well, but I haven't played them lately). As I'm sure you know, some building types tend to cause a soldier or two to stay outside when the squad takes position on the ground level. This, of course, gives away the sqad's location and can draw fire.

    I've noticed the behaviour you describe across both allied and axis forces in Final Blitzkrieg, so it is not confined to the Russians  I certainly didn't notice the problem of a team, or individuals staying outside of a building until the introduction of Engine 4. Some people had in the past complained about "squads" bunching, or moving in single file. So rather than splitting them into "teams" and avoiding the bunching themselves, they wanted the behaviour changed by BFC, or at least that is how I read it at the time, I maybe wrong on that score.  I don't know if the hanging around outside of a building has been addressed in either patch 4.01 or 4.02 as I now confine myself to playing on engine 3. 

  4. I've just fired up "Meijel Mayhem" to have a look. When the reinforcements show up in one platoon all three squads have only one MG. Whilst in the second platoon two squads are as per yours, whilst the third has both of it's MGs. 

    Whether that is an accurate reflection of how things were in the autumn and winter of 44/45 I don't know. But, at least you know it isn't anything to do with your copy of the game

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