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normannobrot

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Everything posted by normannobrot

  1. not being able to save the game after completion sucks, can't gloat. lol.. makes me wonder what on earth they were thinking have PBEM in, which is very tehnical and needs patience when they had a perfectly stable TPIP turn based. ??
  2. did the easier option, downloaded Humachi from file Hippo.com thanks tho..
  3. hey all. am trying to make my first attempt at a LAN game over the internet but me other player can't connect, and neither can i. do i have the settings right? any ideas would be helpfull.
  4. all i could find on it was mid 44 to 45... aint got no books on that particular version.. just going on web info...would be an wicked vehicle to have tho,
  5. thats a shame, understandable tho, was waiting for me fixed or towed 20mm,,ohwell..
  6. what do you guys mean by C&C?? close combat i.e recieving small arms fire??
  7. yeah, true....wouldve been a good tune tho..
  8. easy company of the 506th would know a thing or two about that....while waiting to assault the town of foy i think, believe it would be accurate to have that as a option. would be devastating against your entrenched men tho.
  9. With the 251/9 stummel being avaliableright now with the base game, is their any chance we can expect to see the long 75mm version? 215/22??
  10. ah cool.. sounds good. love the idea of ss and fallschrimjager..
  11. ive downloaded and heard some wicked war themed music in the repository already, some ive recognised.. but was wondering if anyone thought of "der Untergang" soundtrack tunes... or Downfall as its known in english... dunno if its officialy allowed, but think it would be a wicked bit of music to use as the "music end of battle" tune.. what are your thoughts? shot in the dark? or masterfull plan? muhahaha Norm.
  12. JAGDPANTHERS ARE ESSENTIAL!! LOL. i can see how trying to do flames difficuilt.. playing the campaign i manage to set a wooden mg bunker on fire...and recalled that is something i missed,buildings on fire !! think this is a must realy.. so many things id like to see them add in to this title...:-( i know theres only so much they can do tho... lol.. lets just hope that each module adds good amount of units to each team..
  13. how come when you set a "arc" it resets it self few miniuites later...beats the point of it,
  14. wanting to ask already which vehicles we can expect to see for the next module? lol i know i know, thats like how long is a piece a string??? right? well in my world its 30cm's long, now gimme what i want lol... more seriously tho, um hum.. will we see any 20mm / 37mm flak???
  15. must say, its WICKED, !! tho i am still ponderd with the "out of memory error". ??? bout to head over to the support page, lol..atleast thats the only down side, :+).....but a very impresive game, terrain looks amazing.
  16. iwould be glad to bud, but me bros system is down, and me other comrade isnt ready yet, plus think he runs win 7, dont know if there co-system freindly, doubt it. last time me and me bro played, it played fine.. no probs, and we both played CMBO, and CMBB.
  17. bear with me dude, and i'll get on to it for you..
  18. mmmmm..... am still happy with me win xp..;-) unless they somehow get the support in their fully..lol.
  19. this is torture.... :-/ i demand justice! lol..W-A-R !!
  20. does anyone know if battlefront will release this title in shops? in uk? places like game etc etc..??
  21. With the 1.04 Demo I wouldn't imagine that anything is missing. However under Windows Vista and Windows 7 you will not have 'fog effects' with an Nvidia (can't remember if the same is true with ATI/AMD). The drivers for Vista and 7 don't support fog-tables, while the Windows XP drivers do.
  22. say, it would be nice if they sorted the issue with the memory at a later date, is the main thing i like about the first series of game ,CMBO,CMBB,CMAK.. you can truely have some massive battle maps..
  23. yeah, exactly, tho i think the uniforms are in need of a good mod..cuff titles and other details etc etc.
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