As I have seen in the new screenshots from the games convention, buildings are square, with flat roof, and with only one level. As it is in desert country. We can understand thait it is easier in this case to let the infantry enter buildings. Does it explain the choice for TOW 2 for the desert shemme ?
Does it means that for TOW2 will not support european landscape (several level per building, complexe roof...), and the ability to enter these type of building ?
a very good idea !
one for the map
one for the mission
need also one for the historical datas ???
It can be a lot of work too.
for me, I can help for the mission
It works for me, but I have add a second point for the angle of the formation :
RunCommand ( Group , "Fr_Inf_1" , Move , Point , "Point_1" , Point , "Point_2" )