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Posts
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Posts posted by Boche
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Inside houses its no problem.
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awwwwww sucks about that bazooka team! they never work when you need them to...
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It was good for me as I only recently got CW ... and was able to download and install ( in a marathon session ) almost every Aris CW vehicle mod.
So for me it looked great practically "out of the box"
yeah it takes ages to get them all again...thats why I keep all the core files ready to go just in case!
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LOOOOL, the door theyve got to get through this episode must be truly armoured!
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I think allot of people are holding off modd production due to the update (me included)
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The date doenst really matter when youre in the field!
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link is broken, or atleast its not working for me...
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Wait...you can rate posts? never knew...
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what I just ussualy do to keep a convoy moving is just move them all at normal speed stop by stop and turn by turn on the roads.
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Thing is if your front vehicle has track damage its going to hold up all of your column. maybe thats the issue.
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Yeah I agree.
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hmm Germans V Italians, interesting!
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Yeah ive noticed, smoke screens dissapate so quickly. Is this realistic?
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Sorry but what is "FH"?
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Plus, wasnt it doctrine for PzGrenadiers to dismount BEFORE going into combat? therefore allowing them to exit the vehicle in an orderly fashion.
And then, should the worst happen then know how to jump off quickly.
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So good...really outdone yourself mate.
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let it be stated Im not complaining about the spotting. I just found it slightly amusing
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Usually the crew leaving a gun was taking with them the firing pin. That is quickly and usually easily done and you can refit it to the gun if needed.
IN CM do you mean that a team leaving its gun can not crew it again? When the gun is knocked out that is normal.
Yeah, if you "bail out" of the gun, it cant be remaned.
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Has the gun been firing? There are a couple of tanks in your screenshot and, if the 88 has opened fire, the US, Green, 9-man squad with binoculars probably spotted the flash. It's appears to be late in the evening, 2040, and I suspect that the environmental conditions are less than perfect, although you don't appear to be playing with Shadows on so it's hard to tell, but I wouldn't be happy with that result either if the gun had not yet fired.
I ask because I've called 'foul' over spotting incidents like this myself. .
No, the gun hadnt fired,
Another did fire the next turn and took out my 76mm Sherman
I still have the save if you want it, or anybody else.
PS: and youre right, I havnt been playing with shadows on...I hadnt even noticed!
Hey! Wait! I recognise that map so I know what the environmental conditions are. Glad to see someone has struggled through the revised campaign to the bitter (hopefully not too-bitter) end. But my original question stands. The 88 in question is on the edge of a forest behind tall bocage so it shouldn't get spotted until it has opened fire.Its been a great ride, thank you so much for the campaign!
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very impressive
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Yeha I Think the m7 version is the better one
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Completely irrelevant, but when I used to play Day of Defeat (the HL1 version, not the POS source crap),
Hey, dont say that about one of my favourite games ever! it was fantastic!
Pathfinder mission + areal photos of Sicily
in CM Fortress Italy Maps and Mods
Posted
Yes, I always follow this order.
-Elevation
-Roads
Then I partition the map into sections using the roads as separation lines and go from there.