Jump to content

Arzok

Members
  • Posts

    654
  • Joined

  • Last visited

Everything posted by Arzok

  1. without any feedback (visuel or per radio), I doubt that indirect fire is possible for unskilled soldiers.
  2. Three more missions are avalaible for the Uchronic campaign. You can download them here : http://www.39-45strategie.com/Telecharger-les-cartes-Theatre-of-War.5367.0.html item 10 in the list You can easily install it with the JSGME. There is also the mission 7 of the first part. I correct a bug in this mission. Of course, you need the first part of the campaign (item 6) If just someone can tell me if all work well, it will be fine !
  3. we need a load.ini file Please, developpers, can we have this file ? :cool:
  4. You are right. enemy_power is the power of the enemy of the IA, ie the player. so it works like this. It is this trigger that ca be used to simulate the fact that the IA will not fight to the last man.
  5. As the structure is quite the same between TOW 1 and TOW 2, perhaps if you just copy the load.ini file of TWO 1 to a new map of TOW 2, it will works ?
  6. I think it works like TOW 1, as it is the same editor. You can find some elements here : http://www.battlefront.com/community/showthread.php?t=85436
  7. I think the best way to play for the tournament is to find a date by mail. By the way, some news : the two french pools played exactly 50% of the match. no news from the russian pool. The first match in the english speaking pool was played with the victory of Alan123 ! all the known results are here : http://www.39-45strategie.com/Arbre-des-parties-resultats.5913.0.html
  8. Gnasher, I can do the same than for the MP mission pack.
  9. Second test, 2vs2 ! Just a small bug to report at the beginning, I was unable to move my units. We tried agin, and all worked fine ! Nice mission... and we win again with Tartar AAR 2vs2
  10. in some missions in TOW 1, if the defender troops are too weak, they retreat from the map. But they don't retreat with the sounds of trumpets ! So you are not aware of that. Then the mission finishes with no IA soldiers on the map, but the reason is that the IA has retreated his units. So probably, even if this type of realistic trigger is largely used in TOW 2, you will not see the difference.
  11. Here is an AAR of my first MP mission with Tartar It is in french, but the screenshots are speaking very well ! It is like TOW 1, but with a lot of improvements . Very immersive, a lot of tactical possibilities, new mode "domination" is very interesting... Very good job ! http://www.39-45strategie.com/Premiere-partie-en-multi.5938.0.html
  12. Crazyman and Alan123, can you find a date for this WE ?
  13. As far as I know, this a state of the tournament : We have 3 complete pools : Pool 1 (French language) Tartar (FFL) Panzermause Arzok (39-45) Sgt Chaudart Pool 2 (French language) Stimo (FFL) Stofa Sire.Gauvain Major421 Pool 3 (Russian language) Andrey - Sergey - PG monstre - Victor One more pool to be confirmed : Pool 4 (english language, europe) ColdFire (TBC) Gnasher (TBC) Crazyman Alan123 We are trying to make an US pool : eniced73 Jedi pilot (TBC) And we are two more players interested For the tournament, 6 missions has been played. And more this WE... The result will be shown here : résultat : http://www.39-45strategie.com/Arbre-des-pa...ats.5913.0.html Don't hesitate if you want to play wih us, it will be with great pleasure !
  14. Is it possible to imagine a patch for TOW 1, that solve some small bugs that are solved in TOW 2. I think at : +sendmessage in MP +Pingshow in MP (same than sendmessage, work only for hoster) +reinforcement land, that work only for non-playable army in TOW 1, but not with playable army. Sure it will add much more fun in MP missions !
  15. for the future, you can add : +JSH 1.3.3 (when ? ) +Gnasher next campaign +Tartar next campaign +Uchronie next part of the campaign (three more missions are finished, perhaps one more will be added) +For MP missions, we plan to introduced two new type of MP missions...
  16. It is not clear for me, will it be possible to have some reinforcement in TOW 2 with the "sleep" function ? (Am I clear ?:confused:) For the two others modes, can we re-use the triggers for TOW 1, or is it really specific ?
  17. You can simulate reinforcement by "holding" a part of the tanks, for exemple, during 15 minutes, then remove the hold command.
  18. You have to play 6 matchs in a pool, with 3 opponents. I hope there will be a winner If not, we will see, that depend of the number of pools. Another death match can be done between the two best players of the pool, or the two players are qualified for the next turn !
  19. I tried several times, but no news... I am waiting few more days for the english-european pool. It can be a possibility too. And last, I have few players for a french pool, but some can speak english quite well. So I hope we will find a solution
  20. Try this link : http://www.39-45strategie.com/Telecharger-les-cartes-Theatre-of-War.5367.0.html Choose n°8 and then "télécharger"
  21. Excellent ColdFire (could you confirm ?) + Gnasher (could you confirm ?)+ Alan123 + crazyman56 Don't forget to send an email to tournoi.tow@leclandesofficiers.com It will be easier for me to contact you if needed ! You can install the MP missions : http://www.39-45strategie.com/index.php?id=3293&uid=9185 And install Teamspeak if you want
  22. good news for TOW 2. It will be necessary to make more interesting MP missions.
×
×
  • Create New...