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Boche

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Posts posted by Boche

  1. OPERATION "OPPORTUNE STRIKE" MINI CAMPAIGN

    The date is April 06, 2010. For the past winter, Marine Special Operations Team (MSOT) 8222 (callsign Dagger 22), along with Afghan and International Security Forces have been taking on the Taliban in the secluded Bala Murghab valley, in the north of the country. Their mission: prevent the enemy from launching their yearly spring offensive. Just 2 kilometres south of Bala Murghab disctricT center lies the town of Daneh Pasab, Taliban controled territory and logisctical hub from which the  offensive will be launched. After several months of work, the pieces are in place for a final blow to destroy the heavily entrenched Taliban force, breaking their grip on the valley and stopping the spring offensive before it even begins. A US ARMY Special Forces ODA and an Afghan Commando strike team have been flown in to assist with the operation.

    The campaign will consist of two missions. The first will be the night assault on the souther part of the village, while the next will be a continuation of the assault towards the north with more support assets. Your performance on the first mission will determine the strenght of the enemy in the second. 

    Right now i have mission 1 ready for testing and am starting to work on mission two.

    Updates will follow!

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  2. 11 hours ago, MikeyD said:

    I think in WWII what we call 'Armor' fusing was named 'concrete', a hard armor nose for penetrating with a microsecond delay. I once used an 'armor' round (120mm mortar?) on a building and it killed everyone inside 2 floors down. Normally it would have exploded on the roof.

    hmhmmhhmhm gona have to test that...that would be a preety good discovery

  3. 3 hours ago, Combatintman said:

    Don't know - I've had problems with Special Editor Overlays that I've saved while the scenario I'm working on is open. If you haven't done so already, I would at least make sure CMSF is not running. Close and save your image. Open CMSF and then try importing the image into your scenario and see if that works.

    Otherwise … I haven't got a clue what might be going on as it is not something that I've encountered.

    Tried what you said, and also used a different website to resize the image to JPEG then saved it as a BMP in paint after that...now it works... 

    The post may be deleted, sorry i just didnt know why it was happening. Thank you all

  4. 36 minutes ago, Combatintman said:

    Dagger 22 06 April 2010 would be my guess.

    Funnily enough I saw some footage of this a couple of years ago and thought … maybe a scenario in this. You beat me to it, looks interesting and will probably be a great mission if you execute it well. Judging by the map, it looks like you're tracking well.

    Shoot me a PM if you need advice about anything or want me to give something a quick once-over.

    Good luck with it and hope to play it some time in the future.

    Correct! Operation Opportune Strike. or atleast based on it, taking into account the game engine etc etc. 

    There is actually a lot of footage on YT, some of them clearing the village but mostly of when the team took up overwatch over the village and started engaging targets in the village proper and calling in CAS. One of the vids:

    PS: and ive actually recreated this area on the map, on the area where i suspect this position to be,

    And sure any advice you can give me is welcome. ill maybe shoot you a DM with the oob and my plans for the scenario later on 👍

     

  5. 6 minutes ago, Zveroboy1 said:

    Nice. The map looks almost finished. I take it it is a real location, if so what province?

    Its in Badghis Province, north west of the country. Bonus points to whoever recognizes the battle im trying to recreate.

    And yes its almost finished, just have to finish that top bit there. looking forward to it...tired of making compounds jajaja

  6. 7 minutes ago, db_zero said:

    IIRC-I read a while back the Marine Corps did a test equipping a battalion or similar sized unit with sound suppressors and the feedback was positive. Cost was a consideration though.

    you have a link or somehign to a report on that? if its public offcourse jaajja. I dont know...what are the positives? I understand the use of suppresors for covert actions but for a full on infantry confrontation? The only positives i can think out of the top of my head are maybe the abiliy to hear orders better but....

  7. 13 minutes ago, Combatintman said:

    In which case there's possibly something wrong with the Victory Points, any chance of posting the full breakdown of your end of game screens if you've saved them? If you haven't no dramas, take a Total Victory from me, which is what you deserved to get.

    Sure :) here you go:

    PS: the uncon green tick is just a friendly bonus of 60, but im sure you know that :P 

    3.jpg

    1.jpg

    2.jpg

  8. 8 hours ago, Combatintman said:

    Holy sh1t @bocheI think I managed to get at least a couple of guys killed and I know where the enemy is ...

    Really pleased you enjoyed it but I am struggling to understand why you didn't get a Total Victory. Did you exit all of your guys from LZ 2?

    Anyway, thanks for your comments and thanks for playing it, hopefully I'll get to knock more content out next year than I managed this year.

    Well im sure it was alot of luck also, about half the casualties where due to RPG hits which could have caused atleast some dead! Im sure I wont be able to replicate it jajaja. And yes I did exit all the guys in time.

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