massive1974
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Everything posted by massive1974
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RADEON 9600 anyone?
massive1974 replied to massive1974's topic in Combat Mission: Shock Force Tech Support
hei Vesikko, miten menee, Im not much of a guru either. What i tried was the NGO drivers for Radeon 9600. they didn't matter much so im gonna go back now to the latest ones. what fixes do you mean? -
RADEON 9600 anyone?
massive1974 replied to massive1974's topic in Combat Mission: Shock Force Tech Support
Baron, I dont see that scenario in the game, but it sounds smallish. that would run fine on mine as well. Bonxa, well i dont get it then. Your processor is certainly better than mine but other than that...would that make such a difference? the first campaign mission for me is a serious lag. -
RADEON 9600 anyone?
massive1974 replied to massive1974's topic in Combat Mission: Shock Force Tech Support
Well, I cant give you numbers, i mean i don't know which numbers to give you. I guess it depends on the size of the map and the nr of units. In the earlier CM games you had a clear indication in the menu (small, medum, large), you dont have that with CMSF. Anything with a town in it presents serious framerate issues for me. even smaller areas with buildings. Two Stryker platoons and a couple of T2s on the other side are already reason for lag. Put that in a city and that's it. I guess recon in force, ambushes are medium scenarios. -
RADEON 9600 anyone?
massive1974 replied to massive1974's topic in Combat Mission: Shock Force Tech Support
Hello Baron, the problem is that I havent played the demo as I got the game on Friday, so i dont know how big they are. I suppose they're one of the smaller ones. I also installed the NGO drivers which dont help. -
Hi, My rig is the minimum required for this game, Win XP SP2, AMD 2400+, 1 GIG RAM, Radeon 9600, 256 MB. I can only play the smaller scenarios, e.g., the first campaign scenario is just awful frameratewise. I know i can't expect much with this system, i was just wandering whether there was anyone else running low-end systems and what was their experiences?
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Massive performance problems
massive1974 replied to ParaBellum's topic in Combat Mission: Shock Force Tech Support
sorry, my card is Radeon 9600 -
Massive performance problems
massive1974 replied to ParaBellum's topic in Combat Mission: Shock Force Tech Support
Hiall, I haven't checked the forums since friday when i got the game, thanks again. I have the same problems as Parabellum, my rig: Win XP SP2, AMD 2400+, 1 GIG RAM, Radeon 256 MB I know it's a crap rig but it meets the minimum specs. I can only play small scenarios. -
I've got it, i've got it!!!! burning it on cd now and getting home.
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WEGO vs REAL TIME: Pre-release poll
massive1974 replied to Sixxkiller's topic in Combat Mission Shock Force 1
Thats what I'M saying!!! pace wont be affected in RT because you just cant throw a human wave. it'll be thinking long all over again, only in realtime. and with the syrians up under your ass. -
I resent that tone. I'm a European, and I'm very much deserving, i have pre-ordered without taking advantage of my geopolitical assets.(and also because there is no shop in Hungary that'll sell it for at least 3 years from now).
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Don't complain, don't explain. I think battlefront deserves a little credit. and a little good faith.
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WEGO vs REAL TIME: Pre-release poll
massive1974 replied to Sixxkiller's topic in Combat Mission Shock Force 1
Originally posted by Moon "The ability to think and re-think perhaps helps offset the fact that you as the player have to think for dozens and sometimes hundreds of individuals." But then for me this is solved by the fact (or will be, I still have to see what the AI does in RT) that the Ai takes care of its own to a certain extent, right? I have a general plan, I adjust but I'd rather not ponder over every single grunt and his moves. I sort of like the idea of having that endless freedom being taken away. I like the idea of limitations that come with RT. It might be my Russian style of command. -
WEGO vs REAL TIME: Pre-release poll
massive1974 replied to Sixxkiller's topic in Combat Mission Shock Force 1
well, i admit i gave the wrong example. AT gun placement definitely needs some thinking. BUT time-pressure in the wego system i think is somewhat corrupted by the endless thinking time you have between turns. the fact that those 60 minutes unfold the way they do without you being able to do anything about it helps realism a bit but still. it is too fragmented. I'd say, WEGO gives you the real god's eye perspective because you can go over every tiny detail on the field and make adjustements. in RT things happen at the same time which will necessarily increase fog of war because you just cant be everywhere. so less micromanagement and more general orders and then improvisation when the brownie hits the wind. -
WEGO vs REAL TIME: Pre-release poll
massive1974 replied to Sixxkiller's topic in Combat Mission Shock Force 1
actually, what are we talking about? how can people who cant wait a couple of hours for the best game ever 'wink' sit through a WEGO game? this means every winer in the house opts for RT. no patience -
WEGO vs REAL TIME: Pre-release poll
massive1974 replied to Sixxkiller's topic in Combat Mission Shock Force 1
you're smelling that fine syrian desert sand already, are ya? well, i've been staring at the pc for 6 hours now, and getting more patient by the minute. -
WEGO vs REAL TIME: Pre-release poll
massive1974 replied to Sixxkiller's topic in Combat Mission Shock Force 1
he's made the anouncement already, check out the first thread -
WEGO vs REAL TIME: Pre-release poll
massive1974 replied to Sixxkiller's topic in Combat Mission Shock Force 1
I think if we're looking for realism, RT is closer to the thing than having endless time thinking and re-thinking where to place that darn AT gun. Quick decisions and improvisation ARE the real thing. Also, lack of total controll and a bit of chaos always has an air of authenticity. -
and appreciate the early info. i mean its only 8 am over there.
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well thank you
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I've got it for real *spoiler warning*
massive1974 replied to Razer's topic in Combat Mission Shock Force 1
yea, go for it Panther Mark IV!!!! -
Demo today anouncement from Paradox
massive1974 replied to Cpl Steiner's topic in Combat Mission Shock Force 1
How shall I sing that majesty which angels do admire? let dust in dust and silence lie; sing, sing, ye heavenly choir. Thousands of thousands stand around thy throne, O God most high; ten thousand times ten thousand sound thy praise; but who am I? -
I've got it for real *spoiler warning*
massive1974 replied to Razer's topic in Combat Mission Shock Force 1
somebody is having fuuuun... -
Londoner, I wouldn't miss the opportunity to tell them "you're either with us or against us". just don't tell them the mission is complete. hell, the mission hasn't even started yet. i want some syrian oil. so what am i doing tomorrow...? nothing. now i just need to be really careful going home, watch the red lights, bricks falling...